You do get immunity. If you use break-free from the stun, you get 6* seconds of immunity. If you instead let the stun expire on it's own, you get 5 seconds of immunity, assuming you are not hit by another CC before it wears off.
You do get immunity. If you use break-free from the stun, you get 8 seconds of immunity. If you instead let the stun expire on it's own, you get 5 seconds of immunity.
You do get immunity. If you use break-free from the stun, you get 6* seconds of immunity. If you instead let the stun expire on it's own, you get 5 seconds of immunity, assuming you are not hit by another CC before it wears off.
Break Free makes you immune for 6s. If you do not break free you are vulnerable to any other CCs coming your way.
For example, let's say me and @Sharee begin a duel (hope you don't mind if I use you for my example). I cast Petrify, and Sharee breaks free. For the next 6s, any CC I throw at Sharee, let's say Stonefist, will only have the damage/healing component of the skill, not the knockdown, because Sharee is immune for 6s.
https://www.youtube.com/watch?v=79eXynuGcbg
https://youtu.be/tgaCXTHtcccChilla_Deluxe wrote: »You know what's funny? Dizzying swing/wrecking blow isn't even a viable dps method anymore since so many users know how to block/dodge/dps you before you can get hits in. So seriously L2P.
You do get immunity. If you use break-free from the stun, you get 6* seconds of immunity. If you instead let the stun expire on it's own, you get 5 seconds of immunity, assuming you are not hit by another CC before it wears off.
Break Free makes you immune for 6s. If you do not break free you are vulnerable to any other CCs coming your way.
For example, let's say me and @Sharee begin a duel (hope you don't mind if I use you for my example). I cast Petrify, and Sharee breaks free. For the next 6s, any CC I throw at Sharee, let's say Stonefist, will only have the damage/healing component of the skill, not the knockdown, because Sharee is immune for 6s.
Break free immunity is 8 seconds long like i originally said, not 6. Proof:https://www.youtube.com/watch?v=79eXynuGcbg
As for the rest of your post: using fossilize then applying another CC on top of that will make the second CC fail. Watch the following video. At 0:03 i hit the target with dizzying swing - you can see how he flies through the air from the knockback. Then i let the immunity expire, and at 0:15 i fossilize him, then hit him with another dizzying swing, and he does not get knocked back.https://youtu.be/tgaCXTHtccc
Notice how the CC immunity after the first dizzying swing is only applied after the target stands up, but the immunity he gets when i hit him while fossilized is applied immediately - that's because in the second case, the immunity comes from fossilize ending, not from the dizzying swing.
If a fossilized target does get affected by CC, it is only because of lag (the auto-immunity from fossilize was applied too late). To be fair, this happening in PvP is quite common, since cyrodiil and lag go together like bread and butter.
The video you linked shows 6.5s, per the buff timer. 6s versus 6.5s .... pretty close, but also my bad because I was technically wrong.
I mentioned using a hard CC before the first wears off (note the bolded portion when I quoted you last). I never debated the brief immunity you get if you let the duration ride out before another CC. Using a second DS on someone while already CC'd from DS does nothing, except for damage of course (which is what you stated, and I agree). Using a different hard CC like fear before the CC from DS wears off results in a CC stack, unless a break-free occurs.
The video you linked shows 6.5s, per the buff timer. 6s versus 6.5s .... pretty close, but also my bad because I was technically wrong.
No, the video shows 8 seconds. Ignore the buff timer, that's just an inaccurate addon. Instead look at the white swirls under my feet that denote CC immunity. You can see them go on for ~2 more seconds after the buff timer icon disappears.
The swirls first appear at 0:09 in the video, and are still visible at 0:17. That's 8 seconds.I mentioned using a hard CC before the first wears off (note the bolded portion when I quoted you last). I never debated the brief immunity you get if you let the duration ride out before another CC. Using a second DS on someone while already CC'd from DS does nothing, except for damage of course (which is what you stated, and I agree). Using a different hard CC like fear before the CC from DS wears off results in a CC stack, unless a break-free occurs.
You did not watch the second video, did you.
I did not use a second DS on someone already CC'd from DS. I simply used the first DS to show the mob can be knocked back by it, then i let the immunity he got from the first DS expire .
After that, i hit the mob with fossilize. He got petrified. Then, i hit him with DS again while he was fossilized.
According to you, he should have been knocked back, because he got hit by a different CC before previous CC expired.
That never happened. Hitting the fossilized mob with a DS merely removed the fossilize, applied the CC immunity from being previously fossilized, and there was no knockback at all.
The video you linked shows 6.5s, per the buff timer. 6s versus 6.5s .... pretty close, but also my bad because I was technically wrong.
No, the video shows 8 seconds. Ignore the buff timer, that's just an inaccurate addon. Instead look at the white swirls under my feet that denote CC immunity. You can see them go on for ~2 more seconds after the buff timer icon disappears.
The swirls first appear at 0:09 in the video, and are still visible at 0:17. That's 8 seconds.I mentioned using a hard CC before the first wears off (note the bolded portion when I quoted you last). I never debated the brief immunity you get if you let the duration ride out before another CC. Using a second DS on someone while already CC'd from DS does nothing, except for damage of course (which is what you stated, and I agree). Using a different hard CC like fear before the CC from DS wears off results in a CC stack, unless a break-free occurs.
You did not watch the second video, did you.
I did not use a second DS on someone already CC'd from DS. I simply used the first DS to show the mob can be knocked back by it, then i let the immunity he got from the first DS expire .
After that, i hit the mob with fossilize. He got petrified. Then, i hit him with DS again while he was fossilized.
According to you, he should have been knocked back, because he got hit by a different CC before previous CC expired.
That never happened. Hitting the fossilized mob with a DS merely removed the fossilize, applied the CC immunity from being previously fossilized, and there was no knockback at all.
Sometimes I don't know why I bother discussing these things on the forums. There's more to this, and I think you know it, but honestly my appetite for debate is lacking. I'm even positive that you misunderstood part of what I was saying, considering the bolded statement followed by your toxic reply... it's as if you see my reply and think everything I'm saying is an absolute rebuttal. Anyway, cheers.
I stand corrected. It is dizzying swing. And you only get immunity from the the person who used it. You get no immunity from another person. Wrecking Blow Wrecking Blow Wrecking Blow.
I stand corrected. It is dizzying swing. And you only get immunity from the the person who used it. You get no immunity from another person. Wrecking Blow Wrecking Blow Wrecking Blow.
I'm not refuting the claim, I'm just saying @ZOS that makes absolutely no freaking sense!?!?!
Why bother to receive immunity at all if you only receive it against the one person. I had thought that all other aspects of gaining "cc immunity" ie.. pots, immovable skill et al.. granted you full cc immunity from everyone so why is this different???
It's too hard for me to distinguish between whether I have cc immunity from one person or everyone!