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Skill Points for Dungeons After 1T

deleted220103-006055
How are skill points awarded for dungeon completion after Update 12?

I mean, say for Fungal Grotto, are there still two points, for I and II? Normal or Veteran, doesn't matter?

What about Imperial City Prison and the other 3 (from Urgalarg Chief-bane)? They have only one version. Is it an exception to the rule, and they give 1 skill point for Normal and 1 for Veteran? Or just 1 point?

Thanks.
  • Qyrk
    Qyrk
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    Nothing has changed. Each storyline will give a skill point . So for example, the DLC dungeons since they have one storyline , they will give you one skill point regardless of whether you did it at normal or veteran. For dungeons that have two storyline (in one tamriel they are dungeon I and dungeon II), each gives one.
  • deleted220103-006055
    Oh, for some reason I thought that ICP and WGT gave 2 skill points under the old system: 1 for Normal, and 1 for Vet. And that wasn't the case?

    So, ICP, for example, had a Vet mode, but a single storyline for both. And so now it just gives a single skill point. Am I right?
    Edited by deleted220103-006055 on October 11, 2016 2:31AM
  • AzraelKrieg
    AzraelKrieg
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    Always gave a single skill point so you are correct.
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
  • deleted220103-006055
    Thanks, that clears things up.
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