For example, each class has three skill trees. Is there any standard behind which skill tree is best for each role, such as First tree = dps, Second tree = Healer, Third Tree = Tank? In some sense it seems like each tree is better for a certain role but I'm having a hard time determining any sort of standardized structure between the classes.
I'm pretty sure my problem is amplified by weapon/armor abilities and choices but it seems there should be some standardized structure for the class skill trees.
Edited by Platoxia on September 18, 2016 10:42PM