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why so long?

pipelighter
pipelighter
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I am NOT complaining but I just simply do not understand.
Let us say a file is 139GB. On my home computer I could copy this across to my hard disk in less than an hour -in fact less than 1/2 an hour. As I understand things all ZOS is doing is copying a load of files on to their servers to provide updates - simple - copy/overwite/new game ready.

Will someone please explain to me why it take sso long to do a very simple ( apparently) file transfer?? ---- I am genuinely curious 'cos try as I might I can't think why?

Thank you to anyone who replies in the language of a 12 year old so I can understand it.

Actually - thank you for replying whatever!!
^ cp 549 characters - best game ever playerd ( actually the ONLY game ever played so who am I to judge others).:D
  • AmberLaTerra
    AmberLaTerra
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    because the bandwidth that file transfer is flowing over is being shared by thousands of people coping the same files at the same time making that speed be divided among all of them.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    CP 365 Nord DK DPS EP
    CP 365 Imperal DK Stam Tank EP
    Level 9 Imperial Stam Templar EP
    Cp 365 Khajiit Stam Blade EP

    For the glory of the Pact
  • smacx250
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    Assuming you are talking about the server down time - the file transfer isn't what takes a long time (in fact, the files have probably already been transferred ahead of time). More likely they need to restart the software and then do enough testing to be reasonably sure everything is up and running properly before they open it to the players.
  • Danikat
    Danikat
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    At my old job they used to do a whole bunch of processes when they took the servers offline - updates, creating backups, any maintenance, basically anything that required them to be offline or was easy to do while no one could get on there. The updates might only take a few minutes, but the full process could take a few hours, especially if it had to be tested before they could be brought back online.

    (I don't know how my new job does it, not my department any more.)
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • nine9six
    nine9six
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    (That's what she said.)
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • pipelighter
    pipelighter
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    Thank you both - bandwidth I can understand - just.

    Files already downloaded ahead of time I can appreciate and would have thought that was likely but Testing takes this long - why when they have spent the last few weeks testing on the PTS.

    PLease do not think I am complaining ( currently playing No Mans Sky) but I simply find it hard to understand that it takes so long. I really thought there must be something terribly technical about the process but I guess even ZOS have to play sometimes.
    ^ cp 549 characters - best game ever playerd ( actually the ONLY game ever played so who am I to judge others).:D
  • Chew_Magna
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    nine9six wrote: »
    (That's what she said.)

    I was born this way (hey, I'm tall).
  • pipelighter
    pipelighter
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    Danikat wrote: »
    At my old job they used to do a whole bunch of processes when they took the servers offline - updates, creating backups, any maintenance, basically anything that required them to be offline or was easy to do while no one could get on there. The updates might only take a few minutes, but the full process could take a few hours, especially if it had to be tested before they could be brought back online.

    (I don't know how my new job does it, not my department any more.)

    But they did a whole load of 'maintenance' only two days ago - there is likely to be more? Again this is understandable but still one wonders??????????????????????????
    Edited by pipelighter on October 5, 2016 4:06PM
    ^ cp 549 characters - best game ever playerd ( actually the ONLY game ever played so who am I to judge others).:D
  • GarnetFire17
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    Zos probably just trying to get the First Emergency Maintenance out of the way right out of the gate. B)
  • DarkStrifeYT
    DarkStrifeYT
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    hamster-wheel-o.gif

    They are currently trying to get it started. They just unleashed the hamster.
    I am dark strife. Khajiit since arena... ya know when they were humans... with face paint... still khajiit only all games...
  • Pendrillion
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    I guess you mix up testing the server infrastructure with testing the game content... They don't need to test the game content in that regard. But as they'll have to restart the servers, they need to test if all elements of the Game do work properly with their allocated server technology. Thats nothing that happens on PTS. Or only to a small part.

    Imagine the Life Server as huge array of interconnected PC components that are run as system. To bring Tamriel to all of us.

    The PTS server is maybe half or a third of that size. And works on a smaller scale. Also most of the server space is probably scattered across thw world and has to be synchronised ...
  • pipelighter
    pipelighter
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    I guess you mix up testing the server infrastructure with testing the game content... They don't need to test the game content in that regard. But as they'll have to restart the servers, they need to test if all elements of the Game do work properly with their allocated server technology. Thats nothing that happens on PTS. Or only to a small part.

    Imagine the Life Server as huge array of interconnected PC components that are run as system. To bring Tamriel to all of us.

    The PTS server is maybe half or a third of that size. And works on a smaller scale. Also most of the server space is probably scattered across thw world and has to be synchronised ...

    Thank you - I am beginning to get there - very slowly. So what you are saying is that each of those 'mythical' pc's have to be tested to make sure that they are all working as intended and that perhaps one of them is not playing skyrim by accident?
    ^ cp 549 characters - best game ever playerd ( actually the ONLY game ever played so who am I to judge others).:D
  • wayfarerx
    wayfarerx
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    I guess you mix up testing the server infrastructure with testing the game content... They don't need to test the game content in that regard. But as they'll have to restart the servers, they need to test if all elements of the Game do work properly with their allocated server technology. Thats nothing that happens on PTS. Or only to a small part.

    Imagine the Life Server as huge array of interconnected PC components that are run as system. To bring Tamriel to all of us.

    The PTS server is maybe half or a third of that size. And works on a smaller scale. Also most of the server space is probably scattered across thw world and has to be synchronised ...

    Thank you - I am beginning to get there - very slowly. So what you are saying is that each of those 'mythical' pc's have to be tested to make sure that they are all working as intended and that perhaps one of them is not playing skyrim by accident?

    There are a lot of moving pieces in a system like this, think databases, messaging systems, caches, logging, monitoring and alerting, etc. All in addition to the actual servers that run the zones and instances. Many of those things will be getting updated, restarted and then need to be checked over to make sure everything is plugged together correctly and working.
    @wayfarerx - PC / North America / Aldmeri Dominion
  • pipelighter
    pipelighter
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    wayfarerx wrote: »
    I guess you mix up testing the server infrastructure with testing the game content... They don't need to test the game content in that regard. But as they'll have to restart the servers, they need to test if all elements of the Game do work properly with their allocated server technology. Thats nothing that happens on PTS. Or only to a small part.

    Imagine the Life Server as huge array of interconnected PC components that are run as system. To bring Tamriel to all of us.

    The PTS server is maybe half or a third of that size. And works on a smaller scale. Also most of the server space is probably scattered across thw world and has to be synchronised ...

    Thank you - I am beginning to get there - very slowly. So what you are saying is that each of those 'mythical' pc's have to be tested to make sure that they are all working as intended and that perhaps one of them is not playing skyrim by accident?

    There are a lot of moving pieces in a system like this, think databases, messaging systems, caches, logging, monitoring and alerting, etc. All in addition to the actual servers that run the zones and instances. Many of those things will be getting updated, restarted and then need to be checked over to make sure everything is plugged together correctly and working.

    Thank you - getting there still - I am beginning to understand. I wonder if there is a quicker way to do al this - I meran I can understand the necessity but.............................
    ^ cp 549 characters - best game ever playerd ( actually the ONLY game ever played so who am I to judge others).:D
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