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New Weapons should use wood/cloth materials

Savos_Saren
Savos_Saren
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If ZOS ever intends to implement polearms (spears/lances/javelins) or crossbows- they should make them use wood as their construction material. Currently, metal materials are the highest selling in the market. If ZOS wants to balance the the market a little- implementing wooden items would help.

I have this idea that Zenimax could incorporate dual wield javelins or crossbows (as a DW version of a bow) and dual wield scepters (as a DW version of a staff). This would allow players to complete two five-piece sets while wearing a Monster Set... just as DW and 1H/S players get to do. The dual wield versions of bows and staves, of course, would be less powerful than their one-handed counterpart. (much like dual wielding swords is less powerful than a greatsword).

Or what about incorporating cloth gloves as a DW version of a staff? This would open up the "monk" style and be on par with casting spell from your hands (because we all know that spell crafting is on the back-burner). Of course, I'm just spit-balling ideas... but ZoS always wants constructive feedback.
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Savos Saren
  • TheShadowScout
    TheShadowScout
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    Oh, there are definitely some wooden weapon options I would love to see. Polearms, Crossbows, offhand Javelins like those mobs in Wrothgar use...
    I had some ideas on the matter before: https://forums.elderscrollsonline.com/en/discussion/259011/additional-weapon-skill-ideas/p1

    The thing is, as of now, clothier and blacksmith both have 14 things to craft/research, and woodworker only has 6. Polearms and crossbows, four more staff flavors... that would at least make woodworing closer to the other crafting skills in "size"...
  • FLuFFyxMuFFiN
    FLuFFyxMuFFiN
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    Can I use a cloth towel to slap people with?
  • illusionarythade
    illusionarythade
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    Woodworker Items:

    (1) Quaterstaves, [Melee polearm option]
    (2) Spears, [Another melee polearm option]
    (3) Crossbows, [Wooden Ranged option
    (4) Talisman? [Casting with hands instead of staff in which case adds 4 more possibilities, a possible dual wield possibility ]
    (5) Nature Staff [Based on some in game shaman / nature magic in game could expand support / heal staff possibilities]
    (6) Necromancy Staff [Some summon options for the darker folk~]

    Are just some general ideas as suggested by others above, the expansion on woodworking and weapon options is really needed ^^;
    "Use nature's gifts wisely. Respect her power, and fear her fury."

    .: Fehn-reil Bosmer Craftsman [AD] :. | .: Teiali Bosmer Warden Support [EP] :.
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