Now they will just go farm an outpost, so nothing will change. That's what we're already doing. Go capture a outpost on the opposite side of the map between opposing factions keep hold and you will farm both of them and get 20-30-40-50k ticks defending the outpost and it's easier to defend outpost than resource. So I guess we should remove doors and etc from outpost.
Now they will just go farm an outpost, so nothing will change. That's what we're already doing. Go capture a outpost on the opposite side of the map between opposing factions keep hold and you will farm both of them and get 20-30-40-50k ticks defending the outpost and it's easier to defend outpost than resource. So I guess we should remove doors and etc from outpost.
Tower farms rarely crowned emps, unless you could pull an Alma and get fed ticks. All the big emp farms were at keeps or pain training AROUND the resource and that's been that way for ages. Even pre-1.6 when farming up for emps with Havoc, the fights were almost always outside towers so that your AP flow was constant.
What made tower farming the go-to farm was siege dominance.
So... you're confirming o-tick > d-tick? Occasionally you could get some good ones though. Especially if you brought a scroll with you. Still prefer outposts.
Ghost-Shot wrote: »Tower farms rarely crowned emps, unless you could pull an Alma and get fed ticks. All the big emp farms were at keeps or pain training AROUND the resource and that's been that way for ages. Even pre-1.6 when farming up for emps with Havoc, the fights were almost always outside towers so that your AP flow was constant.
What made tower farming the go-to farm was siege dominance.
So... you're confirming o-tick > d-tick? Occasionally you could get some good ones though. Especially if you brought a scroll with you. Still prefer outposts.
Bulb and Steve never let us farm scrolls, we had to do that during the day with Sandy and then tell Bulb we were "PvDooring objectives" all day.