
MrAppleman wrote: »Dont know what you're talking about I just received my 2nd sharpened inferno staff. Goes well with my 2 precise inferno staves and all my other awesome weapons.
Bryanonymous wrote: »Probably some algorithms in the game that detect what is trending and then tweak their drop rate. There are many hidden rng modifiers that players just don't know about. I know of one but I'm not sharing my secret because it helps me a lot.The other possibility is that the devs know exactly what you want, and the drop rate continues to decrease for those items the more you play so you won't flood the market with them. They leave these details to guess so players won't figure out how to exploit them, though BoP item drop rates are just tweaked to force you to grind more.
The rng works like this:
Imagine 1,000 boxes containing possible rewards. Each has a number assigned to it, 1-1000. When you finish whatever you are doing, you get a random number which gives you the box with that number. The reason you get the same stuff is because they put those items in maybe 900 of the boxes. Who knows what the percentage is of each item? But this is how the engine decides what you get.
FriedEggSandwich wrote: »Bryanonymous wrote: »Probably some algorithms in the game that detect what is trending and then tweak their drop rate. There are many hidden rng modifiers that players just don't know about. I know of one but I'm not sharing my secret because it helps me a lot.The other possibility is that the devs know exactly what you want, and the drop rate continues to decrease for those items the more you play so you won't flood the market with them. They leave these details to guess so players won't figure out how to exploit them, though BoP item drop rates are just tweaked to force you to grind more.
The rng works like this:
Imagine 1,000 boxes containing possible rewards. Each has a number assigned to it, 1-1000. When you finish whatever you are doing, you get a random number which gives you the box with that number. The reason you get the same stuff is because they put those items in maybe 900 of the boxes. Who knows what the percentage is of each item? But this is how the engine decides what you get.
I believe it's completely random. Whenever someone posts a list of weapons they have it's always different to mine. Out of about 20 weapons I have 2 sharpened; an ice staff and a bow. A couple of defending, a nirnhoned, precise, infused, powered, etc. A completely random selection basically, and no more than 2 of any trait. 3 S&B, 3 fire staves, 1 ice staff, no shock staves, 2 resto staves, a bow, a dagger, 4 axes, a maul and a 2h sword. What I actually want is a sharpened fire staff, so far the ones I've had are defending, infused and nirnhoned. I'm not complaining about the sharpened ice staff, and if I had a stam character I'm sure I'd love the sharpened bow I have, but they're not sharpened fire staves. My point is I think the drops are completely random, what isn't random are what people hope for; it's our biased desires that make it seem weighted. And really it's rng on rng, because you have a chance to get a certain weapon and then a separate chance to get a certain trait on that weapon. It's a lottery and you lose most of the time.