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possible issue?

AtmaDarkwolf
AtmaDarkwolf
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Yes. I KNOW the servers are offline for maint.

And with that said: issue I have is when I attempt to launch the 64bit client(which I have been using since it was first available without issues) the game crashes with the typical error (then hangs until I force close it) - this is before login page (The 32bit client still works and I can get to login screen)

I was trying to enable some sweetfx presets and this problem popped up right after maint started (And even after I removed all sweetfx files the problem still persists.)

Have a feeling that this is gonna be around after patch finished, so would like to try to narrow down whats causing it (Was there something I removed that should be there? -IE did sweetFX overwrite some file I later removed when removing Sweetfx?)
  • Epona222
    Epona222
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    Try running the game without sweetfx when the patch is done. Then try running it with. It is only then that you can see whether there is a problem with sweetfx. It's entirely possible that you were just trying to log in when the server was going down, hence error messages.
    GM - Ghost Sea Trading Co - NA PC

    Epona was a Romano-Celtic goddess dating back to around 1800 to 2000 years before computer games were invented.
  • AtmaDarkwolf
    AtmaDarkwolf
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    i was not trying to login(hence my post lol)

    I was simply trying to launch the client to see if the reshade takes effect(shows when you run it before u even log in)

    And as i said, it fails with SFX off (but the 32bit client still opens, and further testing since I posted shows I can get SFX to run on the 32bit client but not the 64)

    I've managed to get it to run with a different SFX but i am unsure this will be what i want(for this step I do actually need to be in-game)
  • SlayerTheDragon
    SlayerTheDragon
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    SweetFX uses DirectX 9 (if I am not mistaken), and the 64bit client runs DX11... That will crash the game.
    ¤═══¤ People don't like it when you talk to them with your weapon drawn ¤═══¤
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