I saw a thread recently that caused me to whip-up this thread, due to how they said they felt they were making little to no progress. And how they are on a shortage for crafting materials and things of worth to sell. So, I figured I'd make a thread that is a cheat-sheet for everything in ESO. And how to get ahead of the curve, and have yourself sitting pretty. I used these steps myself, and am pretty well off. So hopefully these steps I list can help someone new or old to the game be successful playing it.
A WARNING: Following these steps may cause you to dislike playing ESO, and have you feeling as though you're just aimlessly grinding for no reason. But trust and believe that down the road, you'll thank me for posting these things.
[MENTALITY]
- Your mentality should be: "I Want to Win". And by win, I don't just mean being successful in PVP. I mean in everything. Not just trials and dungeons. Everything. Ever-ree-thing. Lol.
- Your mentality should be reflected in your habits which you display every time you're on ESO.
- Your mentality should be that of a "go-getter". Someone who is willing to go out and get what it is they want.
[HABITS]
- Loot everything. Everything. You can stash it for crafting later, or use it for researching traits you may be missing. Or you can use it for deconstructing and start stacking crafting mats.
- Get used to following trends in things that people bandwagon and hype up. Listen as best as you can to what people gossip about, and claim is "the meta".
- Start a habit of panhandling of sorts. If you're in a group with people, and hear someone is willing to giveaway something for free — offer to take it! Closed mouths don't get fed. Even if it has a crap trait. Take it. You can probably make some gold off selling it for peanuts in a guild trader, or use it for yourself until you get better trait gear. And better gear overall.
- Become obsessed with crafting. When you're your own crafter, you don't have to pay anyone for anything. And the more you can do for yourself, the better. Which means you'll save gold, and make gold.
[CRAFTING]
- Start researching as soon as you can. I don't care if you don't want to, get involved immediately and start researching traits.
- Start researching: Divines, infused, impenetrable, and nirnhoned items first. As in my opinion those are the most important. Anything else is just your opinion, and can be researched in any order after. Just get those done ASAP.
- Start fishing. Act like this is Pokémon, and you're trying to catch a shiny Dratini or Gyarados. Fishing will grant you Perfect Roe which you can sell for big bucks, or stacks of fresh fish that haven't been scaled. Or if you choose to scale your own fish, you can use that fish that you got from your fishing as ingredients for foods that you make for yourself as a provisioner. The more you can do for yourself, the better. And the less gold you'll have to spend.
- Take 1 or 2 days out of your week (if you can), to do nothing but go farming for materials. Just spend the day roaming about and collecting nodes. Then bust it down and hope you get alloys, dreugh wax, and rosen. Take those 3 gold upgrades you got, and then sell them cheaper than what they're going for by 2k. People should buy them up like hot cakes. All the while hold on to green, blue, and purple materials for yourself.
- Buy up motifs for everything. Always scout for the cheapest stuff, and buy cheap.
- Once you've gotten 9 traits researched, offer your services to people. People will pay you to craft things for them. Whether it's gear sets or enchantments. And as long as your asking price is "fair", you gonna get that bread. People gonna lace your pockets.
- Alchemy and provisioning is another thing to get involved with and immediately. As well as enchanting. Again, the more you can do for yourself? The better. Plus if you can whip-up Ambrosia, people will come to you for them XP pots bruh. Tell them you'll craft 3, and keep 1. Or charge 5k for craft it for people. Remember. You gotta get that gold, bruh.
[KILL ORDERS/KILL PRIORITY]
Dungeons/Trials
- Kill list of priority should be: (mages) -> (archers) ->
(close-quarter attackers). So in Sanctum Ophidia: Overchargers -> Serpent Fangs -> Trolls -> War Priests. Dungeons don't really need a specific example.
VMA
- Kill order is: Archers -> Mages -> melee attackers. However! These are exceptions. Stage 3: Kill strangers first, Stage 4: Kill the little robots that lock into place and spin-up first, Stage 5: Kill troll smashers first, Stage 6: Kill web-spinners first, and then hoarvers, Stage 7: Kill venom-callers first, Stage 8: Kill the fire mages than spin up the fire first, Stage 9: Kill the NB's first, or kill the dremora ritual summoners that walk to the glowing center first, or kill Crematorial Guards first.
VDSA
- Follow the strategy that the whole group is comfortable with, and discusses with each other.
[PEOPLE TO WATCH/LOOK INTO]
The people listed are those who helped me be successful in ESO, and maybe can help you out. Whether it was their guides, or streams. Or just their logic. They helped me out big time.
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@Deltia
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@FENGRUSH
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@andy_s
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@Sharee
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@Nifty2g
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@Alcast
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@Thelon
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@Vaoh
- And numerous others who's name I can't remember off the top of my head. Lol.
If you look into all that, and follow that script — you should be pretty set in ESO. You should have enough gold to buy what you want, and a means of getting whatever it is that you seek.