What exactly is it that mDKs do better in groups than anyone else?
perfect example would be..... group 1 from faction x has 2 templars, 2 sorcs and 2 nightblades but no dk..... group 2 from faction y has 2 templars, 2 sorcs, 1 nightblade and 1 dk.... group 1 from faction x drops a negate and everyone roll dodges out of the negate ... a few get stuck in because of encase but can easily get out.... group 2 on another instance drops negate with the dk being in the middle of the negate and spams talons while everyone else attacks .... the dk can keep multiple targets locked down as long as they have magicka left to do so
talons, Igneous Weapons, Igneous Shield... HUGE group helping skills...OH... and Magma Shell... can't forget that one
Bandit1215 wrote: »Have you ever considered that maybe Magicka dk is meant to be played in groups as it is EXCEPTIONAL at it? Why should every class be able to 1vX like a god, after all I'm pretty sure the devs are against 1vX. Maybe they don't feel magicka dk needs a buff because of how useful it is in small and large group play.
perfect example would be..... group 1 from faction x has 2 templars, 2 sorcs and 2 nightblades but no dk..... group 2 from faction y has 2 templars, 2 sorcs, 1 nightblade and 1 dk.... group 1 from faction x drops a negate and everyone roll dodges out of the negate ... a few get stuck in because of encase but can easily get out.... group 2 on another instance drops negate with the dk being in the middle of the negate and spams talons while everyone else attacks .... the dk can keep multiple targets locked down as long as they have magicka left to do so
Bandit1215 wrote: »Have you ever considered that maybe Magicka dk is meant to be played in groups as it is EXCEPTIONAL at it? Why should every class be able to 1vX like a god, after all I'm pretty sure the devs are against 1vX. Maybe they don't feel magicka dk needs a buff because of how useful it is in small and large group play.
Bandit1215 wrote: »Have you ever considered that maybe Magicka dk is meant to be played in groups as it is EXCEPTIONAL at it? Why should every class be able to 1vX like a god, after all I'm pretty sure the devs are against 1vX. Maybe they don't feel magicka dk needs a buff because of how useful it is in small and large group play.
NBs are great in groups too... they heal, fear enemies and can take the siege weapons without being noticed... and the good ones can take an entire group in 1vX