Totalitarian wrote: »ATM, the only notable 'hardcap' is going to be Physical and Spell Resistance, which cap at ~32k. Any number over that nets no increase in resistance.
In addition, computers themselves are capped at numbers they can calculate, but nothing in ESO gets to be that big of a number (2^32 is a 32-bit hardcap, which is about 3.96 billion).
While there might be others, the only one I know of, that seems to matter is Resistance. At 32,500 or so, you maximize damage mitigation at 50%. I think someone mathed the number a little higher, closer to 33,000 with the new CP Cap.
Cyrodiil has some additional Caps, but not sure what they are. I think they are 50% for Shields and Damage, maybe something else.