Flat sources of Magicka/Stamina do not scale. These grow significantly in strength depending on how much you invest into Cost reduction.
Percentage bonuses to your regeneration are dependant on your Recovery stat. These grow significantly more effective based on how much raw Regen you have stacked.
As a Heavy Armor user, your regen will come from flat sources such as your Heavy Armor passives, which will seem negligent if you instead invest in Regeration.
In short..... as a Heavy Armor user, stack as much as possible in a sensible way into Cost Reduction
If you are wearing blackrose then stick with more cost reduction
if wearing seducer or worm cult then go with more regen
if wearing anything else it's pretty close to 50/50; tweak it to your liking
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Percentage based reduction performs better than the flat costs do. Youll get better returns if you pick items/stats that give you a percent (seducer's set, Champion points, Breton cost reduction passive, etc.)
Jewel enchants are best to be used for things like spell dmg unless you need the recovery/cost/block reduction.
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I've noticed that in PvE, cost reduction is far more helpful. Too bad I had to allocate 75cp into regen first to get the 50% harvest time reduction. Also, I only find it more helpful because as a Sorc, I keep Dark Exchange on my overload bar, so when I run low, I just convert stamina. Other classes might experience different hardships. :P
Approx. 60% in cost reduction and 40% in regen. Then try to figger out what your best balance is for the build you have (62% vs 38% or 58% vs 42% etc.) Balancing only cost a few gold...*cough* :O/
Light armor, imho, don't need cost reduction at all: the armor passive provvide enough reduction coupled with some champion points. Recovery is a lot better if you play light armor.
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