LegendaryArcher wrote: »Totalitarian wrote: »Nope, you've got to prove that you're worthy of those weapons. You need to earn power, not buy it.
@Totalitarian And how exactly have people proved being worthy of them who got them before DB? All possible weapons in awesome traits in maybe 40, max. 70 runs. Now you're looking at an 18% chance to get a specific weapon (yes, just ONE weapon) in 150 runs. Or, to make it even better, a 20% to not get your desired weapon in 1000+ runs.
This is the problem. People have no idea what they're talking about. The people running around with vMA weapons in Sharpened and Precise got the before DB, when ZOS was handing them out easily. Why did they not "earn" them and we have to? I have 250+ flawless (no death) runs. I have only seen one inferno staff in my entire vMA career, which was Powered.If you want your maesltrom weapons --> GO for them like everyone !!
@Apherius And how exactly is that? I haven't met a single person since DB who got a Sharpened Inferno. You cannot get useful weapons from vMA anymore. "Everyone" who has them got them before DB.FLuFFyxMuFFiN wrote: »I have attempted vMA many times and I will probably never finish it but I am still against them being tradeable. Idc if people are better than me. They obviously earned them. I'm happy just being able to do content I enjoy. Maybe someday I will go finish vMA but until then I am fine with doing trials and group dungeons with my crafted weapons.
@FLuFFyxMuFFiN No, they didn't earn them. They just ran vMA a few times before DB, while now people run it 1000+ times and get nothing even remotely as good as no-set crafted sharpened weapons.
LegendaryArcher wrote: »Totalitarian wrote: »Nope, you've got to prove that you're worthy of those weapons. You need to earn power, not buy it.
@Totalitarian And how exactly have people proved being worthy of them who got them before DB? All possible weapons in awesome traits in maybe 40, max. 70 runs. Now you're looking at an 18% chance to get a specific weapon (yes, just ONE weapon) in 150 runs. Or, to make it even better, a 20% to not get your desired weapon in 1000+ runs.
This is the problem. People have no idea what they're talking about. The people running around with vMA weapons in Sharpened and Precise got the before DB, when ZOS was handing them out easily. Why did they not "earn" them and we have to? I have 250+ flawless (no death) runs. I have only seen one inferno staff in my entire vMA career, which was Powered.If you want your maesltrom weapons --> GO for them like everyone !!
@Apherius And how exactly is that? I haven't met a single person since DB who got a Sharpened Inferno. You cannot get useful weapons from vMA anymore. "Everyone" who has them got them before DB.FLuFFyxMuFFiN wrote: »I have attempted vMA many times and I will probably never finish it but I am still against them being tradeable. Idc if people are better than me. They obviously earned them. I'm happy just being able to do content I enjoy. Maybe someday I will go finish vMA but until then I am fine with doing trials and group dungeons with my crafted weapons.
@FLuFFyxMuFFiN No, they didn't earn them. They just ran vMA a few times before DB, while now people run it 1000+ times and get nothing even remotely as good as no-set crafted sharpened weapons.rosendoichinoveb17_ESO wrote: »I haven't completed vMSA yet (very close to completion), but the satisfaction of receiving something rare for completing a relatively very hard solo dungeon will be diminished if those weapons become sell-able in guild stores.
@rosendoichinoveb17_ESO Then please complete it a few times, then join the discussion. You're assuming you get "something rare" in vMA. Well, you do. We'll see how happy 400 charged and 100 decisive weapons will make you after 500 runs, knowing any crafted non-set sharpened weapon is better.
Insanarchy wrote: »I'm sorry, but ZOS already catered to the lazy crowd when they made it 100% wep drop on vet. Seriously suck it up people and practice the content like intended. It's difficult yes, it's frustrating yes, it's RNG galore! But guess what beating it your first time feels as good as getting that weapon you want. Seriously people it's all about repetition. So practice and learn this little thing called patience like everyone else that beat it did. If something like this is really your crutch then this isn't the game for you. Sorry!
Insanarchy wrote: »I'm sorry, but ZOS already catered to the lazy crowd when they made it 100% wep drop on vet. Seriously suck it up people and practice the content like intended. It's difficult yes, it's frustrating yes, it's RNG galore! But guess what beating it your first time feels as good as getting that weapon you want. Seriously people it's all about repetition. So practice and learn this little thing called patience like everyone else that beat it did. If something like this is really your crutch then this isn't the game for you. Sorry!
And repetition just ain't fun for the vast majority of people.
I'm not terribly upset that I'll never have a Maelstrom weapon...why? Because of the utter boredom and frustration of mindlessly completing the same content over and over and over all by myself would make me quit the game if I attempted it.
raidentenshu_ESO wrote: »Why? It's simple.
Phase 1: Malestorm player wants to make money and still continue to play Malestorm.
Phase 2: Normal player like me don't want to play Malestorm yet has the gold to purchase the weapon.
Phase 3: $$$$$$$$Profit
$$$$$$$$
Everyone wins.
raidentenshu_ESO wrote: »Why? It's simple.
Phase 1: Malestorm player wants to make money and still continue to play Malestorm.
Phase 2: Normal player like me don't want to play Malestorm yet has the gold to purchase the weapon.
Phase 3: $$$$$$$$Profit
$$$$$$$$
Everyone wins.
raidentenshu_ESO wrote: »Why? It's simple.
Phase 1: Malestorm player wants to make money and still continue to play Malestorm.
Phase 2: Normal player like me don't want to play Malestorm yet has the gold to purchase the weapon.
Phase 3: $$$$$$$$Profit
$$$$$$$$
Everyone wins.
raidentenshu_ESO wrote: »Why? It's simple.
Phase 1: Malestorm player wants to make money and still continue to play Malestorm.
Phase 2: Normal player like me don't want to play Malestorm yet has the gold to purchase the weapon.
Phase 3: $$$$$$$$Profit
$$$$$$$$
Everyone wins.
puffytheslayer wrote: »the only people who have a justifiable reason for wanting to buy maelstrom weapons (in my opinion) are dedicated tanks & healers.
but since Master swords & master resto staves, are considered the superior option, and these are obtainable from Dragonstar which is a 4 person base game trial.
then there is no justifiable reason for OP's suggestion as I see it.
Sallington wrote: »raidentenshu_ESO wrote: »It means low effort players win, so no.
My low effort gives me lots of gold to use to buy items like the Malestorm weapon that I need. It works both ways. Also it would also encourage players to do Malestorm since they can now make a living off of selling their loot to other players.
If you are unable to complete vMA for the weapons, then you're not going to be doing the content that you would need them for, so I don't know why you'd spend the millions of gold on them.
raidentenshu_ESO wrote: »OneKhajiitCrimeWave wrote: »raidentenshu_ESO wrote: »Why? It's simple.
Phase 1: Malestorm player wants to make money and still continue to play Malestorm.
Phase 2: Normal player like me don't want to play Malestorm yet has the gold to purchase the weapon.
Phase 3: $$$$$$$$Profit
$$$$$$$$
Everyone wins.
Khajiit always says, if kitten can't complete Maelstrom, then kitten is not ready for Maelstrom weapons
Also, if kitten cannot spell Maelstrom, then kitten is definitely not ready for Maelstrom weapons
{snip}
You do realize that this is GAME and not Real life? The Maelstrom weapon is not a gun that requires any special training or any federal licensing. Since when do you have to become an expert in this ridiculous add on DLC to obtain the weapon just further advance your DPS in veteran trials? Can you please explain that one to me? I do pretty good in normal trials without doing Maelstrom.
Oh and I didn't realize that my incorrect spelling of the word "Maelstrom" caused you so much anguish and mental stress to the point that you just had to point it out to me. Please send me a bill from your therapist office and I'll gladly pay for it with my hard earn money that I worked so hard to get.
raidentenshu_ESO wrote: »You do realize that this is GAME and not Real life? The Maelstrom weapon is not a gun that requires any special training or any federal licensing. Since when do you have to become an expert in this ridiculous add on DLC to obtain the weapon just further advance your DPS in veteran trials? Can you please explain that one to me? I do pretty good in normal trials without doing Maelstrom.
Oh and I didn't realize that my incorrect spelling of the word "Maelstrom" caused you so much anguish and mental stress to the point that you just had to point it out to me. Please send me a bill from your therapist office and I'll gladly pay for it with my hard earn money that I worked so hard to get.
raidentenshu_ESO wrote: »Why? It's simple.
Phase 1: Malestorm player wants to make money and still continue to play Malestorm.
Phase 2: Normal player like me don't want to play Malestorm yet has the gold to purchase the weapon.
Phase 3: $$$$$$$$Profit
$$$$$$$$
Everyone wins.puffytheslayer wrote: »the only people who have a justifiable reason for wanting to buy maelstrom weapons (in my opinion) are dedicated tanks & healers.
but since Master swords & master resto staves, are considered the superior option, and these are obtainable from Dragonstar which is a 4 person base game trial.
then there is no justifiable reason for OP's suggestion as I see it.
Speaking as a dedicated tank, I just made a DPS guy to learn it and beat it. I couldn't in good consciousness berate dps role players about learning situational awareness and class mastery like you do by beating vma without doing it myself.
And this thread like every single other one looking to short circuit the process needs to be smacked down and hard by the community. Hard content is hard and vma remains the only single way you can adequately prepare yourself for hard mode trials without wasting 11 other people's time.
It sucks, yes to be forced into single player content while playing an MMO. The learning curve happens once. When you're done, learning how to do it on another class is very fast and your repeat clears become much faster. If you're grinding champion points, MSA is a great place for it, and eventually you'll wind up with a very large stable of weapons for all your characters.
This goes against there new policy of having instanced gear always be BoP, so this probably won't happen
This goes against there new policy of having instanced gear always be BoP, so this probably won't happen
Because it makes this game even more of a joke.thankyourat wrote: »Why do people care if someone gets to buy Maelstrom weapons? I don't understand, It literally does no harm to anyone. They aren't going to make you a better player and if they have the money to buy them then why not?
Travestynox wrote: »No selling, trading, and no token system. It's random, deal with it.