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R.I.P. BOE in Trials and Dungeons

  • Peekachu99
    Peekachu99
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    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    Edited by Peekachu99 on September 6, 2016 11:32PM
  • KingYogi415
    KingYogi415
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    ✭✭
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Edited by KingYogi415 on September 7, 2016 12:11AM
  • Lava_Croft
    Lava_Croft
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    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Go play PvP and see if you get a nice 100k-300k reward every week.
  • Sjizzle
    Sjizzle
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    BoE is a good ideea cos not all players must have the best gear without doing nothing....if u wanna have the best gear do trials or dungeons like in other mmo's...

    there tonnes of option to make gold not only selling epic items in Guild store ......
  • billcage
    billcage
    I think ZOS are just trying to decrease demand of the gold buyers.At this moment any mmorpg even WOW cannot block the gold selling in the game, because it is already the part of the mmorpg games.This is a real deal for all mmorpg . So many mmorpg producers create a game store idea like Zos's crown store.

    On the other hand if this happens , other items will much be more valuable in the game . Because it is the nature of the trading. If you block something people always find a another way like other addictions ...
  • Qbiken
    Qbiken
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    I have an idea, if enough people rant about this maybe zos won´t change it?? Post more people XD

    And yes I think BoP is bulls**t. I loved the changes of trials in the latest patch and the trade with the ones who did the dungeon is wonderful. ZOS did a nice change and now the remove it??? Why change something that the majority appriciates.
    ZOS need to stop adapting the game to new pugs/supercasuall players, they are the ones who will ruin the game in the end, not the so called "elitists" who loves v-trials and endgamecontent
  • Qbiken
    Qbiken
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    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.

    Because casual pugs need it easier.......ZOS logic. Screw the endgame players :P
  • Heindrich
    Heindrich
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    I haven't read all the comments on this thread, but from a quick scan:

    I fully support the OP and the points he made.

    To the selfish PvP'ers who relish anything bad happening to PvE'ers... grow up. This isn't about PvP vs PvE, it's about making the game enjoyable for all.

    BoE sets in PvE allows elite PvE'ers to make gold, it allows non-PvE'ers to buy sets they really want. If Zenimax keeps going with the BoP obsession, they could easily make all PvP sets BoP too.

    I really don't have a dog in this fight, I am a trader and I PvE and PvP. I will always be able to make gold as long as there is SOMETHING to sell. I can tell you now that the more BoP there is in the game, the more elitist and unbalanced the game becomes, the more people are forced to do stuff they don't enjoy, the less people can experiment (because who is gonna grind a dungeon 30 times to find a set just to see if it's any good?) with builds and the more expensive consumables and materials will become (simple supply and demand, if people cannot spend gold on sets, they got more to spend on potions, Alloys etc).

    Do you really want a game where trading and farming are the only reliable ways to make gold? I will prosper in such a world, but it won't be fun for the vast majority of normal players.
  • KingYogi415
    KingYogi415
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    Lava_Croft wrote: »
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Go play PvP and see if you get a nice 100k-300k reward every week.

    Sure, im about to get 5 gold items i can sell for at least a half a mil+

    The 1.5 mil AP i made this month can be sold as well.

    Why should pvp be on only profitable way to play in the game?
  • Drummerx04
    Drummerx04
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    As a member of a guild that regularly completes vet trials, I can tell you that MAYBE one or two people in the raid get something truly sellable. Most of us just end up with our 5th ring of infallible aether. Making gold is not the only reason we run trials, but it is sort of fun to go through wondering, "will I get that awesome loot drop worth 200k gold this time?"

    And for those who think that getting one good sellable loot drop for every 1-100 fairly stressful vet trial completions is unfair, then you need to think very carefully about sellers of motif pages. People go out and farm motif pages and sell them for 40k gold for belts. The simple fact that I can complete vet trials occasionally gives me the up front income to buy motif pages and other random crap that you people want to sell me.

    For some reason the community here is under the impression that "elite players" just oversell trials gear and sit on our mountains of gold then control the governments of eso to keep the 99% in their place. In actuality, we are more like the adventurers who dive into the pits of hell and bring back interesting and valuable goods for the community to sell, trade, use, donate to trade guilds for raffles, etc. I can supply something to the market well beyond running around picking flowers, and that position in the world of ESO just got ruined with the BoP changes. The trials community is getting removed from the economy. An entire group of people that make gold to then buy other items in the market (like those motif pages you've spent 100s of hours farming) just had ZOS take a dump on their play experience.

    There was another thread in which someone dared to suggest that the celestial motif should only drop in vet craglorn trials. People naturally threw a fit because they, "don't want to have to buy it from the greedy elite," or some such nonsense. But selling order of the hour pages for 40k is cool because casuals can farm it. Go *** yourselves.

    Perhaps we would be getting more outrage if all crafting materials and gear everywhere suddenly became bind on pickup. But don't worry, you'd still make gold from writs!!!
    Edited by Drummerx04 on September 7, 2016 11:04AM
    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
  • KingYogi415
    KingYogi415
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    ^The truth right here!
  • Asardes
    Asardes
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    Wanna see real rage? Make purple and gold tempers BoP :)
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Bryanonymous
    Bryanonymous
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    Asardes wrote: »
    Wanna see real rage? Make purple and gold tempers BoP :)

    At that point, why even have trade at all then...

    'Columbine is now BoP...'
    Edited by Bryanonymous on September 7, 2016 11:37AM
  • Lava_Croft
    Lava_Croft
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    Lava_Croft wrote: »
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Go play PvP and see if you get a nice 100k-300k reward every week.

    Sure, im about to get 5 gold items i can sell for at least a half a mil+

    The 1.5 mil AP i made this month can be sold as well.

    Why should pvp be on only profitable way to play in the game?
    You don't get 5 gold items every week. Of those 5 gold items, most are junk.
    Emphasis on can.
    Nobody ever said PvP should be the only profitable way to play the game.

    It's silly to pretend that running Trials etc. makes you money after this change, but it's just as silly to pretend that PvP is in any way a worthwhile business endavour.
  • Asardes
    Asardes
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    I once received a nirnhoned gold staff from a stamina set as end campaign prize. Ended up deconstructing it for a ruby ash, potent nirncrux and a rosin. So gold gear with bad traits is not that bad actually, taking into account the prices of gold tempers (going up) and even nirncrux (relatively stable). I think I read in the patch notes that they will drop more intelligently now: no more axes in magicka set, no more staves in stamina ones, but they will still drop with useless traits though so there's still a lot to chop up.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • Valencer
    Valencer
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    Lava_Croft wrote: »
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Go play PvP and see if you get a nice 100k-300k reward every week.

    Sure, im about to get 5 gold items i can sell for at least a half a mil+

    The 1.5 mil AP i made this month can be sold as well.

    Why should pvp be on only profitable way to play in the game?

    Oh my god, can you just stop. :/

    PvP is not even close to profitable. AP is worthless and will barely make you any gold, The end of campaign rewards have a CHANCE to drop some good stuff but even then the most profitable drops (legendary marksman/transmutation rings) arent THAT expensive anymore. More often than not you will get crap like marksman inferno staves anyway.

    Have to spend time in PvE farming just so I can afford pots for PvP. Sorry, not related to the topic at all but I really can't sit here and read nonsense like this.
  • IwakuraLain42
    IwakuraLain42
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    Drummerx04 wrote: »
    There was another thread in which someone dared to suggest that the celestial motif should only drop in vet craglorn trials. People naturally threw a fit because they, "don't want to have to buy it from the greedy elite," or some such nonsense. But selling order of the hour pages for 40k is cool because casuals can farm it. Go *** yourselves.

    As much as I understand the plight of you people and the need for a steady source of income (for the record, I think the whole BoP issue is a Bad Move) you have to understand the other side as well. There is only a really small number of players able to finish the veteran trial so following the law of supply and demand you can forsee that the price will stay up for a very, very long time for that motif, essentially placing it out of reach for the majority of the player base. We already have the problem with the Akaviri motif which is for non-PvP player still very expensive, I personally don't need a repeat of that one ...
  • Asardes
    Asardes
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    ✭✭✭✭
    ATM it's not hard to run trials for the motif. In fact many players run the normal one in small groups, by grouping with a low level player, around level 10 perhaps, thus scaling it way down; the lowbie does not even have to go in the trial itself BTW. Then they go in the trial easily killing the mobs there, turning in the weekly quest then getting a motif page. It's a very convenient way to make easy money. IMO this is an exploit and they should fix it, and only allow the quest to be turned in if the trial has been completed at level 50 or even CP160.
    Edited by Asardes on September 7, 2016 12:30PM
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
    vMA (The Flawless Conqueror) | vVH (Spirit Slayer & of the Undying Song) | vDSA | vAA HM | vHRC HM | vSO HM | vMoL | vAS+1 | Emperor

    PC-EU CP 3000+
    41,000+ Achievement Points before High Isle
    Member of:
    Pact Veteran Trade: Exemplary
    Traders of the Covenant: God of Sales
    Tamriels Emporium: God of Sales
    Valinor Overflow: Trader
    The Traveling Merchant: Silver


    Characters:
    Asardes | 50 Nord Dragonknight | EP AR 50 | Master Crafter: all traits & recipes, all styles released before High Isle
    Alxaril Nelcarion | 50 High Elf Sorcerer | AD AR 20 |
    Dro'Bear Three-paws | 50 Khajiit Nightblade | AD AR 20 |
    Veronique Nicole | 50 Breton Templar | DC AR 20 |
    Sabina Flavia Cosades | 50 Imperial Warden | EP AR 20 |
    Ervesa Neloren | 50 Dark Elf Dragonknight | EP AR 20 |
    Fendar Khodwin | 50 Redguard Sorcerer | DC AR 20 |
    Surilanwe of Lillandril | 50 High Elf Nightblade | AD AR 20 |
    Joleen the Swift | 50 Redguard Templar | DC AR 20 |
    Draynor Telvanni | 50 Dark Elf Warden | EP AR 20 |
    Claudius Tharn | 50 Necromancer | DC AR 20 |
    Nazura-la the Bonedancer | 50 Necromancer | AD AR 20 |

    Tharkul gro-Shug | 50 Orc Dragonknight | DC AR 4 |
    Ushruka gra-Lhurgash | 50 Orc Sorcerer | AD AR 4 |
    Cienwen ferch Llywelyn | 50 Breton Nightblade | DC AR 4 |
    Plays-with-Sunray | 50 Argonian Templar | EP AR 4 |
    Milariel | 50 Wood Elf Warden | AD AR 4 |
    Scheei-Jul | 50 Necromancer | EP AR 4 |

    PC-NA CP 1800+
    30,000+ Achievement Points before High Isle
    Member of:
    Savage Blade: Majestic Machette


    Characters:
    Asardes the Exile | 50 Nord Dragonknight | EP AR 30 |
  • mtwiggz
    mtwiggz
    ✭✭✭✭✭
    Forcing players to play content they dislike is bad for your player base. In order to get some of the best sets in the game players are going to be forced into running countless trials and dungeons instead of spending their in game time how they want.

    Now I'm not asking for hand outs of gear, but it's completely disheartening to not be able to pick up this gear from Guild Stores and other players. Not to mention the impact this will have on the economy as a whole. Some, if not all, of the best selling items on Guild Stores are trial and dungeon set pieces.

    A lot of the player base also doesn't have time to spend all day every day farming trials and dungeons. It was a nice bonus to save up enough gold to pick up these pieces from other players. Even though a lot of said pieces were already BoP anyways.

    Another ZoS fail.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Woeler wrote: »
    I have four raid nights a week. Need pots, food repairs. How am I going to pay for that now @ZOS_Finn ?

    You could sell runs : Many people out there would pay to be carried for achievements (not very classy but hey, even Djokovitch makes advertising spots for money). Or some raid leaders would be happy to be taught strategies in details on site (best champions become coaches, knowledge has to be transferred somehow).

    Alternatively, you could open up your guild concept and recruit farmers and crafters. (After all, any army has cooks and logisticians). They would gather ingredients and provide pots and food for the entire team. As a reward, they would be considered as a legitimate member of the guild (being "Hodor" or "Beyond Infinity" is not neutral in the game, it's "glorious" I think) and be carried in trials from time to time for gear and achievements.

    Just suggesting.

    Edited by anitajoneb17_ESO on September 7, 2016 12:53PM
  • phaseadept
    phaseadept
    ✭✭✭
    Shouldn't the best sets be rare, an accomplishment?

    Doesn't this discourage cookie cutter builds?

    I see the disappointment in not being able to "farm" vet trials for gear to sell to other people, but getting what's considered BiS should involve more than a trip to grahtwood.
  • KingYogi415
    KingYogi415
    ✭✭✭✭✭
    ✭✭
    Valencer wrote: »
    Lava_Croft wrote: »
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Go play PvP and see if you get a nice 100k-300k reward every week.

    Sure, im about to get 5 gold items i can sell for at least a half a mil+

    The 1.5 mil AP i made this month can be sold as well.

    Why should pvp be on only profitable way to play in the game?

    Oh my god, can you just stop. :/

    PvP is not even close to profitable. AP is worthless and will barely make you any gold, The end of campaign rewards have a CHANCE to drop some good stuff but even then the most profitable drops (legendary marksman/transmutation rings) arent THAT expensive anymore. More often than not you will get crap like marksman inferno staves anyway.

    Have to spend time in PvE farming just so I can afford pots for PvP. Sorry, not related to the topic at all but I really can't sit here and read nonsense like this.
    AP sells at a 1-5 ratio and I can make a 100k AP a day in a couple hours. Are you really gonna argue with me that I dont make gold in PVP? Lol

    Why are poeple going to run trials when PVP is 20 times more profitable??? Just because you personaly can't make gold in PVP does'nt mean top players are not raking it in.
    Edited by KingYogi415 on September 7, 2016 5:14PM
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    Manpoints wrote: »
    kongkim wrote: »
    Humatiel wrote: »
    Peekachu99 wrote: »
    You have to play the content to get the gear. What's the issue? You can also trade with anyone else in your party now. Also, a lot of the miscellaneous trial gear has been moved to overworld locations or delves.

    I see no issue other than the uber rich 1% who are angry they can't sell their vendor purples anymore. Good, maybe the market can stabilize now to less insane prices.

    Thats fair, let me explain the problem to you from a raider perspective.

    repair costs = 1k
    potions/food= ~8k
    gems/repair kits=1k(long runs and such)

    so we're looking at a 10k cost per run, now lets say I do 4 vet trials a week. So thats 40k/w = 160k per month. That means that for me to step into trials I am paying 160k per month and getting virtually nothing out of it.

    Do a raid less and go get some gold from other places. They like people to do all the content and not just focus on one. So can't see how its ok to get it all from one type of content. :)

    What if he only wants to raid?

    I only enjoy hard mode group content.

    Normal PVE is easy mode and a waste of my time.

    "Play how you want"

    I will likely quit, or play a whole lot less if BOP gets pushed live.

    At least my girlfriend will be happy about that...

    Nice thread, @KingYogi415

    I threw a keyboard tonight...

    This patch seems...I just...I don't know who makes decisions over there in Baltimore (the gravitational center for smart people obs)but they either don't raid and PVP exclusively or don't play and talk to those that do.

    5368976.jpg

    Those wondering if this will make it to live, yes, yes it will, VERY RARELY does ANYTHING get changed from patch notes to live (they even make sure to keep the exploits that get reported on day 1 of PTS!)
    Ok we all know
    Lava_Croft wrote: »
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Go play PvP and see if you get a nice 100k-300k reward every week.

    Sure, im about to get 5 gold items i can sell for at least a half a mil+

    The 1.5 mil AP i made this month can be sold as well.

    Why should pvp be on only profitable way to play in the game?
    What game are you playing?I get 5 golds rewards everyone month same with friends of mine we never make half a million even with multiple jewelry drops.
  • Jaronking
    Jaronking
    ✭✭✭✭✭
    Valencer wrote: »
    Lava_Croft wrote: »
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.
    @Peekachu99
    That's the 1% most skilled players in the game, raiding like it's a full time job. Why should they not be rewarded for their work?

    A top pvper can make 100k ap a day which can sell for 20k. Then a gold reward piece worth 100-300k. Every week. A chance at sharpened VD sword worth 50k every time you defend a keep. This RNG and profit makes the game fun. I progress every time I log on.

    Why should end-game PVE'ers be punished for being the best at trails? Why wont there be a single thing to keep raiding for? even a .1% percent mount drop would keep end game players interested. Just ONE BOE set would make it worth it.
    Go play PvP and see if you get a nice 100k-300k reward every week.

    Sure, im about to get 5 gold items i can sell for at least a half a mil+

    The 1.5 mil AP i made this month can be sold as well.

    Why should pvp be on only profitable way to play in the game?

    Oh my god, can you just stop. :/

    PvP is not even close to profitable. AP is worthless and will barely make you any gold, The end of campaign rewards have a CHANCE to drop some good stuff but even then the most profitable drops (legendary marksman/transmutation rings) arent THAT expensive anymore. More often than not you will get crap like marksman inferno staves anyway.

    Have to spend time in PvE farming just so I can afford pots for PvP. Sorry, not related to the topic at all but I really can't sit here and read nonsense like this.
    AP sells at a 1-5 ratio and I can make a 100k AP a day in a couple hours. Are you really gonna argue with me that I dont make gold in PVP? Lol

    Why are poeple going to run trials when PVP is 20 times more profitable??? Just because you personaly can't make gold in PVP does'nt mean top players are not raking it in.
    I make 200k a day playing with my buddies and am broke tell me your ways.
    Edited by Jaronking on September 7, 2016 6:26PM
  • KingYogi415
    KingYogi415
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    ✭✭
    Buy a half mil akavri piece and sell on trader for 100k. 100 AP bought spellpower pots sells for 20k easy.
  • KingYogi415
    KingYogi415
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    ✭✭
    If your desperate sell a whole akavari set at a 1:8 ratio.
  • timidobserver
    timidobserver
    ✭✭✭✭✭
    ✭✭✭✭
    wrote:
    Updated the quest rewards for the weekly Craglorn Trial quests to the correct sets intended for One Tamriel.

    Looks like they doubled down on their bad decision and changed the items in the weekly coffers as well.

    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Xrucible
    Xrucible
    ✭✭✭
    Claiming that all raiders are
    Peekachu99 wrote: »
    Anslay wrote: »
    Saucy_Jack wrote: »

    My beef is that as a consequence of this decision by ZOS, a whole sector of the economy is being wiped out. And the Good Lord knows that the economy in this game needs all the help it can get.

    Those top end players are not rich; they're struggling for cash as it is because it's EXPENSIVE to run trials and the drop rates do not give them a great income, but at least it gives them something to incentivize them to run the content and can potentially cover some of their costs. There's hope for a great drop that translates to replenishing the bank account... this is exciting!

    I hope this is promptly reversed. The last time everything went BoP, there was very low player satisfaction in this game's end-game community and I remember when everyone celebrated the choice ZOS made to make many items BoE with the following patch.

    A good mix is BoE and BoP is where it's at; players can buy decent gear to get started and then earn the pieces of the top end set along the way to tweak their builds. Players will also have the means of making some gold to cover their expenses and an incentive to run the trials more. This will encourage them to want to bring up new players.

    Making everything BoP is awful for the economy and awful for trials groups.

    The players running trials on a regular basis are indeed the minmaxing, market-manipulating elite. Vet trials require a competitive mindset, and that often applies to all areas of the game. I was one (since abandoned the stress) and we sit on absolute mountains of money. I still have millions left over from trial runs/ motif sales/ etc and absolutely nothing on which to spend it.

    I agree. I have stacks of gold tempers and gold sitting idly in my bank with nothing left to spend it on. The main issue here is if you play all aspects of the game then you should be fine sustaining yourself. Raiders were spoilt with all the shiny BoE stuff they got and neglected all the other aspects of playing the game. Now that they are forced to do that again they whine. I am the main tank of my raiding guild and I can sustain all the expenses of my raiding and make tons more gold by just doing other stuff in the game.
    On a long break from ESO.
  • ElliottXO
    ElliottXO
    ✭✭✭✭✭
    Now with all the issues this game has, who was actually asking for this change?

    This will just have a simple result: people who got the stuff will not run trials anymore and people who need the stuff will have a hard time completing trials without the people who already got the stuff (and the experience).

    I don't see any winners with this change.
  • Soundwave
    Soundwave
    ✭✭✭
    Its called progression, no more finishing trials in one day. U have to earn your gear like every other mmo. I haven't even done one dungeon or trial on any of my toons. I just farm and buy my gear, bop is perfect idea and I praise ZoS for making eso not so casual anymore.
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