Maintenance for the week of December 15:
• PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Campaign population caps and locking full population campaigns
There needs to be a way to keep campaign populations balanced. The current system breeds toxic gameplay. Even the so called "competitive" campaigns are still very imbalanced interns of population. As long as numbers are the number one deciding factor in this game there needs to be away to keep the numbers even