First of all I'm really taking a look at this problem objectively, just posting facts. So the facts are the following:
-Before the Enchantment Make over this was the value of the VMA Dual Wield Weapons
https://goo.gl/images/DTS8EE
-Currently this is the value of the VMA Dual Wield Weapons, Everything is the same except "Your Flurry grants 3096 Weapon and Spell Damage on the next single target damage over time effect cast within 4 seconds".
-The bonuses of the other Maelstrom weapons have about less than 10% of the effectiveness that the VMA Dual Wield Weapons provide.
-The Master Dagger for example only provides a minuscule amount of weapon damage to the dual wield bleed.
-The Maelstrom Dagger(Or it's variants) is like an ancient space ship vs Master Dagger being cavemen in terms of power.
-I have come to the following conclusions, because in comparing the other maelstrom weapons the Dagger completely blows everything away, no end game weapon comes even close.
-It's possible that ZOS made a typo and added an extra zero to the weapon damage buff of Maelstrom daggers
-It's also possible that ZOS made that change intentionally, i haven't heard of anyone that brought this up yet, so i apologize if someone already did.
CONCLUSION:
1. If ZOS made this change intentionally then why not buff the other Maelstrom weapons as well, If this is the case then this is why the meta has shifted even more toward stamina(I play only as stamina, really taking a look at this from a neutral standpoint)
2. If it wasn't intended then it is a game breaking bug that needs to be addressed.
If anyone has a quote from ZOS officially on this please reply below. We really need clarification from ZOS on this.