Caligamy_ESO wrote: »Well I can tell you from what I have seen on PTS Critical chance will not be a concern with the new sets... easily reached 85% crit chance (without a mundus stone) on a sorcerer wearing some of them.
Oreyn_Bearclaw wrote: »Most PVE DPS builds are going to be in the 70-85% range. Yeah its kind of big. I would not stack crit at all cost, but it is definitely important. For people saying 50% is enough in PVE, they are clueless. It's not and your DPS will suffer.
Some things arent worth the sacrifice to boost crit. The biggest example is that sharpened weapons are better than precise in almost every encounter that actually matters.
Most stam players arent using monster sets in PVE. The baseline Meta right now is 5TBS/5 Vicious Ophidian all Divines, sharp VMA AXE+Dagger and Bow, with theif and shadow. Your crit will be what it will be, but some classes/races will have more than others. Some other really strong options include replacing one or both of these sets with Night mothers, Alkosh, sunderflame, Morag Tong, or a Monster set and VO/Agility Jewelry. The 4 five piece sets I mentioned should be limited to one person per group as they do not stack. Once all those sets are covered in your group, go 5TBS/5VO. Veledreth and Mephala can be pretty useful monster sets, but I would only consider runnning them if you had perfect traits if trying to pull high DPS in group content.