Giles.floydub17_ESO wrote: »@Khaos_Bane
We have a pull. We have CCs and roots and mez. We have snares and can snare mobs in an area also. We have damage mitigation buffs and debuffs.
ESO already has everything your talking about.
I know that you gave your ideas from heart and those are the very desire of many of us.
But the dawn of the XXI century came with a few side effects, among them, the casual market. Nowdays, if a MMORPG wants to survive, it needs to be appealling to the most audiences as possible. Gamers of yore grew old, now we have jobs, kids, RL consume as much as possible from us, burrowing deep our very gamer souls.
Unfortunatelly comrade, mmorpgs needs to be casual-oriented in order to survive. I know, I also miss the gool old times of the mmorpg of yore, where the longer you play, the stronger you get. And you want to keep playing, and playing until nobody else can stand up to you.
But those days are long past gone...
ESO has it merits, it does have a average amount of hardcore content: vet trials, DSA, some vet dungeons can stand up for a good challenge as well, but most of the game is for the regular guy/girl that just want to laid back after a day of work and have fun with a few comrades.
Myself, I used to be one of those guys that played 18 hours a day during weekends and 8 hours every nigh and I REGRET NOTHING. But now I have a academic career, family, jobs, a house to clean, etc. I still have a lot of time to play compared with the regular 30yo. But sometimes I feel the weight of my age and the two small kids over my shoulders and I need to log off earlier than I use to.
Sorry for any typos.
Khaos_Bane wrote: »I know that you gave your ideas from heart and those are the very desire of many of us.
But the dawn of the XXI century came with a few side effects, among them, the casual market. Nowdays, if a MMORPG wants to survive, it needs to be appealling to the most audiences as possible. Gamers of yore grew old, now we have jobs, kids, RL consume as much as possible from us, burrowing deep our very gamer souls.
Unfortunatelly comrade, mmorpgs needs to be casual-oriented in order to survive. I know, I also miss the gool old times of the mmorpg of yore, where the longer you play, the stronger you get. And you want to keep playing, and playing until nobody else can stand up to you.
But those days are long past gone...
ESO has it merits, it does have a average amount of hardcore content: vet trials, DSA, some vet dungeons can stand up for a good challenge as well, but most of the game is for the regular guy/girl that just want to laid back after a day of work and have fun with a few comrades.
Myself, I used to be one of those guys that played 18 hours a day during weekends and 8 hours every nigh and I REGRET NOTHING. But now I have a academic career, family, jobs, a house to clean, etc. I still have a lot of time to play compared with the regular 30yo. But sometimes I feel the weight of my age and the two small kids over my shoulders and I need to log off earlier than I use to.
Sorry for any typos.
I completely understand, I'm not suggesting we change the overworld in ESO at all.
I'm suggesting that we make more difficult group content where there are more skills to use to beat that difficult content.
Class skills are pretty vanilla in this game. I miss those roles and class diversity from games like EQ.
Kneighbors wrote: »Actually right now since the last update group content became much tougher. I am not happy with it at all as the game became unenjoyable. As a competetive player in the past I was looking into ESO as a relaxation-fun game. Right now the game is spoiled for me as it is no longer enjoyable experience to even make random daily dungeon. Out of 10 dungeons we passed only one! It was Fungal Groto 1 which also became pretty hard.
Do you enjoy wasting 10 minutes to kill 6 regular mobs with group of 4 players to get 5 coins and 150xp?
Do you enjoy starting dungeon and on the first boss everybody leaving the group?
Do you enjoy people looking "ah, we have cp 15 tank or healer, no point to even try" and leaving the dungeon? So all you could see was loading screens twice.
Because I'm not. The game became complete waste of time for me, enjoy now