A few days ago, I found a blue ring in a chest that added 400 stamina to my pool. I quickly threw it on and started playing my game. I noticed something was different, but couldn't quite put my finger on it.WanderingBeithe wrote: »In the over world I'm fine. But I hit up a dungeon or trial I'm far from fine. I don't die so much as I run out of stamina way to fast.
I know it's me, I think I hit the abilities to much and don't weave in the light attacks enough.
So.... what do you do ? Any tips? I'm almost due for a new set so am open to suggestions.
Thanks ahead!!
Only HA gives resource back, but again I'm not experienced on stamina.
I'm not wearing anything special and it's already a new world for me. Since I'm a low level, I'm not wearing attributes on armor. I change it out too often to care.@Violynne you wait untill you find 'set' jewellery, everything you just found out PLUS set bonuses too it'll be a new world for ya!
Sadly, I think this newfound knowledge has made me a bit... OP in the open world. Taking out those world bosses is far, far too easy.
WanderingBeithe wrote: »-snip-OK, so 5 hundings and 2 NM on armour and then 1 bow and 2 daggers also NM (and helmet?) so it bounces depending on the weapon.-snip-
That's the balance trade off I'm trying to learn. As a DW sorc, I want to be as flexible as possible, where stepping back and throwing out spells can give my stamina a chance to recharge.So, try out Cost Reduction Glyphs as an Alternative to Regen, using less of your Pool per skill means you don't have to regen as much, and you will find one or the other will keep your pool filled depending on how you play.
WanderingBeithe wrote: »Thanks!
I'm typing on my phone as I can't seem to log in on my lap top for whatever reason.
OK, so 5 hundings and 2 NM on armour and then 1 bow and 2 daggers also NM (and helmet?) so it bounces depending on the weapon. All skills in stamina. And I'm not sure on CP off the top of my head but I'm trying to stick to hit harder, take less damage, cost reduction and regeneration .
Bars.. I've been experimenting so I change up a lot and will adjust depending on the situation. But mostly:
Bow bar-- grim focus (newish) mark target
Then poison injection, caltrops and draining shot (think that is the name... knocks them back and I get resources). Ultimate is WW which I have maxed and I loves...
DW bar... always vigor,rending slashes, ambush, killers blade. Them tornado or mass hysteria and ultimate is soul harvest.
So weaving... does that help with the regeneration? I have the foundry add on thing but sometimes it goes by too fast for me (am old) I have been trying to be better with the light attacks.. was explained to hit like a heart beat. .. light attack-ability to hit harder.
But animation cancel? I know you go fast enough that you won't see everything, but could you explain what it is further and how it helps?
I will get gold gear soon, been waiting for that 160 mark.
And yes I know about 4 man dungs etc. Not trying to solo there
Also... when in a dung and trying to be the bad ass DD.. is it better to stick to one target at a time? I feel like it takes to long and I end up bouncing around to either break up a cluster (mass hysteria or AoE) or roll dodging to not get squished.
I gave up spots for shuffle and veil of blades for more attacks. So now I'm turning into a glass canon (canon being generous) and hate dying and needing to be res'd.... feel like I'm letting them down.