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Things you should get AP for

Mutagem
Mutagem
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1. Burning/damaging FC's
2. Still getting defense ticks from temple/gate when you leave to chase scroll [I had to go AFK the other day cause I was texting someone after a scroll was stolen, 15 mins later I got a 68k tick, people who were actually trying to get the scroll were upset obviously lol], although might be hard to implement or track
3. Sieging walls [Unless they do give AP when you cap but I don't even know if this is true or not]

What else?
Mutagem - AD Stamina Nightblade - Prefect
Mutagentleman - AD Magicka Templar - Palatine
Mutageneticist - AD Magicka Sorcerer - Corporal
  • IxSTALKERxI
    IxSTALKERxI
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    1. Could work but would need to be a small amount of AP.

    2. Would need to be an overhaul for all d ticks which there has been threads on in the past.

    3. Can be cheesed in order to progress on the leaderboard imo and shouldn't be implemented. No action on the map or playing on a dead campaign? Just siege down every wall on enemy keeps and get that AP. Premotes nightcapping/ pvdroor/ keep trading.
    NA | PC | Aldmeri Dominion
    Laser Eyes AR 26 Arcanist | Stalker V AR 41 Warden | I Stalker I AR 42 NB | Stalkersaurus AR 31 Templar | Stalker Ill AR 31 Sorc | Nigel the Great of Blackwater
    Former Emperor x11 campaign cycles
    Venatus Officer | RIP RÁGE | YouTube Channel
  • Skyy
    Skyy
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    3. Can be cheesed in order to progress on the leaderboard imo and shouldn't be implemented. No action on the map or playing on a dead campaign? Just siege down every wall on enemy keeps and get that AP. Premotes nightcapping/ pvdroor/ keep trading.

    Better than the current system which promotes tower farming/farming the outpost across the map, neither of which helps your faction and the second usually assists your opponents.
  • Mutagem
    Mutagem
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    1. Could work but would need to be a small amount of AP.

    2. Would need to be an overhaul for all d ticks which there has been threads on in the past.

    3. Can be cheesed in order to progress on the leaderboard imo and shouldn't be implemented. No action on the map or playing on a dead campaign? Just siege down every wall on enemy keeps and get that AP. Premotes nightcapping/ pvdroor/ keep trading.

    1. RE: agreed maybe just like 100 AP or 500 AP or something

    2. RE: Yeah it still sucks though for people that lose it

    3. RE: ehhh I disagree, I'm thinking like the same amount of AP you get back for repairing a wall, I don't think people would farm getting like 65 AP per stone/fire treb hit seems dumb and not worth it, better off just repairing a bunch of walls cause it would be faster
    Mutagem - AD Stamina Nightblade - Prefect
    Mutagentleman - AD Magicka Templar - Palatine
    Mutageneticist - AD Magicka Sorcerer - Corporal
  • Recremen
    Recremen
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    I'd love to get AP for killing folks, but they just respawn in droves until they stop being worth jack squat. One of the few mechanics I'm extremely disappointed in. The lack of AP, not the respawning in droves.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • jhharvest
    jhharvest
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    Mutagem wrote: »
    2. Still getting defense ticks from temple/gate when you leave to chase scroll [I had to go AFK the other day cause I was texting someone after a scroll was stolen, 15 mins later I got a 68k tick, people who were actually trying to get the scroll were upset obviously lol], although might be hard to implement or track
    D-ticks should happen every minute, even if combat is still in progress.

    I'd like to add something to that list:
    -Buffing allies with warhorn / barrier / combat prayer / siege shield etc. should give you AP
    -Purging negative effects from allies
    -Taunting / debuffing enemies


    I would also like if the end of campaign rewards for winning faction were removed. Instead players should get better rewarded for their individual performance regardless of how their faction performs. Current system encourages zerging and gate camping against empty factions, and discourages fighting heroically for the underdogs.
  • fastolfv_ESO
    fastolfv_ESO
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    if D ticks went off often attackers would get jack since the ap was already distributed, the victor gets the spoils in keep sieges. Now towers i agree on, you can basically run back over and over from a keep and swarm a resource until you get it, and at that point its hardly earned on the swarms side
  • AverageJo3Gam3r
    AverageJo3Gam3r
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    I'd like AP if you CC someone and they die. Right now, it doesn't count as participating in the kill. As a mDK, during sieges, particularly defense system, I'll hide in a corner next to the breach and fossilize/talons everyone that comes through. Talons deals damage on impact but fossilize doesn't. If I fossilize someone and they get eaten alive by oils, I get no AP even though I was instrumental in the kill. :(
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