Nahhh Overload is Harder to land than incap its the only ultimate in the game that you can kill yourself if used against the wrong person.xskinzcity wrote: »PurifedBladez wrote: »
1. Remove the stun from Incap and raise the raise the ultimate cost.
That's just for starters.
Too easy to avoid getting incap'd. Incap is the hardest ultimate to land if you really think about it.
Well I've tested inc strike 50 times 18 hit target 24 were blocked or dodged and the rest just didn't fire
Op? I think not. Hello dawnbreaker
I get the dodge/ block but not firing ?
Haven't come across another ult that just doesn't fire ...a lot .
It's the same buttons
bob.ellisonb16_ESO wrote: »Stamblades are in the weakest state since about 2 years or so for the following reasons,
1. Cloak is practically useless
2. No major mending or shields or both (hello stam dk's....)
3. Everyone is wearing heavy
4. Poisons make 1vx impossible
5. Good players know how to block, use magelight and cc.
Only novice players are calling for a nerf because they get hit with Incap Strike wearing no impen and not blocking. Don't listen to these players they don't know what they are doing. Against good players it's a one trick pony that rarely works.
The only real viable build right now is to spec bow/snipe heavy, which is a lame, go full glass cannon and eat dirt a lot, or be a fear bot.
For stam class going 1v1 its the worst class right now behind stam sorc, stam dk and stam temp.
Pretty sure stam nb is tge reason everyones going heavy just sayin.
PurifedBladez wrote: »
1. Remove the stun from Incap and raise the raise the ultimate cost.
That's just for starters.
Solo roaming and scouting is better done by a Magicka Nightblade than a Stamina Nightblade?Best for ganking.
3rd for solo roaming and scouting. (Behind magicka nightblades and stamina sorcerers)
5th for open world fighting. (Behind other the stamina variants and magicka templar)
7/8th for dueling. (Last along with magicka nightblades)
Lava_Croft wrote: »Solo roaming and scouting is better done by a Magicka Nightblade than a Stamina Nightblade?Best for ganking.
3rd for solo roaming and scouting. (Behind magicka nightblades and stamina sorcerers)
5th for open world fighting. (Behind other the stamina variants and magicka templar)
7/8th for dueling. (Last along with magicka nightblades)
I guess you also think StamDK's are the best healers.
Stamina Nightblades are the hard counters of Magicka Templars, true, but for open world, survivability is king. You are invoking the "Paper says rocks are balanced but scissors are OP argument here". In open world, you can see 22k Magicka Templars, facetank zergs. Show me a stamina nightblade who can do it. Magicka Templars are the stronger class overall, but stamina nightblades can kill them due to their natural counter mechanics to templar skills.
Permacloaking through large groups of players that usually spam a lot of offensive AoE abilities.Lava_Croft wrote: »Solo roaming and scouting is better done by a Magicka Nightblade than a Stamina Nightblade?Best for ganking.
3rd for solo roaming and scouting. (Behind magicka nightblades and stamina sorcerers)
5th for open world fighting. (Behind other the stamina variants and magicka templar)
7/8th for dueling. (Last along with magicka nightblades)
I guess you also think StamDK's are the best healers.
You have no idea how much permacloaking while running through zergs.