DRXHarbinger wrote: »Yes trophies are being merged. Hence why they are all 5 times the price now.
Question is though. If they make only 3 sets drop in icp and wgt will only those sets now drop in thier respective chests? Or are they leaving far easier farmable stuff in the chests?
AmberLaTerra wrote: »Why only magicka based sets for your new set ideas? wouldn't balancing it 4 sets 2 Mag 2 stam be more fitting or perhaps 3 of each leaving one vault for endurance/willpower/agility and the other 3 each having 2 of the new 6 sets with random chance to get stam or magicka piece?
DRXHarbinger wrote: »Yes trophies are being merged. Hence why they are all 5 times the price now.
Question is though. If they make only 3 sets drop in icp and wgt will only those sets now drop in thier respective chests? Or are they leaving far easier farmable stuff in the chests?
How much are they going for now? I used to sell teeth for 54k and shards for 14k. To be honest I only just found out, so I was still selling the legionnaire and planar ones for like 2k per 60.. d'oh
My idea was to pick maybe 2 of those sets and add them in the endurance vaults - the ones people rarely use. That way, ALL of the vaults will become valuable, not just agility and willpower.
Plus it wouldn't hurt to have IC offer a little something extra.

There's enough grinding in this game. I can do without some grinds being favored over others. Takes way too long to farm Monstrous Teeth for Agility jewelry compared to the other trophies such as Bone Shards for Willpower.
I like your suggestion to add different gear, but the homogenization of IC trophies should stay. It gives players reasonable choices.
There's enough grinding in this game. I can do without some grinds being favored over others. Takes way too long to farm Monstrous Teeth for Agility jewelry compared to the other trophies such as Bone Shards for Willpower.
I like your suggestion to add different gear, but the homogenization of IC trophies should stay.
DRXHarbinger wrote: »
There's enough grinding in this game. I can do without some grinds being favored over others. Takes way too long to farm Monstrous Teeth for Agility jewelry compared to the other trophies such as Bone Shards for Willpower.
I like your suggestion to add different gear, but the homogenization of IC trophies should stay.
I don't think they ever intended them on being rarer. They should have added teeth to harvesters and spiders too. They only stayed expensive imo as the drop rate was bugged once upon a time so prices were naturally higher. Now I can farm teeth as quick as any other trophy. Just circle the daedroth spawn district and you'll rake them in now. Farming twilight's was too long.
DRXHarbinger wrote: »
There's enough grinding in this game. I can do without some grinds being favored over others. Takes way too long to farm Monstrous Teeth for Agility jewelry compared to the other trophies such as Bone Shards for Willpower.
I like your suggestion to add different gear, but the homogenization of IC trophies should stay.
I don't think they ever intended them on being rarer. They should have added teeth to harvesters and spiders too. They only stayed expensive imo as the drop rate was bugged once upon a time so prices were naturally higher. Now I can farm teeth as quick as any other trophy. Just circle the daedroth spawn district and you'll rake them in now. Farming twilight's was too long.
Yeah, adding the teeth and claws to more mobs would have been fine too. It is useful that the Temple and Aboretum are right next to each other (both drop nice amounts of teeth), so you can just circle between the two.
Ended up grinding about 80 of them before work this morning just in the Temple alone between waiting for the boss to respawn. Very productive morning =D
I like the fact different trophies yielded different rewards. I really didn't want to see that aspect removed.
Silver_Strider wrote: »I would be all for them adding new sets to the IC vaults but I'd honestly KILL for some interesting 3 piece sets, add more variety to the game, or even they just revamped those old 3 piece sets you could get from dungeons, like Relics of the Physician and such and put them in the vaults.
DRXHarbinger wrote: »
There's enough grinding in this game. I can do without some grinds being favored over others. Takes way too long to farm Monstrous Teeth for Agility jewelry compared to the other trophies such as Bone Shards for Willpower.
I like your suggestion to add different gear, but the homogenization of IC trophies should stay.
I don't think they ever intended them on being rarer. They should have added teeth to harvesters and spiders too. They only stayed expensive imo as the drop rate was bugged once upon a time so prices were naturally higher. Now I can farm teeth as quick as any other trophy. Just circle the daedroth spawn district and you'll rake them in now. Farming twilight's was too long.
AmberLaTerra wrote: »Why only magicka based sets for your new set ideas? wouldn't balancing it 4 sets 2 Mag 2 stam be more fitting or perhaps 3 of each leaving one vault for endurance/willpower/agility and the other 3 each having 2 of the new 6 sets with random chance to get stam or magicka piece?
Giles.floydub17_ESO wrote: »AmberLaTerra wrote: »Why only magicka based sets for your new set ideas? wouldn't balancing it 4 sets 2 Mag 2 stam be more fitting or perhaps 3 of each leaving one vault for endurance/willpower/agility and the other 3 each having 2 of the new 6 sets with random chance to get stam or magicka piece?
I would not be concerned about the sets he is suggesting. What is being implemented is a good idea. Unsure why OP does not like it the key unification and the post is really about something that will not be implemented.
So at this point would it be more worth it to sell all my trophies? I have a bunch I was going to use to try for a robust agility ring, but I wonder if it would be better to get rid of them.