Totalitarian wrote: »IMO it's not absolutely horrendous, but it is stressful when learning it.
FriedEggSandwich wrote: »With 264cp you will find it harder than someone with 531cp, but generally speaking after about 5-10 complete runs you should have the mechanics memorised well enough to get a decent score. Those first 5-10 runs though will be pretty stressful, in a computer-game-stress kind of way. Use the loot and xp as motivation to start with and forget score, then when you have all the loot in every trait focus more on score.
jarradarab wrote: »FriedEggSandwich wrote: »With 264cp you will find it harder than someone with 531cp, but generally speaking after about 5-10 complete runs you should have the mechanics memorised well enough to get a decent score. Those first 5-10 runs though will be pretty stressful, in a computer-game-stress kind of way. Use the loot and xp as motivation to start with and forget score, then when you have all the loot in every trait focus more on score.
Yeah i wont be trying it just yet. Still have a few set pieces i need to gather and id rather do it at 531 probably 561 by the time im ready
FriedEggSandwich wrote: »jarradarab wrote: »FriedEggSandwich wrote: »With 264cp you will find it harder than someone with 531cp, but generally speaking after about 5-10 complete runs you should have the mechanics memorised well enough to get a decent score. Those first 5-10 runs though will be pretty stressful, in a computer-game-stress kind of way. Use the loot and xp as motivation to start with and forget score, then when you have all the loot in every trait focus more on score.
Yeah i wont be trying it just yet. Still have a few set pieces i need to gather and id rather do it at 531 probably 561 by the time im ready
It might not be a bad idea to give normal maelstrom a go, it's significantly easier but has the same mechanics as the vet version so is a good place to learn if you feel underpowered. It's also an awesome source of xp so you could grind nMA to get the cp you need to do vMA.
I tried it for the first time Sunday. Was surprised how easy the first 8 rounds were. I died quite a bit but I got to the last round in under 2 and a half hours, which I was pleased with.
The last boss, I've been over 2 hours on lol. Yesterday I got him to 17%, 10% then 5%. Next half hour I couldn't even do the crystals. It makes me so angry that I do stupid things. So just going to try an hour a night. Any more than that makes me want to throw it out the window.
jarradarab wrote: »This is endgame veteran content. It should be stressfull when learning it. Just all the posts i see make it seem like its the same difficulty level of un nerfed C'Thun from WoW.
jarradarab wrote: »This is endgame veteran content. It should be stressfull when learning it. Just all the posts i see make it seem like its the same difficulty level of un nerfed C'Thun from WoW.
No, it should not. vICP is very fun and even your group is wiped many times you still enjoy it. But vMA is a pure concentrated unbearable frustration.