alephthiago wrote: »Since the game is always cycling between best traits, new good looking motifs and now dozens of new bind-on-pickup sets, crafters with max or near max traits should be able to change traits and style of items.
New crafted sets are added too slowly to the game and are often eclipsed by dropped sets.
Do you remember the last time one of these AWESOME and TOTALLY NOT underwhelming sets were crafted in cp 160?
-Trial by Fire
-Noble's Conquest
-Kvatch Gladiator
-Varen's Legacy
-Shalidor's Curse
-Oblivion's Foe
-Way of the Arena
So other than crafting those vanilla hundings rage and Julianos we are going to mostly just purple/gold dropped sets and all those awesome motifs we did collect are going to be wasted.
I know ZOS wants to sell their polymorphs and costumes, but come on, make a token that is difficult to come across and let us be a little more valued by our efforts.
PS: You dont need to apply that to your so loved tortur....ops maelstron weapons.
alephthiago wrote: »Since the game is always cycling between best traits, new good looking motifs and now dozens of new bind-on-pickup sets, crafters with max or near max traits should be able to change traits and style of items.
New crafted sets are added too slowly to the game and are often eclipsed by dropped sets.
Do you remember the last time one of these AWESOME and TOTALLY NOT underwhelming sets were crafted in cp 160?
-Trial by Fire
-Noble's Conquest
-Kvatch Gladiator
-Varen's Legacy
-Shalidor's Curse
-Oblivion's Foe
-Way of the Arena
So other than crafting those vanilla hundings rage and Julianos we are going to mostly just purple/gold dropped sets and all those awesome motifs we did collect are going to be wasted.
I know ZOS wants to sell their polymorphs and costumes, but come on, make a token that is difficult to come across and let us be a little more valued by our efforts.
PS: You dont need to apply that to your so loved tortur....ops maelstron weapons.
Not to diminish your point I usually go with Clever Alc and Kvatch 5 sets of each with clever on back bar and Kvatch on main bar. Your idea though sounds very good btw.
Hopefully, if they ever implement trait changing, it will require a 9 trait crafter. That would be perfect, make crafting an important part of the game.
Hopefully, if they ever implement trait changing, it will require a 9 trait crafter. That would be perfect, make crafting an important part of the game.
Traitchange would be ok i guess. As long as it only includes gear tht you crafted yourself. (imagine changing trait on like a maelstrom weapon??? Would be extremely broken)
dwemer_paleologist wrote: »did not eso devs say:
"It will always be items worse than what you can craft"
dwemer_paleologist wrote: »it angers me that dropped boss weapons and armor in update 12 are better then what can be crafted.