To turn or not to Turn Azura star into friendlyfire player collision testing ground

kuro-dono
kuro-dono
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I seen this player collision asked here and there quite often, and i think personally it could get rid of quite few of cyrodiil issues, for example 2-5 ppl all crit charging at you, Or 12-50 ppl spamming their skills ruining campaigns, making them laggy and fps drop.
Friendlyfire> all about lessening the amount of calculation the server is doing> OFC there will be whiners whining that there will be more, but everything takes their time to settle down, so how there can be more calculations 1-2 week later when everyone learn their lesson that spamming will personally cause them trouble if allies are unhappy and you have been kicked few times or even banned for abusing game mechanic by being nasty and spiteful trollololol. Cant be implemented without some sort of kick/ban system that can easily diagnose situations where friendlyfire has happened. Requires quite clever way to do it.
Its quite tiring to be honest, still the trains run at same old locations spamming their steel tornados, shooting their meteors etc.
This could bring to the end era of potatoing and ap farming in groups.

Soloers should be damn happy about this aswell so its not even lopsided.
I will hand to hand explain if someone feels like crying how this would affect in bad way their gameplay.
Edited by kuro-dono on September 29, 2016 9:18AM

To turn or not to Turn Azura star into friendlyfire player collision testing ground 29 votes

Keep azura star the same good campaign as it is.
48%
DarlonidkHjelmerinasubtlezeroub17_ESOelias.stormneb18_ESODevMinalanAdamBourkeMartoAlucardoNBrookusAverageJo3Gam3rLegendaryArcherUphz 14 votes
Try something new and innovative, give us friendlyfire + player collision to see how they will work in eso pvp world. (implemented with kick/ban system)
31%
lolo_01b16_ESOAbeilleCasNationbottleofsyrupValarMorghulis1896Pink_ViolinzSublimeSparoAtmaDarkwolfDBZVelena 9 votes
Give us friendlyfire for the sake of LOL:s and trolling
10%
Valen_ByteEirellasusmitds 3 votes
Giev us now player collision for the sake of ending roflstomping
10%
SirCriticalKaramis_VimardonKot 3 votes
  • Birdovic
    Birdovic
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    Where is the option for "nope" ?
  • kuro-dono
    kuro-dono
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    check option number 1
  • Doctordarkspawn
    Doctordarkspawn
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    Is there an option for a non PVP campaign? Because that needs to exist.
  • kuro-dono
    kuro-dono
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    Abusing the black water blade ppl with this would be little bit too much? they already have there enough ego issues and ultra elites with their super pimp gears
  • SublimeSparo
    SublimeSparo
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    Try something new and innovative, give us friendlyfire + player collision to see how they will work in eso pvp world. (implemented with kick/ban system)
    Friendly fire would be hilarious, especially for EP on PS4 EU, they set up siege 99% of the time in any given fight would be comedy to see them coldfire siege themselves.
    Imagine Defending a keep, the internal oils raining down on those Defending the breach, now imagine FF vicious deaths from an Emperor defending their last keep :) would be gold.
    And the griefing, wow the griefing would be glorious.
    I can't tell if i'm being sarcastic as sadistic at this point i guess i should just stop.
    Edited by SublimeSparo on September 29, 2016 9:24AM
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • Wollust
    Wollust
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    no thanks
    Susano'o

    Zerg Squad
  • kuro-dono
    kuro-dono
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    If server would become non cp, friendlyfire/player collision campaign, it would be quite pro server?
  • SublimeSparo
    SublimeSparo
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    Try something new and innovative, give us friendlyfire + player collision to see how they will work in eso pvp world. (implemented with kick/ban system)
    Birdovic wrote: »
    Where is the option for "nope" ?

    That would be option 1
    PS4 EU CP900. PS4 NA CP600,
    vAA HM ☆ vHRC HM ☆ vSO HM ☆ vMOL
    4th Console vMOL clear,
    vMA cleared on all classes stam & magic

    My Tribe
    EU
    High Sparo - Altmer - mSo DD.
    Wood Sparo - Bosmer - sNB DD
    Nord Sparo - Nord -sDK DD/Tank.
    Bubble Girl - Imperial -sTe DD
    Succubus Sue - Breton - mNB Tank.
    Andrana Stormlock - Altmer - mTe Healer/ DD
    Elvali Marvani - Dunmer - mDK DD.
    Venemus Draconem - Redguard - sDK DD
    Jayri Leki - Redguard - sSo DD.
    Miss Jabsalot - Altmer - mTe PvP DD/ Tank
    Mireli Hlaano - Dunmer - mNB DD.
    Ms Shanks - Redguard - sNB DD/ le bank

    NA
    Dilemma Dame - Altmer - mDK DD
    Stamsorc Kitty - Redguard - sSor DD
    Aia Draconis - Imperial - sDK Tank
    Decides-Who-Lives - Argonian - mTe Healer
    You wont stop me - Altmer - mSo DD
    Stab in the dark - Khajiit - sNB DD
    Jabjabjab Beambeambeam - Dunmer - mTe DD
    Spatium Auxiliarus - Imperial - hTe Tank&bank
    Spectre - Altmer - mNB DD
    Can't-Main-Tank -Argonian - sDK offTank
  • kuro-dono
    kuro-dono
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    above that is option 1 > Keep azura star the same good campaign as it is. or am i blind
    Edited by kuro-dono on September 29, 2016 9:26AM
  • kevlarto_ESO
    kevlarto_ESO
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    I dont see it happening and oh my the exploiting that can be done with player collision don't need any thing else added to this game that can be exploited. Plus this dev team is not going to tackle something as complex as chaging the fundamentals of how the basic game works unless it can be sold in the crown store. One Tamriel is about as far as they will go.
  • Birdovic
    Birdovic
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    No, option 1 neither.
    What I tried to say was: No campaign is good, unless they fix lag, prevent rofl 1 shot builds or reintroduce softcaps(or any other means of "Balance").

    Your collision idea is not new, and its not a good one either. Also, I highly doubt ZOS can and want to implement it, or anything that aims at improving Cyrodiil performance. PvP is sadly not worth their time.
    Edited by Birdovic on September 29, 2016 9:53AM
  • LegendaryArcher
    LegendaryArcher
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    Keep azura star the same good campaign as it is.
    Please add friendly fire to Cyrodiil/IC and I will install ESO again just so I can do what forced me to remake like 50 STEAM accounts and re-purchase 50 Counter Strikes and 50 Day of Defeats - have fun - in a way that others won't appreciate.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    If you added friendly fire and got rid of aoe caps after fixing rng heals link healing ward, yes I'd be for it.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • CasNation
    CasNation
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    Try something new and innovative, give us friendlyfire + player collision to see how they will work in eso pvp world. (implemented with kick/ban system)
    I think collision at least would be really interesting and change the entire way the game is played. You could actually HOLD a breach with people. It would be awesome.

    Friendly fire I think provides too much opportunity for trolling, and people getting kicked for trolling when they actually just made a mistake. Yeah, collision would be suffcient.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • Minalan
    Minalan
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    Keep azura star the same good campaign as it is.
    Sounds like another griefing tool.
  • ManDraKE
    ManDraKE
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    Is there an option for a non PVP campaign? Because that needs to exist.

    A non-pvp pvp campain? LOL, what are you going to fight? the guards?
  • Abeille
    Abeille
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    Try something new and innovative, give us friendlyfire + player collision to see how they will work in eso pvp world. (implemented with kick/ban system)
    That sounds interesting, I would like to test those systems.
    Edited by Abeille on September 29, 2016 2:09PM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • kuro-dono
    kuro-dono
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    another good thing about friendlyfire is that you can kill scroll trollers. I personally have experienced it couple times when sulky ebon or aldmeri raid leader goes to temple with covenant alt to pick scroll and takes it to opposite faction resource faaaar away and farms there until scroll resets.
  • kuro-dono
    kuro-dono
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    AND, ofc they would make the kick/ban account wide, not char only.
  • AlnilamE
    AlnilamE
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    If you added friendly fire and got rid of aoe caps after fixing rng heals link healing ward, yes I'd be for it.

    Nooo, if they institute friendly fire, they need to include enemy healing too!
    The Moot Councillor
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    Keep azura star the same good campaign as it is.
    Friendly fire would be dumb. player collision would lead to endless trolling.
  • Marto
    Marto
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    Keep azura star the same good campaign as it is.
    Collission ALWAYS increases lag, no matter what. The server has to calculate the interaction between the two solid bodies, which just weighs down on what's already there.

    That's why games with 20-ish players like Call of Duty have collission, while MMOs with thousands of players don't.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • idk
    idk
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    Keep azura star the same good campaign as it is.
    Is there an option for a non PVP campaign? Because that needs to exist.

    @Doctordarkspawn

    There is a non-PvP campaign. It's called every other zone in Tanriel.
  • kuro-dono
    kuro-dono
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    you forget that collision calculation only happens when something collide, not before. also, at pvp, current maximum of 300 ppl can collide, but it requires that EVERYONE is there, which doesnt actually happen, so we could honestly say maximum of 120 might collide, and even they wont be all stacked as close to each other but spread all over the place, who is sieging, who is oiling, who is doing whatever, and gankers/bow users etc. with friendlyfire, who seriously fancy take the risk of going aoe bombing when friendlies around when ppl focus on taking keep for example. The good old times when aoe spamming made the server so laggy that the game didnt register the dmg at all, you had 3-6 full raid all stacked at one flag spamming their aoes hoping that one day the dmg would be played out.

    only "stacked" folks are the organized raids that will truly suffer from collision. Casuals might go somewhere in size of 50 but they arent stacked, and they are mostly too cowardic to push as an force/mass, they just slowly creep into keep and die at flags etc.

    These days when i see ppl at flags, its maximum of 6-12 players, rest are all over the place chasing enemies.

    friendlyfire would lower the amount of stacking by huge percentage, who wants to risk killing mates when one aoe bomber is nearby? not many. first mmo where i experienced collision detection was asherons call which was damn great to watch, ppl could easily make human wall to block enemies rushing in, small man could do brutal work of organized raid if they didnt panic. OFc sieges will enchant this experience, but i cant see nothing but positiveness from this.

    Considering this from everyones point of view, the most folks who would enjoy this would be gankers, their escaping is easier, them ganking folks is easier and defending keep would become more than just oil sircus and who has more aoe stacked. You would have to time the push or defense/fight in good way, more fun aswell, instead of pour oil 24/7 waiting when the ppl push in and die/or cap the flag when they come aoes blazing in.

    Also, in current pvp meta, we know who is favored by zeni god, its the heavily organized aoe choo choos with proxys, and aoe heals etc. The filthy casuals should have some more playground here instead of just wipe and wipe and wipe. good second place is the small scaling groups with their mobile aoe bomb builds. PPl blame the hordes for everything, but with friendlyfire and player collision they would be MASSIVELY AFFECTED, but in good way, they would be forced to stop being potatoes and rushing everywhere as an sea, they could even learn to play and try to be tactical.

    when you think of this all from the point of calculation and lagg>>>

    downside when players hit each other, the game does calculations yes, but when you think of it with friendlyfire, lots of ppl would actively try to avoid colliding, who in gods name would want to be stuck in masses when enemies running towards you with their bomb builds? OFC the trolls are there to harash, until kick/ban sorts them out, but when the dust settles down, i am 110% sure, vast majority of player base would be happier. less spamming aoes, more skillful play, less potatoing with full population to one keep to another, scroll trolling could be sorted by killing the troller and if ppl agree this *** is trolling, then there is no issues when the *** cries about getting killed while carrying scroll and asks for kicking/ban.

    we all know when we have last emperor keep battle going, and how laggy it gets? the risk of causing major trouble to your own faction if you continue the potato mode is overwhelming, this "new" way you would have very few tanky ppl holding flags, while rest cover from above and push down to flag only when tanks in deep *** and enemies pushing past flags towards second floor. Detonation raids would disappear in flash, and only truly the solo bombers would claim the detonation bomb to themself.

    so if i put this all into - +

    - collision calc
    - 1-2week worth of grieving when trolls go wild before going near extinct ( includes ppl who activately try make ppl stuck by surrounding them )
    - adjustment for everyone trying to find their own way to enjoy pvp:ing, ava:ing.

    + less aoe:ing, less spamming abilities and causing horrid amount of calculations and lagg.
    + proper way to spread ppl, who seriously want to sit together with 50 other ppl inside bottom/top flag in same keep?
    + the skill level of each invidual player would improve, instead of some beign forever stuck at the potato level.
    + the small men/soloers would gain certain tactical advantage over bigger groups while trading off the aoe bombing/spamming which is supposed to be reasonable requirement to fight off the hordes.

    I could add couple - + more, but it would be kind of pointless, the difference in - vs + is by nature and logic big favoring the +
    OFC if implemented properly, and playerbase themself would stop being toxic it would make playing eso pvp way more fun, but if its the otherway around, implemented in bad way and playerbase continues to be toxic or become even worse with the trolling, then yeah, nothing but trouble and endless griefing.

    The reason with picking azura star for trying this out is because its already unique environment due to of champion points.
  • Voxicity
    Voxicity
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    I'd play it, just to f with people
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