You're probably right that it's too late to implement, but I feel like a similar technology is used in Cyrodiil. It is such a massive map with no load screens* when not teleporting. I of course don't know how it would all work out or interact with the mega server system we have. None the less, I will dream...
It might be possible to allow us to travel between zones anywhere they already join up. Although I've heard people who make or mod other games say it would be a huge amount of work due to the programing used for zone transitions, and I have no idea how it's done here.
But a true open world would be a huge amount of work because they would have to create new maps for all the areas which don't currently have them. For example even if they removed the Slaughterfish and changed the zone boundaries you couldn't swim across from Glenumbra to Hammerfell, or Auidon to Greenshade. Or if you could you'd just skip from one side to the other, because the sea in between does not exist in the game. Same for the land areas which are outside of the map.
Hmm, has anyone tried swimming from Glenumbra to Stormhaven? I'm pretty sure you can't do it, but on the other hand I don't think I've ever tried...It might be possible to allow us to travel between zones anywhere they already join up. Although I've heard people who make or mod other games say it would be a huge amount of work due to the programing used for zone transitions, and I have no idea how it's done here.
But a true open world would be a huge amount of work because they would have to create new maps for all the areas which don't currently have them. For example even if they removed the Slaughterfish and changed the zone boundaries you couldn't swim across from Glenumbra to Hammerfell, or Auidon to Greenshade. Or if you could you'd just skip from one side to the other, because the sea in between does not exist in the game. Same for the land areas which are outside of the map.
You can swim across from Bankorai to Stormhaven and vice versa.
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