You actually would be wrong about that. I'm a 544 CP player who is just learning the dungeons after a long hiatus of not dungeon running for a long time (like since launch). I've never been one for grinding. I've accumulated those CP points by questing and completed Caldwell's silver/gold on three characters. I'm a completionist and tried to do every quest available on one of my characters for the Tamriel Hero title. It was fun and those CP points slowly built up.
I've worked up the courage again to get into groups and try my best to heal them with my Templar. I know my own limitations though and have only completed two vet dungeons. I've tried a few others and our group has wiped again and again at some final bosses. Yes, my lack of healing experience may have contributed but I saw both inexperienced players and some vet players making mistakes as well. I have read up on some proper builds and would like to think that I have a working rotation. But I am inexperienced and do make mistakes. Sometimes seeing a fight for the first time is better than dozens of YouTube videos.
OrphanHelgen wrote: »Tank didnt taunt. I had aggro more then him. Healer didnt heal, spammed rapid regen only. And last DD', light attacked with a 1H and shield. Last thing looks like im joking, but Im not.
Wolfchild07 wrote: »OrphanHelgen wrote: »Tank didnt taunt. I had aggro more then him. Healer didnt heal, spammed rapid regen only. And last DD', light attacked with a 1H and shield. Last thing looks like im joking, but Im not.
Haha, I've had this too. To be fair though, they were Japanese, so I don't know if they actually knew it was meant for tanking. I'm going with probably not. It didn't bother me though, we got it done just fine. We have to remember that there are new players that have nowhere to get information from as they probably don't know any English or very little. There are some that do, of course. For most of them, searching youtube or websites for answers/knowledge isn't going to be helpful until their communities have had time with the game.
darthsithis wrote: »The 531's you are talking about, I have noticed to be obstinate and leary of any advice to their build...
for example I might say "try putting force pulse on your destro staff to close the portals, it's a lot easier than using impulse. You need to close them fast and the range helps. " They however just get mad a lot of the time and say wgt is too hard and that they like crystal frags on their back bar (which it rarely procs on).
I enjoy playing with a group of cp300's who want to learn the mechanics much much more than the types of 531's who do not even have the willingness or capacity to achieve success.
The 531's and I that play together had stormproof by 350. It's about how much you care about learning and perfecting your abilities as a player!
darthsithis wrote: »The 531's you are talking about, I have noticed to be obstinate and leary of any advice to their build...
for example I might say "try putting force pulse on your destro staff to close the portals, it's a lot easier than using impulse. You need to close them fast and the range helps. " They however just get mad a lot of the time and say wgt is too hard and that they like crystal frags on their back bar (which it rarely procs on).
I enjoy playing with a group of cp300's who want to learn the mechanics much much more than the types of 531's who do not even have the willingness or capacity to achieve success.
The 531's and I that play together had stormproof by 350. It's about how much you care about learning and perfecting your abilities as a player!
I am not that great with builds, so I level every skill on my characters for this very purpose. I take all advise given too me when going into a raid. I am not above telling people, that this is where I fail in a MMO. I read a lot on the forums as well for advice. I get what your saying. People think they know what their doing, at least I can admit I dont in High End Content.
Kinda agree, kinda don't. PUGs = you should have your own sustain. If your measurement in a PUG is someone giving you the synergy buffs without you checking if they have them or use them, then that is more of a reflection of you not talking to your group, then necessarily their fault (but yes they should have key skills, this I agree with you on).Welldarthsithis wrote: »The 531's you are talking about, I have noticed to be obstinate and leary of any advice to their build...
for example I might say "try putting force pulse on your destro staff to close the portals, it's a lot easier than using impulse. You need to close them fast and the range helps. " They however just get mad a lot of the time and say wgt is too hard and that they like crystal frags on their back bar (which it rarely procs on).
I enjoy playing with a group of cp300's who want to learn the mechanics much much more than the types of 531's who do not even have the willingness or capacity to achieve success.
The 531's and I that play together had stormproof by 350. It's about how much you care about learning and perfecting your abilities as a player!
I am not that great with builds, so I level every skill on my characters for this very purpose. I take all advise given too me when going into a raid. I am not above telling people, that this is where I fail in a MMO. I read a lot on the forums as well for advice. I get what your saying. People think they know what their doing, at least I can admit I dont in High End Content.
Well, if you are a support role, healer or tank, not using certain skills can lead to group failure. As I detailed above, not using shards is very detrimental for stamina DPS sustain. Also a tank that doesn't use CC and even run some group buffs (ingenous weapons, aggressive warhorn) is a semi-failed one.
kylewwefan wrote: »First off, I PUG a lot. I see many terribad players at max level. Not just to boost my own self....I did fungal grotto vet with a player who's rotation was light attack bow, caltrops...over and over again. Or the wrecking blow spam...or stand at a distance bow light attacking never use a single ability. Full heavy armor DD's , light armor staff tanks?!?
Are everyone buying max level accounts and playing how they want? How do you get there and have no clue? I can't deal with the PUG life anymore. I tried 2 Vet HelRa PUG trials over the weekend....I'll never do that again. Not even hard mode. Just Vet. Having awesome Healers and tank still aren't getting low DPS group through.
Everyone loves to hate on the "elite" players. There's too many players out there pulling less than 10k. I just don't get it. It's so much better when I'm the only bad player in a group. My weekend of elite trials and daily's would have made a hilarious episode of "the differently geared".
I have seen the question brought up about the game being too easy. I tell you no way. Normal mode almost needs to be easier. Vet dungeons...hmmm and Hard Mode....casuals and terribads are gonna struggle and likely give up. A few really good players can carry the team, but most won't make it that far. When you see it takes 5 minutes to burn the first trash mob, just leave.
Cp is nothing skill is everything.
kylewwefan wrote: »First off, I PUG a lot. I see many terribad players at max level. Not just to boost my own self....I did fungal grotto vet with a player who's rotation was light attack bow, caltrops...over and over again. Or the wrecking blow spam...or stand at a distance bow light attacking never use a single ability. Full heavy armor DD's , light armor staff tanks?!?
Are everyone buying max level accounts and playing how they want? How do you get there and have no clue? I can't deal with the PUG life anymore. I tried 2 Vet HelRa PUG trials over the weekend....I'll never do that again. Not even hard mode. Just Vet. Having awesome Healers and tank still aren't getting low DPS group through.
Everyone loves to hate on the "elite" players. There's too many players out there pulling less than 10k. I just don't get it. It's so much better when I'm the only bad player in a group. My weekend of elite trials and daily's would have made a hilarious episode of "the differently geared".
I have seen the question brought up about the game being too easy. I tell you no way. Normal mode almost needs to be easier. Vet dungeons...hmmm and Hard Mode....casuals and terribads are gonna struggle and likely give up. A few really good players can carry the team, but most won't make it that far. When you see it takes 5 minutes to burn the first trash mob, just leave.
kylewwefan wrote: »First off, I PUG a lot. I see many terribad players at max level. Not just to boost my own self....I did fungal grotto vet with a player who's rotation was light attack bow, caltrops...over and over again. Or the wrecking blow spam...or stand at a distance bow light attacking never use a single ability. Full heavy armor DD's , light armor staff tanks?!?
Are everyone buying max level accounts and playing how they want? How do you get there and have no clue? I can't deal with the PUG life anymore. I tried 2 Vet HelRa PUG trials over the weekend....I'll never do that again. Not even hard mode. Just Vet. Having awesome Healers and tank still aren't getting low DPS group through.
Everyone loves to hate on the "elite" players. There's too many players out there pulling less than 10k. I just don't get it. It's so much better when I'm the only bad player in a group. My weekend of elite trials and daily's would have made a hilarious episode of "the differently geared".
I have seen the question brought up about the game being too easy. I tell you no way. Normal mode almost needs to be easier. Vet dungeons...hmmm and Hard Mode....casuals and terribads are gonna struggle and likely give up. A few really good players can carry the team, but most won't make it that far. When you see it takes 5 minutes to burn the first trash mob, just leave.
I can agree with this.kylewwefan wrote: »First off, I PUG a lot. I see many terribad players at max level. Not just to boost my own self....I did fungal grotto vet with a player who's rotation was light attack bow, caltrops...over and over again. Or the wrecking blow spam...or stand at a distance bow light attacking never use a single ability. Full heavy armor DD's , light armor staff tanks?!?
Are everyone buying max level accounts and playing how they want? How do you get there and have no clue? I can't deal with the PUG life anymore. I tried 2 Vet HelRa PUG trials over the weekend....I'll never do that again. Not even hard mode. Just Vet. Having awesome Healers and tank still aren't getting low DPS group through.
Everyone loves to hate on the "elite" players. There's too many players out there pulling less than 10k. I just don't get it. It's so much better when I'm the only bad player in a group. My weekend of elite trials and daily's would have made a hilarious episode of "the differently geared".
I have seen the question brought up about the game being too easy. I tell you no way. Normal mode almost needs to be easier. Vet dungeons...hmmm and Hard Mode....casuals and terribads are gonna struggle and likely give up. A few really good players can carry the team, but most won't make it that far. When you see it takes 5 minutes to burn the first trash mob, just leave.
I know we're you coming from. Fact is there are not enough tools on console for players to improve their damage ( or know when it's lacking) Yet ZOS makes content with DPS checks. There are currently no combat logs or even a dummy set up to practice rotations with unlike other mmo games.
Console has come a long ways with chat & the damage #s showing up but still needs some work to measure performance if they continue to release content copy pasted from PC. Excluding most of the games players from group content is not an answer .
PS4_ZeColmeia wrote: »Kinda agree, kinda don't. PUGs = you should have your own sustain. If your measurement in a PUG is someone giving you the synergy buffs without you checking if they have them or use them, then that is more of a reflection of you not talking to your group, then necessarily their fault (but yes they should have key skills, this I agree with you on).Welldarthsithis wrote: »The 531's you are talking about, I have noticed to be obstinate and leary of any advice to their build...
for example I might say "try putting force pulse on your destro staff to close the portals, it's a lot easier than using impulse. You need to close them fast and the range helps. " They however just get mad a lot of the time and say wgt is too hard and that they like crystal frags on their back bar (which it rarely procs on).
I enjoy playing with a group of cp300's who want to learn the mechanics much much more than the types of 531's who do not even have the willingness or capacity to achieve success.
The 531's and I that play together had stormproof by 350. It's about how much you care about learning and perfecting your abilities as a player!
I am not that great with builds, so I level every skill on my characters for this very purpose. I take all advise given too me when going into a raid. I am not above telling people, that this is where I fail in a MMO. I read a lot on the forums as well for advice. I get what your saying. People think they know what their doing, at least I can admit I dont in High End Content.
Well, if you are a support role, healer or tank, not using certain skills can lead to group failure. As I detailed above, not using shards is very detrimental for stamina DPS sustain. Also a tank that doesn't use CC and even run some group buffs (ingenous weapons, aggressive warhorn) is a semi-failed one.
That all said, I have been in so many PUGs where they have text chat turned off and are not in voice chat that when they don't use skills and suck, it basically makes them a huge liability.
kylewwefan wrote: »First off, I PUG a lot. I see many terribad players at max level. Not just to boost my own self....I did fungal grotto vet with a player who's rotation was light attack bow, caltrops...over and over again. Or the wrecking blow spam...or stand at a distance bow light attacking never use a single ability. Full heavy armor DD's , light armor staff tanks?!?
Are everyone buying max level accounts and playing how they want? How do you get there and have no clue? I can't deal with the PUG life anymore. I tried 2 Vet HelRa PUG trials over the weekend....I'll never do that again. Not even hard mode. Just Vet. Having awesome Healers and tank still aren't getting low DPS group through.
Everyone loves to hate on the "elite" players. There's too many players out there pulling less than 10k. I just don't get it. It's so much better when I'm the only bad player in a group. My weekend of elite trials and daily's would have made a hilarious episode of "the differently geared".
I have seen the question brought up about the game being too easy. I tell you no way. Normal mode almost needs to be easier. Vet dungeons...hmmm and Hard Mode....casuals and terribads are gonna struggle and likely give up. A few really good players can carry the team, but most won't make it that far. When you see it takes 5 minutes to burn the first trash mob, just leave.
Prof_Bawbag wrote: »The problem most people have isn't lack of skill per se, it's because they've built their entire build around something posted on a forum from someone else. I played this game for months before disappearing for around 6 months and before i left, I ran a templar as my main for many months. I was well geared too. Yet looking back, I had no idea why I was opting for skill 'A' rather than skill 'B' other than because I copied it from elsewhere and it said skill 'A' was better than skill 'B'.
Because i started afresh on the PS4, I thought I'd run a templar again as it's the class i enjoy most. However, this time I decided to build it myself and learn why skill 'A' was preferable to skill 'B', and learn from my own mistakes. It's made a huge difference. If you're gonna copy and paste a build, the chances are, you're never gonna learn the mechanics regardless of how long you play the game. It happens with any plug in and play build regardless of game. You learn nothing past the basics. My build isn't the best by any stretch of the imagination and some people may laugh at some of the choices I have made, but you know what, I know my build from top to bottom. I know what it can do and I know what it can't do. No doubt i will get a better build as i go along as i discover better skills and synergies, but at least I know why something sucks and it's not because I'm parroting someone else.
Also, there's no point copying other builds if you are relatively new to the game because most of those builds are centred around gear which is probably unobtainable to you.
karldavy149b16_ESO wrote: »Before 1T: PUG success chance by ~60%, depending on dungeon
Now: PUG Success chance by ~10%. Seriously, I joined 6 different groups just yesterday, had to clean up 2 screwed runs (which didn't help me since I missed a pledge boss by that) and had success with just one group. I'm not sure if the vet Content is so much harder (enemies have hell more LP but that's it...) or people with damn low DPS queue more... On the other hand I think the scaling alone is too bad for dungeons. If I see that cp60 chars do less DPS than my heal/buff DK with only talons as "damage" skill on bar...well.
Imho there should be something like a test before you are allowed to enter a dungeon in a specific role. There should be difficulty tiers to allow you queuing normal, queuing vet and queuing vetdlc (or smth similar). Additionally, if you want to run the vet dungeon, you HAVE to run the normal dungeon first to learn it's mechanics. Easy as that I think.
DPS check isn't that hard to implement, first level maybe a non moving enemy to just check damage, second level with movement and third level is movement, care for adds, cleanse that and so on. Similar for healing and tanking (I hate DPS that queue as tank... 19k LP, oneshotet by every tankmechanic, no shield an no taunt but surely a tank... )
From lore perspective it could be implemented as "undaunted training" where some of the undaunted train you in combat. Sounds awesome for me.
ive had a 100% succes rate with my pugs and thats all i do .... take volenvol yesterday .. 3 different runs i had the dps say we need to burn healer i was like ok yeah lets do it your way ... usually the dps sucked cus i (tank was kiting like a mofo that 31k hit hurts on a 29k health tank ) and they had no real uptime on the boss so after a few wipes my response should be to quit right .... HELL NO
it was hey lets do it this way healer kite red tank kite green/dps burn blue ....
sure as hell we downed them all on first time attempt sometimes players gotta see the good and the bad to make a choice ... i did have one dps quit cus he called me an overbearing tank that new nothing lol .
generally alot of good players out there if a dps refuses to change build namely bow users that do nothing but light attacks well vote to kick gets initiated .... the only issue i have is that eso need to change how pledges work to back filled players ...
i will leave a pledge group if its in progress cus i get no credit ... the pledge if im back filled should update to the groups current situation ... im 100% sure if eso rolled this out alot more pugging will happen
as for dps checks 90% of all dungeons have no dps check just mechanics checks pure and simple gimme a 10k dps who never dies over a 30k dps thats spends 50% of his time dead on the ground
As one of the players that needs helped along right now, I really enjoy when players just ask up front if the party knows the mechanics or I just say, hey I don't know the mechanics can you please explain. If they are unwilling too, I generally just leave so I am not a hinderance but that has happened like twice out of my dozen or so runs.
I big shout out to all the players who explain mechanics to me!!!!!!!!!!!!!!!!!