A Proposed Rework of the Sorcerer Dark Magic and Daedric Summoning Trees, with Some Soul Magic

  • Vaoh
    Vaoh
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    CasNation wrote: »
    Vaoh wrote: »
    CasNation wrote: »
    Vaoh wrote: »
    ZOS always intended for our player classes to encompass all damage types. In Elder Scrolls games, there is typically Fire/Frost/Shock/Magic/Physical as the main ones.

    Each class is made to have a general focus. This is why Dragonknights are fiery and dragon-like, Sorcs are blue/purple and spout lightning, Nightblades are red/black, and Templars are yellow whilst bursting with light.

    Class Focuses:
    Dragonknight: Fire - Also utilizes dragon-like and earth-like magic
    Sorcerer: Lightning - Also utilizes dark magic and summons.
    Nightblade Damage Health Magic - Also utilizes shadow magic, lifestealing magic and stealth
    Templar Light Magic - Also utilizes Sun-like damage and healing/restoration magic
    Warden Cold - Also utilizes Nature magic and summons
    Necromancer Undead - summons, was supposed to do Cold, but it seems this class is totally scrapped now, with its Cold damage moved over to the Warden never gonna happen

    Wait for the Wardens to come back, and you'll have your Ice spells.

    I patiently await them as well. We have like 6-12 months to go :)

    Very interesting ideas, but one big question:

    What makes you so certain the warden is coming back? Not disregarding your claim, but would be interested to hear your reasoning as to why you think this is coming.

    I also feel that frost magic could be used in multiple classes, like fire is.

    Those three skill lines I mentioned (Winter's Embrace, Green Balance, Animal Companions) were added into ESO for us to dig up and datamine on the One Tamriel PTS :)

    It is brand new info. That's as clear cut as it gets.

    That's fantastic news! I hadn't seen that yet. Do you happen to have a link? I would love to look into it more.

    Here's the Reddit post on it. Also if you actually go to datamine you'll likely find it yourself quite easily since you already know the name of the skill trees.

    Warden was essentially scrapped a LONG time ago, and now ZOS is beginning to resurrect it.

    Personally I am really excited about the fifth class :smiley: One comment on there said the class used to have lots of good AoE heals, CCs, and damage, but it was different from Templar and the pets were really buggy.
  • CasNation
    CasNation
    ✭✭✭✭✭
    Vaoh wrote: »
    CasNation wrote: »
    Vaoh wrote: »
    CasNation wrote: »
    Vaoh wrote: »
    ZOS always intended for our player classes to encompass all damage types. In Elder Scrolls games, there is typically Fire/Frost/Shock/Magic/Physical as the main ones.

    Each class is made to have a general focus. This is why Dragonknights are fiery and dragon-like, Sorcs are blue/purple and spout lightning, Nightblades are red/black, and Templars are yellow whilst bursting with light.

    Class Focuses:
    Dragonknight: Fire - Also utilizes dragon-like and earth-like magic
    Sorcerer: Lightning - Also utilizes dark magic and summons.
    Nightblade Damage Health Magic - Also utilizes shadow magic, lifestealing magic and stealth
    Templar Light Magic - Also utilizes Sun-like damage and healing/restoration magic
    Warden Cold - Also utilizes Nature magic and summons
    Necromancer Undead - summons, was supposed to do Cold, but it seems this class is totally scrapped now, with its Cold damage moved over to the Warden never gonna happen

    Wait for the Wardens to come back, and you'll have your Ice spells.

    I patiently await them as well. We have like 6-12 months to go :)

    Very interesting ideas, but one big question:

    What makes you so certain the warden is coming back? Not disregarding your claim, but would be interested to hear your reasoning as to why you think this is coming.

    I also feel that frost magic could be used in multiple classes, like fire is.

    Those three skill lines I mentioned (Winter's Embrace, Green Balance, Animal Companions) were added into ESO for us to dig up and datamine on the One Tamriel PTS :)

    It is brand new info. That's as clear cut as it gets.

    That's fantastic news! I hadn't seen that yet. Do you happen to have a link? I would love to look into it more.

    Here's the Reddit post on it. Also if you actually go to datamine you'll likely find it yourself quite easily since you already know the name of the skill trees.

    Warden was essentially scrapped a LONG time ago, and now ZOS is beginning to resurrect it.

    Personally I am really excited about the fifth class :smiley: One comment on there said the class used to have lots of good AoE heals, CCs, and damage, but it was different from Templar and the pets were really buggy.

    I am aware of the history of the warden, I had simply assumed they had scrapped it for good.

    Personally, I am concerned about how the pets with work for that class. (In case you haven't noticed, I am not a big fan of the way pets are currently implemented :tongue: )
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • Wolfchild07
    Wolfchild07
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    CasNation wrote: »
    Vaoh wrote: »
    CasNation wrote: »
    Vaoh wrote: »
    CasNation wrote: »
    Vaoh wrote: »
    ZOS always intended for our player classes to encompass all damage types. In Elder Scrolls games, there is typically Fire/Frost/Shock/Magic/Physical as the main ones.

    Each class is made to have a general focus. This is why Dragonknights are fiery and dragon-like, Sorcs are blue/purple and spout lightning, Nightblades are red/black, and Templars are yellow whilst bursting with light.

    Class Focuses:
    Dragonknight: Fire - Also utilizes dragon-like and earth-like magic
    Sorcerer: Lightning - Also utilizes dark magic and summons.
    Nightblade Damage Health Magic - Also utilizes shadow magic, lifestealing magic and stealth
    Templar Light Magic - Also utilizes Sun-like damage and healing/restoration magic
    Warden Cold - Also utilizes Nature magic and summons
    Necromancer Undead - summons, was supposed to do Cold, but it seems this class is totally scrapped now, with its Cold damage moved over to the Warden never gonna happen

    Wait for the Wardens to come back, and you'll have your Ice spells.

    I patiently await them as well. We have like 6-12 months to go :)

    Very interesting ideas, but one big question:

    What makes you so certain the warden is coming back? Not disregarding your claim, but would be interested to hear your reasoning as to why you think this is coming.

    I also feel that frost magic could be used in multiple classes, like fire is.

    Those three skill lines I mentioned (Winter's Embrace, Green Balance, Animal Companions) were added into ESO for us to dig up and datamine on the One Tamriel PTS :)

    It is brand new info. That's as clear cut as it gets.

    That's fantastic news! I hadn't seen that yet. Do you happen to have a link? I would love to look into it more.

    Here's the Reddit post on it. Also if you actually go to datamine you'll likely find it yourself quite easily since you already know the name of the skill trees.

    Warden was essentially scrapped a LONG time ago, and now ZOS is beginning to resurrect it.

    Personally I am really excited about the fifth class :smiley: One comment on there said the class used to have lots of good AoE heals, CCs, and damage, but it was different from Templar and the pets were really buggy.

    I am aware of the history of the warden, I had simply assumed they had scrapped it for good.

    Personally, I am concerned about how the pets with work for that class. (In case you haven't noticed, I am not a big fan of the way pets are currently implemented :tongue: )

    Looking forward to Warden also. Don't forget Pack Leader has wolf summons. Maybe that was some sort of practice run for implementing pets in the future. Here's hoping that ZOS is changing the way all summons work with the implementation of the Warden class, which will also affect Sorcerors.
  • CasNation
    CasNation
    ✭✭✭✭✭
    CasNation wrote: »
    Vaoh wrote: »
    CasNation wrote: »
    Vaoh wrote: »
    CasNation wrote: »
    Vaoh wrote: »
    ZOS always intended for our player classes to encompass all damage types. In Elder Scrolls games, there is typically Fire/Frost/Shock/Magic/Physical as the main ones.

    Each class is made to have a general focus. This is why Dragonknights are fiery and dragon-like, Sorcs are blue/purple and spout lightning, Nightblades are red/black, and Templars are yellow whilst bursting with light.

    Class Focuses:
    Dragonknight: Fire - Also utilizes dragon-like and earth-like magic
    Sorcerer: Lightning - Also utilizes dark magic and summons.
    Nightblade Damage Health Magic - Also utilizes shadow magic, lifestealing magic and stealth
    Templar Light Magic - Also utilizes Sun-like damage and healing/restoration magic
    Warden Cold - Also utilizes Nature magic and summons
    Necromancer Undead - summons, was supposed to do Cold, but it seems this class is totally scrapped now, with its Cold damage moved over to the Warden never gonna happen

    Wait for the Wardens to come back, and you'll have your Ice spells.

    I patiently await them as well. We have like 6-12 months to go :)

    Very interesting ideas, but one big question:

    What makes you so certain the warden is coming back? Not disregarding your claim, but would be interested to hear your reasoning as to why you think this is coming.

    I also feel that frost magic could be used in multiple classes, like fire is.

    Those three skill lines I mentioned (Winter's Embrace, Green Balance, Animal Companions) were added into ESO for us to dig up and datamine on the One Tamriel PTS :)

    It is brand new info. That's as clear cut as it gets.

    That's fantastic news! I hadn't seen that yet. Do you happen to have a link? I would love to look into it more.

    Here's the Reddit post on it. Also if you actually go to datamine you'll likely find it yourself quite easily since you already know the name of the skill trees.

    Warden was essentially scrapped a LONG time ago, and now ZOS is beginning to resurrect it.

    Personally I am really excited about the fifth class :smiley: One comment on there said the class used to have lots of good AoE heals, CCs, and damage, but it was different from Templar and the pets were really buggy.

    I am aware of the history of the warden, I had simply assumed they had scrapped it for good.

    Personally, I am concerned about how the pets with work for that class. (In case you haven't noticed, I am not a big fan of the way pets are currently implemented :tongue: )

    Looking forward to Warden also. Don't forget Pack Leader has wolf summons. Maybe that was some sort of practice run for implementing pets in the future. Here's hoping that ZOS is changing the way all summons work with the implementation of the Warden class, which will also affect Sorcerors.

    I really wouldn't have a problem with pets being moved from a toggle to a medium to long duration buff. Hopefully that is how it works for the warden. It is how it worked in previous TES games at least. There were very few ways to acquire permanent pets.

    Unfortunately, if they are to do this for the sorc class, that would mean completely redesigning the abilities since the pets have actives now.
    PC NA AD
    Gamma Fyr: Dunmer Sorcerer Stamina DPS (the Missing Sister...props to those who get the reference)
    Samekh Fyr: Dunmer Nightblade Magicka DPS
    Claire Le'Rouge: Breton Templar Heal/Tank (the Resplendent Bastion)
    Augustus Constantine: Imperial Nightblade PvP (Blackwater Bandit)
    Shadow-of-Sundered-Star: Altmer Dragonknight Lowbie
  • greylox
    greylox
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    CasNation wrote: »
    greylox wrote: »
    I have multiple sorcs and two pet sorcs and don't have much of a problem as it is, all skills have their uses and I personally don't think it needs to drastically change (I'd like to see more variety of pets, more control etc). That said, I really think another line, Ice magic, should be added. It should be an equivalent to the other lines, nothing special that people moan about...just a cleverly 'adjusted for ice spells' skill line because the elder scrolls needs it! ;)

    I am curious as to how you use the petsn and what kind of content you complete with them? I ask because I personally don't really like them, and am interested in hearing others points of view on why they enjoy pets, and how they feel they fit into the endgame at the moment.

    That said about pets, yeah I really want to get frost magic in somehow. It is so underrepresented in ESO, and I think it has a lot of potential, especially for PvP.

    I do solo group dungeons normal, have done a few solo vet, all vet dungeons as a group with both healer pet sorc and dd, solo world bosses in wrothgar, gold coast, hews bane...basically do things that I can't as easily or at all with other classes. My dd one uses the volatile familiar and tormentor in the rotation, also the Maw. My healer is great, that twilight heal is immense, I also run the clanfear with that. I play those two and my stam sorc the most. You'll never get crazy single target dps with them though, but they can do pretty much everything else.

    In all honesty if they buffed the damage too much on them, most things would be far too easy if you use them right.
    PC EU

    House of the Black Lotus
    *{Smokes-in-the-Shade }* (Mag pet Sorc Argonian, prolific thief, willing participant of the dark arts, gardener of exotic...herbs)
    {Lugdum The Mechanist} (Hybrid Orc Templar, collector of ancient Ayleid smoking pipes)
    {Rantoul} (Dark Elf Magknight, likes an ale between boss fights, has been known to offer daedric princes out in a fist fight)
    {Red, The Wanderer} (Bosmer stam sorc and hunter extraordinaire)
    {Shoots-For-Stars} (Argonian Mag pet Sorc Ice mage Healer)
    *{Jinny the spark }* (Sassy Imperial Stamplar)
    {Crezzi the Drifter} (Magblade khajiit burglar, available for questionable operations)
    {Grif the Despised} (StamKnight Tank Nord, Eastmarch Master Drinker and spinner of tall yarns)
    {Geraldine Stone-Heart} (High Elf MagSorc Ice Tank, Mystic, practitioner of the ancient arts)
    *{Anawinn}* (Stam pet Ward Redguard, Mother to a bear and an unruly Hunger,Librarian, field medic and natures fist)

    {*}Mains
    { CP 900+ }

    Caretaker of Battle Island (Grand Topal), the holiday destination for the discerning warrior
    Residing in Stay-Moist Mansion-Shadowfen - The Smoking Den (as of 6th feb 2017)

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