Except NO. It's not. In any zone you have a chance to see the zone level or your crafting/character level. This is old. They did it ages back. Crafting writs, and this just happened to me, can spawn as the *** zone level.2. This was requested by this forum. To allow crafters to still harvest lower tier mats. Read the oatch notes think its a 25% chance of lower
3. Not totally random, but other recipes in Recipe Improvement passive tried 6 (which covers CP100&150 I believe. Waiting to hear on other threads if this is intentional or a mistake
4. As per patch notes and I agree a bit annoying as they will be so scattered. Point being to get people travel. And as per 1 you are wrong about lower level materials, that's the point of one tamriek, its all your tier now.
2. With the changes to Nodes, Ruby Mats drop in all zones now so the Material Prices are going to plummet. Top end writs are going to be cheap, like they were back when Void was selling for 600 a 100 Stack. The Lower Tier Mats containers is ZOS's solution to pretty much eliminating the mid level mats from the game as the nodes scale to character or crafting material level now. This is not an ideal solution, but it is what we have for now
4. The Surveys are scaled to the character doing the Survey, not the character that got the Survey. So, the mats you find are scaled to that harvesting character, not the zone you are going to. So, a maxxed crafter with 10 in Material, will be seeing only top end Mats from the survey.
I'm ok with this - kind of nice to get back to Craglorn, although I am beginning to miss Orsinium for my writs and crafting.1. Crafting Writ X hand-in location changed from Wrathgar to Craglorn. This is cool. Makes it accessible for people without the DLC. Go for it.
Since all zones mats scale to crafting and player CP level, this is the only means for maxed crafters to get the old mats. I'm glad they did it although I imagine I'll begin to pile up huge surpluses of this since I run writs every day on several chars.2. You now get a box of goodies if you don't get a Survey. This would be fine if the goodies you got had any relevance to the Writ level you just handed in. I got Superb Hide and Iron handing in max level Writs. Junk that does not come close to covering what it cost to produce the Writ in stock.
I've only seen this on my highest level provisioning writs, where there is now a mixture of the prior tier and current tier recipes. I'm hoping this is a mistake. If it is intentional, IMO they need to revert it back to highest level recipes only.3. Provisioning Writs now seem completely random levels. Also stupid. Now each time you collect a Writ you have to remake new food. Way to exhaust stockpiles.
I'll probably store my recipes on one char and do weekly harvesting runs now. The level mats in that zone and all zones will scale to your char and/or crafting level, so if your CP 160 and maxed crafting you'll only be harvesting the highest level mats. I'm seeing folks everywhere talk about a glut of ruby level mats since they are now so ubiquitous.4. Surveys now send you to ANY overworld zone. This is the most stupid of all. Handing in max level writs and you get a BOUND Survey for Alik'r where you can harvest lower level stuff you no longer need. Can't even sell it.
Except NO. It's not. In any zone you have a chance to see the zone level or your crafting/character level.
Except NO. It's not. In any zone you have a chance to see the zone level or your crafting/character level.
Zone Levels do not exist anymore with regards to Crafting Mat Nodes. Only your character level or your crafting material level matter. If they are different, you are supposed to have a 50/50 chance of getting one or the other level.
Otherwise, explain why I was seeing Oak in Craglorn last night on my CP538 with L2 Wood Material Level.
In that same instance why am I seeing Iron in Daggerfall on my 50/50. I shouldn't be but I am. Something is broken.
2. This was requested by this forum. To allow crafters to still harvest lower tier mats. Read the oatch notes think its a 25% chance of lower
lordrichter wrote: »2. This was requested by this forum. To allow crafters to still harvest lower tier mats. Read the oatch notes think its a 25% chance of lower
I don't recall this being requested by the forum. I think this was a ZOS wonderful idea, in response to forum comments that it was not possible to get lower level crafting materials in the game. I'd rather blame someone in the forum, though. Any links?
why am I seeing Iron in Daggerfall on my 50/50. I shouldn't be but I am. Something is broken. The zones still seem to be working the way they did prior to OneTamriel. Where you have a 50% chance to display the "zoned resources" or your scaled resources (where the zone allowed that)
lordrichter wrote: »2. This was requested by this forum. To allow crafters to still harvest lower tier mats. Read the oatch notes think its a 25% chance of lower
I don't recall this being requested by the forum. I think this was a ZOS wonderful idea, in response to forum comments that it was not possible to get lower level crafting materials in the game. I'd rather blame someone in the forum, though. Any links?
PS4 player without the add ons that cpu players have.
writs will deff be dead to me. I rem learning the spots in crag/wroth as I kept an alt at 9 for the nirn. and cant imagine wanting to search other areas for HOURS looking for that ****ing X...... yea ill jus skip writs when OT comes to PS4.
bellanca6561n wrote: »I was actually relieved when no surveys turned up in this large batch as I've gone 18 surveys with zero Kutas and was feeling snake bit by these things.
newtinmpls wrote: »50/50 doesn't matter for purposes of what you harvest. What matters is that first crafting passive; X/10.
I have MAX skill points spent in all trades. I am 50 Skill and 50 Level. I should NEVER see any other types of nodes; by virtue of their "it scales off either your tradeskill level or your player level" testament. I DO see other types of nodes regularly.
I have MAX skill points spent in all trades. I am 50 Skill and 50 Level. I should NEVER see any other types of nodes; by virtue of their "it scales off either your tradeskill level or your player level" testament. I DO see other types of nodes regularly.
Except NO. It's not. In any zone you have a chance to see the zone level or your crafting/character level.
Zone Levels do not exist anymore with regards to Crafting Mat Nodes. Only your character level or your crafting material level matter. If they are different, you are supposed to have a 50/50 chance of getting one or the other level.
Otherwise, explain why I was seeing Oak in Craglorn last night on my CP538 with L2 Wood Material Level.
In that same instance why am I seeing Iron in Daggerfall on my 50/50. I shouldn't be but I am. Something is broken. The zones still seem to be working the way they did prior to OneTamriel. Where you have a 50% chance to display the "zoned resources" or your scaled resources (where the zone allowed that)
Except NO. It's not. In any zone you have a chance to see the zone level or your crafting/character level.
Zone Levels do not exist anymore with regards to Crafting Mat Nodes. Only your character level or your crafting material level matter. If they are different, you are supposed to have a 50/50 chance of getting one or the other level.
Otherwise, explain why I was seeing Oak in Craglorn last night on my CP538 with L2 Wood Material Level.
In that same instance why am I seeing Iron in Daggerfall on my 50/50. I shouldn't be but I am. Something is broken. The zones still seem to be working the way they did prior to OneTamriel. Where you have a 50% chance to display the "zoned resources" or your scaled resources (where the zone allowed that)
My 50 level 10/10 crafting character NEVER sees low level materials no matter where she is, so if you do i would say your character is bugged somehow. I have done about 30 surveys since OT and all have been 100% top tier materials.
.
My husband and I were playing one night a few days ago. We had characters of different level and crafting skill. I saw Mahogany where he saw Ruby Ash. As it should have been.
However, when I opened an Enchanting node and saw a potency rune, I left it (not harvesting the essence or aspect) and let my husband harvest it for the chance at a Repora. However, when he opened it, the potency was a Rekuta, my level. So, I'm guessing that once a node is opened, it is set to that level. So, in theory, someone could run around opening but not harvesting anything and the nodes would get set (at least until they despawned/respawned).
Not sure if this would actually be the case, but at least for Enchanting, the node was set to my level once I opened it.
1. Crafting Writ X hand-in location changed from Wrathgar to Craglorn. This is cool. Makes it accessible for people without the DLC. Go for it.
Unsent.Soul wrote: »I'd remove #1 from the OP. That's never changed.