Forestd16b14_ESO wrote: »EstelioVeleth wrote: »Forestd16b14_ESO wrote: »First time seeing this only dead horse that keeps getting beating is "ad necro class".
Really? xD I think I saw it once or twice and thought this is something people ask about a lot!
Beating the dead horse normally means that some one or a group of people keep bringing up a topic that has been replied to over and over again with the same answer and for some reason that group of people still bring it up not letting the idea or topic die.
yes, and I want her to carry my stuffEstelioVeleth wrote: »I know it has been asked so many times already but...please make it somehow that we can marry NPCs in the future! Just imagine, it would bring a whole new dimension to the world of roleplaying !
I dont get this roleplaying malarky. You all seem like total oddballs (in the nicest way possible)
I dont get this roleplaying malarky. You all seem like total oddballs (in the nicest way possible)
Not many of my characters would marry someone, either because some of them are too young or because it is just something that wouldn't fit their personalities. But Elam Drals, Count Verandis (rescue pending), Neramo, Angardil (a character that appeared once in a side quest but I love his personality), Talviah, Telenger... All good candidates for my few characters that would marry. It's a shame that Indaenir is already married, or he would be on the list too. Also, my Argonian would love to get to know Walks-Softly better. I would have added Battlereeve Urcelmo to the list if I didn't ship him with Ayrenn already. Same for Raz, I ship him with three other characters.
Anyways...
I don't care much for having my characters marry npcs, but I would like to have some npcs living in my houses once housing is released. I really wouldn't like to live in an empty home, and neither would my characters. Being able to hire npcs or to just invite some friendly npcs to live with you would be pretty nice, in my opinion (as long as we can tell them to leave if we want to make some space for new, more interesting npcs or if we get tired of them).
TheWhiteDarkness wrote: »Count Verandis Ravenwatch, though I may have a lot of competitionAlso Bazrag, he has multiple wives, why can't I have multiple husbands
BomblePants wrote: »I quite like the grocer near the crafting hall in Riften for my khajiit girls....
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
EstelioVeleth wrote: »Not many of my characters would marry someone, either because some of them are too young or because it is just something that wouldn't fit their personalities. But Elam Drals, Count Verandis (rescue pending), Neramo, Angardil (a character that appeared once in a side quest but I love his personality), Talviah, Telenger... All good candidates for my few characters that would marry. It's a shame that Indaenir is already married, or he would be on the list too. Also, my Argonian would love to get to know Walks-Softly better. I would have added Battlereeve Urcelmo to the list if I didn't ship him with Ayrenn already. Same for Raz, I ship him with three other characters.
Anyways...
I don't care much for having my characters marry npcs, but I would like to have some npcs living in my houses once housing is released. I really wouldn't like to live in an empty home, and neither would my characters. Being able to hire npcs or to just invite some friendly npcs to live with you would be pretty nice, in my opinion (as long as we can tell them to leave if we want to make some space for new, more interesting npcs or if we get tired of them).
Omg you are right...I would hate it if my home was empty! ZOS!!! Roommates and waifus please!
It sure would!EstelioVeleth wrote: »I know it has been asked so many times already but...please make it somehow that we can marry NPCs in the future! Just imagine, it would bring a whole new dimension to the world of roleplaying !
In ESO, we meet a huge number of npcs when questing, a much higher number than in GW2. So maybe some npcs could just visit sometimes (maybe on fixed weekdays?) instead of moving in permanently, while others could be invited to move in.
Depending on your quest choices, some npcs would be unavailable (maybe dead, maybe angry at you), which would give a little more weight to your choices too.
But this is just a thought.
DeepPlayGamer wrote: »EstelioVeleth wrote: »I know it has been asked so many times already but...please make it somehow that we can marry NPCs in the future! Just imagine, it would bring a whole new dimension to the world of roleplaying !
With the player housing in mind, we could for example have our waifus make us some sweetrolls for when we come back home from our heroic journeys, we could chat with them about sensitive topics (ERPs shame on you)!
Of course it would be totally different than marrying a real person in game, since the npc wont follow you around, you wont get the same advantages as with a real player obviously, it is mainly intended for role playing reasons! My husband doesnt play the game with me and I would of course feel like cheating by marrying some random dude in game and role play with him xD.
Pretty please! And if you do oh please allow Count Verandis and Elam Drals to be some of the husbandos we can take!
Who would you marry?
Is your marriage that insecure at home that your husband wont allow you to purchase a cash shop ring that gives exp. I've no problem with people role playing but how earth can you role play with a NPC? It's more or less like having a personal slave that is to scared to speak, move or literately do anything lol
kind of rude response there, besides i know of a mmo that does npc romance quite well (SWTOR) though it feels lifeless the conversations are what make it. giving a ring of mara to someone is not marriage so to speak it is simply using up a ringslot for a little XP boost.
i very appreciate tis little xp boost