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How do you REALLY feel about One Tamriel's difficulty?

Phica_Lovic
Phica_Lovic
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So, these forum posts are either: It's WAY too easy (by an exp player) or It's WAY too hard (by a lvl 12 or solo-ers). Asking this question to gauge what people really thing about it, and am open to adding more poll-options (serious poll options, trolls).

So my question is: How do you feel about One Tamriel and the new difficulty?
Edited by Phica_Lovic on October 10, 2016 4:39PM
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How do you REALLY feel about One Tamriel's difficulty? 453 votes

One Tamriel made the game too easy.
14%
Joy_DivisionZardayneDaryArorassewallb14_ESOTaonnorDracaneLava_Croftserenity_paintedDhariusa.ahanchiub17_ESOs_jscorpiorwb17_ESOMilvansparafucilsarwb17_ESOStillianJames-WayneElijah_CrowAegisWolfGhost-ShotWifeaggro13 65 votes
One Tamriel made the game too hard/complicated.
12%
TheElfthesilverball_ESOEsquire1980g_ESOOMGr8573boldfacedtypeDiviniusGrymmoireFinaldeathEpitropeRhian-Skybladeb16_ESOKendaricquadraxis666aubrey.baconb16_ESONic727RiksisWingFrancescolgBriolaseWowpsychedelician 58 votes
I enjoy One Tamriel's new difficulty. Good job ZoS.
42%
SirAndyTabbycatdriosketchflintstonechuck-18_ESOgiff2830_ESOBuulordArtisDeadlyRecluseCaligamy_ESOgel214thb14_ESOSentinelSigtricOsteosAnacariorotaugen454wenchmore420b14_ESOlolo_01b16_ESOWtrengaMady 194 votes
The difficulty is acceptable, not a huge fan of the "star" rating though.
9%
Gilvothagabahmeatshieldb14_ESONewBlacksmurfOmnisoulrxw003b14_ESOraglauthestud2012Abeillegothickaiserub17_ESOiqoologiceb17_ESOclocksstoppeTarrinTheDarkRulerdroids097HurbsterGhostwalkerLDQwertyJQKeriokoAmourKarraxx 42 votes
I am indifferent about it.
10%
ColoursYouHaveCheveyoWolfhammerElara_Northwindsebbanhollywoodmwjenub17_ESOShareeLoralai_907kojouRajajshkaNyghthowlerEC_RobLegolesstherrieurLeon119azoriangamingOreyn_BearclawgreyloxTicuss 46 votes
Regardless of difficulty, I am pissed that they messed up my crafting/gold-making skills.
6%
NestorJabberMoloch1514k9mouseCiovalaBam_BammokshaiguulAnnalyseElsonsoTroneonRohausookami007andryuhavMagusStreegaTkiamtwiggzInvitationNotFoundVangy 28 votes
All of the Above.
4%
Mojmiritaybrodskyb16_ESOValeriencosmic_niklas_93b16_ESOBlueVioletVorcilAlex_LexMasterSpatulaTomg999gardsadownikHexquisiteBaphomet117juanmontoya18SASKIYalpehansplutosshadowEvilCrocBravoTitanEnslaved 20 votes
  • Marto
    Marto
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    I'm personally a big fan of the Overland difficulty. It encourages grouping for activities like WB, Dolmens and Public Dungeons. After the One Tamriel hype dies down, you WILL need to be social and ask your friendslist, guild, or advertise in Zone Chat for those activities.

    However, I'm extremely against the change of the dungeon difficulty. A 10 or 20% increase in difficulty would have been fine to combat the power creep, but tripling the health of enemies is not ok.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • Martol
    Martol
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    I am indifferent about it.
    This dudes username and mine ^


    It's funny we also have the same profile pic what a copier!
    Edited by Martol on October 10, 2016 4:46PM
    i jest wanna git gud ;_;
  • Phica_Lovic
    Phica_Lovic
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    Marto wrote: »
    I'm personally a big fan of the Overland difficulty. It encourages grouping for activities like WB, Dolmens and Public Dungeons. After the One Tamriel hype dies down, you WILL need to be social and ask your friendslist, guild, or advertise in Zone Chat for those activities.

    However, I'm extremely against the change of the dungeon difficulty. A 10 or 20% increase in difficulty would have been fine to combat the power creep, but tripling the health of enemies is not ok.

    Thank you for your input. I am unbiased/neutral until I learn/experience more about it. But one good thing I DO have to say, is that it put the MMO (social) aspect back into the game.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Phica -Max CP - Lvl 50 Argonian Sorc Healer since launch

  • Milvan
    Milvan
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    One Tamriel made the game too easy.
    The problem is that this forum is very biased towards the regular solo-casual-I-wish-this-was-skyrim scroll online. Since they frequent the forums more than actually play the game XD

    One must admit that ESO has it doses of challenging content (mainly the vet trials). But mostly of the game is very solo-casual oriented.
    One Tamriel gave the vet versions of the normal dungeons which is okay-ish, but it would be great if they actually feel like veteran content, not just hp and damage buff, we definetely need a update on them like more mechanics.
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
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  • Khaos_Bane
    Khaos_Bane
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    I like the changes, good job ZoS.
  • Mic1007
    Mic1007
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    For the Overland, the new difficulty is perfect. :)

    Though making the dungeon bosses Damage Sponges with no new mechanics is rather boring, it's a step in the right direction to stop making dungeons facerolls.
    @Mic1007
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  • Marto
    Marto
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    Milvan wrote: »
    The problem is that this forum is very biased towards the regular solo-casual-I-wish-this-was-skyrim scroll online. Since they frequent the forums more than actually play the game XD

    One must admit that ESO has it doses of challenging content (mainly the vet trials). But mostly of the game is very solo-casual oriented.
    One Tamriel gave the vet versions of the normal dungeons which is okay-ish, but it would be great if they actually feel like veteran content, not just hp and damage buff, we definetely need a update on them like more mechanics.

    I have to respectfully and very strongly disagree.
    ESO has challenging content. All vet dungeons and normal maelstrom arena are challenging to at the very least half the playerbase. And I'm not talking about the "I want Skyrim 2" casuals, I'm talking abut your average pledge player and quester.

    If you even DARE go into Vet Trials, you're already part of the 5% stronger players in the game, and that means that, sadly, your input should not be counted in regards to difficulty. (unless its about new trials and arenas)

    You graduated ESO college, congratulations. I am sorry the game is boring and easy to you, but please, try to consider the average player, the new player. We were all new clueless gamers at some point.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • BlackEar
    BlackEar
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    By "all of the above" you mean???
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  • Phica_Lovic
    Phica_Lovic
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    BlackEar wrote: »
    By "all of the above" you mean???

    Yes. Exactly. Gotta have an option for those who don't want to actually answer it, but still participate.
    Edited by Phica_Lovic on October 10, 2016 5:02PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Phica -Max CP - Lvl 50 Argonian Sorc Healer since launch

  • MasterSpatula
    MasterSpatula
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    All of the Above.
    "All of the above" might seem like a joke answer when the answers you provided seem so contradictory, but I think it's spot-on.

    I really enjoy the changes in difficulty at Dolmens. I'm eager for the enthusiasm for these to die down. I'm looking forward to soloing one, or two-man or three-manning one. Not fifteen-manning them, though. That's getting old.

    I appreciate what they tried to do with World Bosses, but as we know, ZOS has a habit of overdoing things, and boy, did they overdo it on some of these. Some seem okay with a large group, but when enthusiasm dies down, I worry that they'll be un-completable for many (especially newer) players. Others just take too long, and I found myself quite bored of the fight long before it was over. And, finally, one-shot mechanics are just a cheap tactic.

    The "star rating" doesn't really affect me much, though I've noticed my characters running around in CP140 Blue gear get 4 stars, so I'm not sure it's that accurate a meter.

    So far, I haven't seen anything that was made easier--except in the sense that more players out there means less soloing things, which does mean easier fights. I won't be surprised to find encounters that are easier now, though.

    I'll admit, it's nice to have characters doing Cadwell's find Ruby materials. But the changes to equipment writs, well... I really, really would not have expected them to take content so bad and make it even worse, but they sure did.

    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Doctordarkspawn
    Doctordarkspawn
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    With the new patch out seemingly fixing some scaling issues, I think they did a pretty good job with the difficulty overall. Needs tweaks in places, but this is something to build on.
  • Phica_Lovic
    Phica_Lovic
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    "All of the above" might seem like a joke answer when the answers you provided seem so contradictory, but I think it's spot-on.

    I really enjoy the changes in difficulty at Dolmens. I'm eager for the enthusiasm for these to die down. I'm looking forward to soloing one, or two-man or three-manning one. Not fifteen-manning them, though. That's getting old.

    I appreciate what they tried to do with World Bosses, but as we know, ZOS has a habit of overdoing things, and boy, did they overdo it on some of these. Some seem okay with a large group, but when enthusiasm dies down, I worry that they'll be un-completable for many (especially newer) players. Others just take too long, and I found myself quite bored of the fight long before it was over. And, finally, one-shot mechanics are just a cheap tactic.

    The "star rating" doesn't really affect me much, though I've noticed my characters running around in CP140 Blue gear get 4 stars, so I'm not sure it's that accurate a meter.

    So far, I haven't seen anything that was made easier--except in the sense that more players out there means less soloing things, which does mean easier fights. I won't be surprised to find encounters that are easier now, though.

    I'll admit, it's nice to have characters doing Cadwell's find Ruby materials. But the changes to equipment writs, well... I really, really would not have expected them to take content so bad and make it even worse, but they sure did.

    This is my favorite reply. Period.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Phica -Max CP - Lvl 50 Argonian Sorc Healer since launch

  • Hallothiel
    Hallothiel
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    On a console so haven't had the chance to experience this yet.....
  • Asardes
    Asardes
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    Redone the Craglorn quests yesterday. Most quests were very easy with mobs simply melting to simple ability combos. The only quests that were actually a bit more challenging were The Shattered and the Lost and The Corrupted Stone. In the latter one I had to clear a delve boss, a huge Dwemer Spider in Rkundzelft, that was guarding the door to the quest objective. He was pretty challenging to solo due to the fact he was pretty fast and also spawned adds, but I admit I'm not very experienced as DD. Overall, I liked the more challenging delves more, because they weren't boring.

    The group bosses are OK but the dolmens are way too easy. When an anchor drops I have to actually sprint to it to still have something to kill and get credit, because mobs die too easily. I only soloed a dolmen once, in the 1st day, and didn't notice any difficulty increase, compared to a dolmen previously scaled to CP160 from gold zones. The monsters are just aesthetically different, but the health and damage from them are still too low. Dolmens should be at least the same level as world bosses, and the quality of the drops increased.

    The veteran hard modes from group dungeons are challenging and I enjoyed the addition of one shot attacks to some bosses. Group members now actually have to mind what they are doing.
    Edited by Asardes on October 10, 2016 5:30PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • merovignub17_ESO
    merovignub17_ESO
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    THE DIFFICULTY SCALING IS NOT BUILD-AGNOSTIC.

    Which is what a few people keep pointing out and everyone else just ignores and yells HARDER or EASIER.

    I don't think, overall, the scaling is a problem, or the "difficulty," it's that it affects different characters in different ways and how that's happening is not well-understood yet.

    So some people are experiencing an "easier" game and some people "harder," and for whatever reason most posts are written as if it's always one or the other.

    That's the most frustrating thing, the actual *problem* is largely ignored.
  • ookami007
    ookami007
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    Regardless of difficulty, I am pissed that they messed up my crafting/gold-making skills.
    You missed the category of "You suck ZoS... Thanks for ruining the game!" That would have been my vote.

    It's not the insane number of bots running around Rivenspire, committing genocide on the skeevers. I saw that before and reported them often but now ALL the bots are in one zone. Oh freaking joy!

    It's not the difficulty level. A lot of things I was able to run into and finish a quest in that I had forgotten now requires help. Luckily I have a girlfriend who plays and she can help me out.

    It's not the world boss revamp. I actually like that I can't wipe the floor with every world boss - not that I was always able to do that before with a level appropriate boss, but now they feel more like bosses.

    It's not the star system - heck, I don't even know what that is.

    NO!

    It's that One Tamriel has turned EVERY FREAKING ZONE into Glenumbra. The amount of immature and asinine chat in EVERY ZONE CHAT has increased exponentially. It's ridiculous. I literally have to turn off zone chat because I feel like I'm listening to a bunch of whiny baby tweens.

    You suck ZoS... Thanks for ruining the game!
  • Abeille
    Abeille
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    The difficulty is acceptable, not a huge fan of the "star" rating though.
    I think the star rating might be confusing for new players.

    I had a character change her CR160 purple gear for a mix of CR 150 and CR140 blue gear and she still had 4 stars.
    Edited by Abeille on October 10, 2016 5:25PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
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    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
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    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • charley222
    charley222
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    One Tamriel made the game too easy.
    after you will find the new set item , this game become very to easy , i guess eso looking for bad player and very average and make them feel better and good to something lolol , soling world boss in this game is a joke . most dungeons are easy i dont feel a lot of challenges in this game , i will love so much eso add something a bit harder same of the Cradle of Shadows ,
    ,sure someone tell me is good to eso 100% i`m laugh because potato are good in eso . thank you peace

    33fgghk.jpg
    Edited by charley222 on October 10, 2016 5:26PM
    the wall of the covenant
  • Kartalin
    Kartalin
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    Honestly there's a lot of people that, when they start doing pledges or pvp, do not really have a concept of what they're doing. Hopefully One Tamriel will encourage them to step up their game and actually have an idea about their build and what they want to do.

    Before, you could just skate your way to end game with a subpar build and hit a massive wall when trying more competitive aspects of the game than overland leveling.
  • strikeback1247
    strikeback1247
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    charley222 wrote: »
    after you will find the new set item , this game become very to easy , i guess eso looking for bad player and very average and make them feel better and good to something lolol , soling world boss in this game is a joke . most dungeons are easy i dont feel a lot of challenges in this game , i will love so much eso add something a bit harder same of the Cradle of Shadows ,
    ,sure someone tell me is good to eso 100% i`m laugh because potato are good in eso . thank you peace

    33fgghk.jpg

    I think this potato here is trying to communicate!

    But seriously, most Vet dungeons and trials are extremely difficult for a large part of the player base.
    P.A.W.S. - Positively Against Wild Sasquatches - NO TO BIGFOOT!
  • EvilCroc
    EvilCroc
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    All of the Above.
    I like overall PvE zones difficulty, but...
    I don't like new world bosses. I think all content in PvE zones should be soloable with light-medium effort.
    I don't like that new normal dungeons soooo easy and I don't like new bullet sponges in vet dungeons (dat Bogdan yesterday.... hrrrr).
    I didn't try any trials, so I don't know what has happened with them in that update.
  • AshTal
    AshTal
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    I think the game is a bit easier but then again I have 30 more champion points.

    People who complain about it being too easy can always modify their play style
    1) No crafted gear so just what you find
    2) only purchased white gear
    3) Play a non min/maxer like a sorc using a sword and shield
    4) Play iron throne rules where one death and you delete the char
    5) Play an Argoniian - it will be like playing fallout on survival mode.
  • Valerien
    Valerien
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    All of the Above.
    I don't think I'm the target audience any more.

    I've played MMO's where I have 'raided' 4 times a week, ground through bosses and learnt ridiculous mechanics and been punished with wipes for one person in the raid making a mistake. All so I could get the top tier gear with the must have set bonus all so I could say 'Wahhh this new content is too easy!' 'Wahhhh you should balance everything so everyone has to spend a year grinding out the same end game content that I did to get the gear I spent forever grinding or else it cheapens my achievement if it turns out it wasn't really all that important or a good use of my time.

    I liked how it was, with the world content being fairly relaxed allowing for people to spontaneously kill the world boss or dolmen etc. Currently its not too much of a problem as people are farming them, but 4 or 5 months down the line when people have their gear they will be avoided as too hard and too much work to get the necessary sized group to complete. And that is if this level of difficulty appeals to people in the first place, from my own experience I'm too old and grump to delight in being instant killed by a mob. Nothing I could do it just one shot me, doesn't make me say I'm going to show him or I need to be more skilled, it says so getting that gear is more about ganking, serging or wiping multiple times till I get it.

    There is a line between challenge (good) and mindless repetition (x 10 health) or completely random (rng induced instant kill) and thats before we get to bugs where the boss freezes time and forgets to unfreeze it or some such. For much challenge heavily punish dying but don't make wiping a necessary factor in getting through any boss fight.
  • Phica_Lovic
    Phica_Lovic
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    Hallothiel wrote: »
    On a console so haven't had the chance to experience this yet.....

    Then I'm clearly not asking you.
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  • Troneon
    Troneon
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    Regardless of difficulty, I am pissed that they messed up my crafting/gold-making skills.
    It is not more difficult and that is what pisses me off.

    All they did was lazy ass add more hp to boss's and change resistance numbers so it requires you to stay alive longer and have more dps sustain than burst.....

    You can't just burst down (some you still can) and ignore mechanics which is good.

    But please stop calling it "increased difficulty"...it is not increased, they only changed a few numbers around, its lazy and all it does is just make the dungeon take a little bit longer than it used to....

    Personally I just see it as increasing the time it takes to complete for no reason....they changed pretty much nothing.
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  • charley222
    charley222
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    One Tamriel made the game too easy.
    charley222 wrote: »
    after you will find the new set item , this game become very to easy , i guess eso looking for bad player and very average and make them feel better and good to something lolol , soling world boss in this game is a joke . most dungeons are easy i dont feel a lot of challenges in this game , i will love so much eso add something a bit harder same of the Cradle of Shadows ,
    ,sure someone tell me is good to eso 100% i`m laugh because potato are good in eso . thank you peace

    33fgghk.jpg

    I think this potato here is trying to communicate!

    But seriously, most Vet dungeons and trials are extremely difficult for a large part of the player base.

    so let me understand because you dont know how to play the game and fail to build your character or be other player who learn the game in 2014 need to stop having challenges and fun ? , , oh btw I think this potato here is trying to play the game :) thank you have fun learning the game but because you are far behind , you dont need to block or slow other seeking more challenges peace
    Edited by charley222 on October 10, 2016 5:52PM
    the wall of the covenant
  • C0wrex
    C0wrex
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    I'm really loving the difficulty with One Tamriel! The game gets my heart skipping all the time now! :)
    "We are not now that strength which in old days moved earth and heaven, that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will, to strive, to seek and not to yield."

    -Tennyson, Ulysses
  • jedtb16_ESO
    jedtb16_ESO
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    I enjoy One Tamriel's new difficulty. Good job ZoS.
    THE DIFFICULTY SCALING IS NOT BUILD-AGNOSTIC.

    Which is what a few people keep pointing out and everyone else just ignores and yells HARDER or EASIER.

    I don't think, overall, the scaling is a problem, or the "difficulty," it's that it affects different characters in different ways and how that's happening is not well-understood yet.

    So some people are experiencing an "easier" game and some people "harder," and for whatever reason most posts are written as if it's always one or the other.

    That's the most frustrating thing, the actual *problem* is largely ignored.

    what is the actual problem then?
  • charley222
    charley222
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    One Tamriel made the game too easy.
    eso already try to make the game harder before , patch 1.1.2 so they are not to blame because the game is to easy , is more the player base in this game are just very average and casual
    https://forums.elderscrollsonline.com/en/discussion/100852/1-1-2-no-more-zerk
    so now because the game is really to easy , i will just pull over 20 monster on me and kill them :)

    Edited by charley222 on October 10, 2016 6:20PM
    the wall of the covenant
  • Phica_Lovic
    Phica_Lovic
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    charley222 wrote: »
    let just say for me and other people who feel the game is very to easy
    is not eso fault because before they try to patch 1.1.2 the game harder but kid and bad player complaining to much
    and just looking this vote show eso player base skill are very low and average ,

    https://forums.elderscrollsonline.com/en/discussion/100852/1-1-2-no-more-zerk

    so now the game is easy ,np i will just pull over 20 monster and aoe

    You didn't end your post with peace. And I don't really understand what you're saying at all. Please use punctuation and grammar.

    Edit: peace
    Edited by Phica_Lovic on October 10, 2016 6:12PM
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Phica -Max CP - Lvl 50 Argonian Sorc Healer since launch

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