Undaunted Plunder will make people rich quickly?

  • Waffennacht
    Waffennacht
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    2 hours = 400 rubedite ore

    400 ore gave me x3 tempering alloy

    x3 tempering alloy = 75k

    37.5K per hour
    Gamer tag: DasPanzerKat NA Xbox One
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  • Unsent.Soul
    Unsent.Soul
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    Nerf ornate items. Too much gold being forced into the economy by players selling ornate items to merchants...

    nerf them!!! NERF THEM NOW!!!
  • Dragonnord
    Dragonnord
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    2 hours = 400 rubedite ore

    400 ore gave me x3 tempering alloy

    x3 tempering alloy = 75k

    37.5K per hour

    3 = 75k? Who's paying 25k per Alloy?
  • flawless4812
    The economy on xbox is *** right now do to exploits and people saving up things from the exploits and releasing them for stupid prices......

    It will if anything balance out the economy on xbox but more problems will arise, atleast pve players will be able to compeye with getting gold for doing pve things imilar to pvp players now I think it's fair
  • leepalmer95
    leepalmer95
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    2 hours = 400 rubedite ore

    400 ore gave me x3 tempering alloy

    x3 tempering alloy = 75k

    37.5K per hour

    And sell the 350~ ore you got?

    Also 200 ore and hour is very low.
    Edited by leepalmer95 on September 21, 2016 4:07PM
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  • UltimaJoe777
    UltimaJoe777
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    When you clear some of the hardest content in the game, you deserve to be rewarded. Undaunted Plunder is a Vet only thing, so it's reasonable. They are currently testing it on PTS to ensure it doesn't get out of hand though.
    Edited by UltimaJoe777 on September 21, 2016 4:25PM
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  • Unsent.Soul
    Unsent.Soul
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    CarbonX wrote: »
    2 hours = 400 rubedite ore

    400 ore gave me x3 tempering alloy

    x3 tempering alloy = 75k

    37.5K per hour

    3 = 75k? Who's paying 25k per Alloy?

    Keep in mind not everyone is on PC, and MM isn't always resourceful for PC players.
  • undefeatdgaul
    undefeatdgaul
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    2 hours = 400 rubedite ore

    400 ore gave me x3 tempering alloy

    x3 tempering alloy = 75k

    37.5K per hour

    And sell the 350~ ore you got?

    Also 200 ore and hour is very low.


    200 an hour is low?? damn I was feeling pretty good about myself for a minute there
  • Xrucible
    Xrucible
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    2 hours = 400 rubedite ore

    400 ore gave me x3 tempering alloy

    x3 tempering alloy = 75k

    37.5K per hour

    And sell the 350~ ore you got?

    Also 200 ore and hour is very low.


    200 an hour is low?? damn I was feeling pretty good about myself for a minute there

    I can typically make 100 ore in one rotation of my farming route. And that takes me 10 mins. If uncontested its even higher.
    On a long break from ESO.
  • Soella
    Soella
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    One Tamriel adds a few things which can provoke inflation.

    First, BOE items sold through guild stores were gold sink due to AH cut. Money giveaways for vet trials are gold pumping into economy.

    Second, growing number of dailies, especially taking into account that now most of either DLC barred or are in Cyr.

    Third, CP160 toon will receive larger gold reward for story quests in most areas.

    There are a few more things to push inflation up, and I did not see any new gold sinks.
  • salmoncat33
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    So I don't understand the expense of potions. Since the buffs don't stack why bother to use non standard magika pots or stam pots.

    Edit for clarification.
    Edited by salmoncat33 on September 21, 2016 6:08PM
  • Mojmir
    Mojmir
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    not sure how this ruin the economy, you can rack up 10k just as fast with stealing.
  • Xrucible
    Xrucible
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    So I don't understand the expense of potions. Since the buffs don't stack why bother to use non standard magika pots or stam pots.

    Edit for clarification.

    If I'm not using potions I will have to get the buffs by other skills which would result in a dps loss compared to when I can use the skillslot for a dps skill. Also potions help with sustain as the bonuses last a little longer than the cooldown while trash pots last half the duration.
    On a long break from ESO.
  • timidobserver
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    So I don't understand the expense of potions. Since the buffs don't stack why bother to use non standard magika pots or stam pots.

    Edit for clarification.

    For most competitive builds it is DPS loss and slot loss to use a skill for your spell or weapon power buff. Pots are more efficient.
    Edited by timidobserver on September 21, 2016 6:27PM
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  • salmoncat33
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    For most competitive builds it is DPS loss and slot loss to use a skill for your spell or weapon power buff. Pots are more efficient.[/quote]

    If I'm not using potions I will have to get the buffs by other skills which would result in a dps loss compared to when I can use the skillslot for a dps skill. Also potions help with sustain as the bonuses last a little longer than the cooldown while trash pots last half the duration.[/quote]

    I see. Thank you for explaining. But I wonder, don't DKs always run weapons though for the minor buff or is this a dps loss as well? I didn't realize that the regen buff was that much shorter.
  • idk
    idk
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    So I don't understand the expense of potions. Since the buffs don't stack why bother to use non standard magika pots or stam pots.

    Edit for clarification.

    Raiders do not use standard trash pots for vet trials. I can only asume @salmoncat33 does not spend much time in vet trials. The normal trash pots are fine for normal trials and dungeons.

    Hope that brings clarity.
  • Drummerx04
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    The gold from thin air is definitely more concerning. As several people have pointed out, when selling items to players through guild traders, money is just being exchanged (and if I understand the taxes, some is removed from the game). With BoE gear from trials, the gold came from the community, but now it is being generated, albeit from a presumably small portion of the community.

    Also, I think we all forget ZOS's primary economic gold sink... leave the game in a broken state to drive away long time players that have piles of gold, and just like that their gold is out of circulation, lol.
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  • MaxwellC
    MaxwellC
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    @ZOS_PeterT
    ZOS_PeterT wrote: »
    Several posts have been removed for profanity.


    Please keep in mind our Community Guidelines that explicitly states that all forms of profanity are not allowed on our forums.

    Not trying to call you out but if you're going to remove the post can't you at-least drop some words regarding the question the OP and many others have involving plunder instead of leaving a staff mark on the forum without doing anything but removing profanity (soo scary)..
    Edited by MaxwellC on September 21, 2016 8:44PM
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  • luen79rwb17_ESO
    luen79rwb17_ESO
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    The main issue is the removal of many BoE sets which is a very important market right now. Removing this from the economy will make more people keep their gold. 1st issue here.

    Then comes the undaunted plunder item. A new way to make gold to some players. This means even more gold on a smaller economy. 2nd issue here.

    The only outcome of this is potentially higher inflation on high demand items, including potions and mats. There's nothing else to spend gold.

    This should be adressed or we should wait patiently among high price makets until U13 and housing comes out as a new gold sink.
    PC/DC/NAserver

    V16 sorc - V16 temp - V16 dk - V1 nb - V1 temp - V1 dk
  • Eleusian
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    Eleusian wrote: »
    Basically beating a boss is equal to picking one columbine. Not sure how this will wreck the economy.

    Inflation. When you sell columbine to another player, you're not adding any new gold into the economy, you're just moving around existing gold by exchanging your materials for their gold. When you sell an item to an NPC, the gold they give you is created out of thin air, and NPCs don't have a finite amount of gold. What this can lead to is runaway pricing, especially on things people who run trials want like potions and crafting materials.
    My point is it's not a viable way to make gold versus mat gathering. A new to game person mite see this as a source of revenue. Stealing probably is more productive for time spent and can also be done solo.
    Edited by Eleusian on September 21, 2016 9:40PM
    PS4 NA
  • xblackroxe
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    xblackroxe wrote: »
    True on one side that gold is pumped in the system. The problem though is this money wont really stay with the vet trial runners. Usually we do 3-5 vet trial clears with hm a raidday of 3 hours. In that time everybody uses ~200 potions + repair costs which normally totals in about 40-45k an evening in expenses. If i get no sets to sell from there we'll all be poor in a matter of weeks.

    So we trial runners definitely need something to keep the money running but I'll give you that this is not that good of an idea to solve this issue.

    @xblackroxe

    First, wow, up to 5 vet HM clears in 5 hours. Pretty sweet group your running with.

    Second, the plunder plus the 10k gold tooth for clearly HM will add up to pretty sweet bank roll for the run and the costs should be less than 40k gold. Armor repairs are minimal since your not whiping leaving pots as the only real maintenance cost and that should be less than 20k. Maybe 30k gold total for the night.

    Reall, up to 5 vet HM clears a night is sweet.

    Well I pay 19k per 100 Spell Power pots and use around 200 per 3hour raid so thats 38k and if we go a bit longer its even more. So even a team as fast as us will not make much/no profit with those runs. A team that takes longer/whipes will still make a loss this way.

    Still its a bad way to solve this imo cause its still printing money. Not gonna make raider rich but people selling pots/flowers as always :)
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  • timidobserver
    timidobserver
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    xblackroxe wrote: »
    xblackroxe wrote: »
    True on one side that gold is pumped in the system. The problem though is this money wont really stay with the vet trial runners. Usually we do 3-5 vet trial clears with hm a raidday of 3 hours. In that time everybody uses ~200 potions + repair costs which normally totals in about 40-45k an evening in expenses. If i get no sets to sell from there we'll all be poor in a matter of weeks.

    So we trial runners definitely need something to keep the money running but I'll give you that this is not that good of an idea to solve this issue.

    @xblackroxe

    First, wow, up to 5 vet HM clears in 5 hours. Pretty sweet group your running with.

    Second, the plunder plus the 10k gold tooth for clearly HM will add up to pretty sweet bank roll for the run and the costs should be less than 40k gold. Armor repairs are minimal since your not whiping leaving pots as the only real maintenance cost and that should be less than 20k. Maybe 30k gold total for the night.

    Reall, up to 5 vet HM clears a night is sweet.

    Well I pay 19k per 100 Spell Power pots and use around 200 per 3hour raid so thats 38k and if we go a bit longer its even more. So even a team as fast as us will not make much/no profit with those runs. A team that takes longer/whipes will still make a loss this way.

    Still its a bad way to solve this imo cause its still printing money. Not gonna make raider rich but people selling pots/flowers as always :)

    Wow. The EU economy must suck. That is close to what I pay for 200.
    Edited by timidobserver on September 21, 2016 10:34PM
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  • Jailbirdy
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    CarbonX wrote: »
    I may be wrong but, on quick thinking, will Undaunted Plunder make people rich very, very fast?

    1k per item? How many you can get after finishing a run if each boss you defeat increases drop amount?

    Let's say first boss drops 1 plunder item, second boss 2, third boss 3 and fourth boss 4, being that 10 items, so 10k minimum (if not more). So 10 runs a day would be 100k? So in a few weeks you can have millions?

    Is it just like that or am I missing something?

    Thanks.

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  • Sharee
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    [nevermind]
    Edited by Sharee on September 22, 2016 6:58AM
  • Khairiah
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    How can 1k gold make up for the fact that trial gear will be BoP and only tradeable within the group? If you run with the same people most of the time like I do, you swap or just hand over the stuff around you dont need for no cost. So the profit in doing Vet Trials will decrease alot. Will pretty much be non existing.
    Edited by Khairiah on September 22, 2016 11:02AM
  • SlayerTheDragon
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    Fixing BoE vs BoP with Undaunted Plunder is like sticking a plaster on your head for a head ache.

    FFS.
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