Ever since SoTH dropped, Xbox One has been unable to do VMoL, because the whole instance crashes. This has been detailed in a couple of threads, but seems to not really get acknowledged.
It's concerning that it's taking this long to fix VMoL, especially since this content is supposed to be playable, as it is pad for through ESO+ or the Thieves Guild DLC. This is a huge deal to the competitive raid guilds on Xbox (there were 4 or 5 guilds capable of beating Maw, as well as a couple working on Hard Mode).
If this were fixed in a week or 2, that would have been fine. We are trying to be patient, but to some, it's getting ridiculous. Please fix this issue. You hot fixed an issue on xbox where travelling to friends list would DC people..... Seriously? That has more precedence over an entire trial being completely and utterly unplayable. We aren't talking the normal 2-3 DC's per run.... We are talking 2-3 players AT A TIME being DC'd, and as soon as they come back 2-3 MORE get DC'd, and it's a never ending cycle of this. We can't even make it past boss 1 because we're literally 6 manning at any given point (often without a tank, healer, or both!) due to all the ridiculous crashes.
It's been a month, so in my opinion, this should be at the forefront of problems being fixed in ESO. Who knows, perhaps you guys are working very hard to fix this, but I, as well as MANY others would like to know if anything is really being done about this. Thank you.
@ZOS_GinaBruno @ZOS_KaiSchober @ZOS_RichLambert