I'm just starting to do the arena and had heard a bit about this, very disheartening when your trying to learn the mechanics.
Gave up yesterday through quite a few deaths I couldn't explain or understand..
Well I tried vma for the first time yesterday. Died a few times due to the phantom platform. Managed it after about 4 attempts. Died to the phantom platform about a split second after the boss on my last go. My heart stopped for a moment thinking it wouldn't count.
Well I tried vma for the first time yesterday. Died a few times due to the phantom platform. Managed it after about 4 attempts. Died to the phantom platform about a split second after the boss on my last go. My heart stopped for a moment thinking it wouldn't count.
Congratulations on getting the content done, comrade. Well made. ^_^
I'm just starting to do the arena and had heard a bit about this, very disheartening when your trying to learn the mechanics.
Gave up yesterday through quite a few deaths I couldn't explain or understand..
Yeah, VMA can make some people even quit ESO entirely. But, you just gotta keep at it. And hope for the best. Believe it or not, a lot of the time deaths come from just bad RNG. A plant was somewhere where it shouldn't have been, or in the case above — adds just came in abundance. VMA is a place of RNG, from the time you've entered, to the time you open that final chest. It's all RNG.
Am I missing something here?
The enemies spawn like that every time I play that stage.
FriedEggSandwich wrote: »
FriedEggSandwich wrote: »
The 1st video is him being killed but there is no attack animation.
The second is supposed to be all enemies spawning at once, this was a bug affecting some stages a couple of patches ago, but I don't see anything out of the ordinary with how the enemies spawn in the video.
Everytime I go through that stage that's how the enemies spawn.
FriedEggSandwich wrote: »
The 1st video is him being killed but there is no attack animation.
The second is supposed to be all enemies spawning at once, this was a bug affecting some stages a couple of patches ago, but I don't see anything out of the ordinary with how the enemies spawn in the video.
Everytime I go through that stage that's how the enemies spawn.
There is a new bug in stage 3. After you kill the boss you get ivisible lighting and often die. It ruined me at least 1 flawles run.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »
The 1st video is him being killed but there is no attack animation.
The second is supposed to be all enemies spawning at once, this was a bug affecting some stages a couple of patches ago, but I don't see anything out of the ordinary with how the enemies spawn in the video.
Everytime I go through that stage that's how the enemies spawn.
Ok thanks I didn't realise, at the end of the 2nd vid it looks like the frost atro insta-kills him with no animation. I just thought the mobs spawned that way for a challenge.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »
The 1st video is him being killed but there is no attack animation.
The second is supposed to be all enemies spawning at once, this was a bug affecting some stages a couple of patches ago, but I don't see anything out of the ordinary with how the enemies spawn in the video.
Everytime I go through that stage that's how the enemies spawn.
Ok thanks I didn't realise, at the end of the 2nd vid it looks like the frost atro insta-kills him with no animation. I just thought the mobs spawned that way for a challenge.
FriedEggSandwich wrote: »
The 1st video is him being killed but there is no attack animation.
The second is supposed to be all enemies spawning at once, this was a bug affecting some stages a couple of patches ago, but I don't see anything out of the ordinary with how the enemies spawn in the video.
Everytime I go through that stage that's how the enemies spawn.
It used to not be that way. If it's spawning like that every single time nowadays, there's something very wrong occurring. Very wrong. Lol.
FriedEggSandwich wrote: »FriedEggSandwich wrote: »
The 1st video is him being killed but there is no attack animation.
The second is supposed to be all enemies spawning at once, this was a bug affecting some stages a couple of patches ago, but I don't see anything out of the ordinary with how the enemies spawn in the video.
Everytime I go through that stage that's how the enemies spawn.
Ok thanks I didn't realise, at the end of the 2nd vid it looks like the frost atro insta-kills him with no animation. I just thought the mobs spawned that way for a challenge.
There is a clear attack from the atro in the 2nd video, crystal clear. Watch it again, see that giant right arm he clubs him with?
It's not an instant kill from the atro anyway, the ranged enemies are hitting him at the same time the atro is.
Another thing I've noticed abilities not working until 2 or 3 seconds after using them mainly vigor and bar swapping taking a couple of attempts to actually work .
Is this the norm or is it just me ?
Another thing I've noticed abilities not working until 2 or 3 seconds after using them mainly vigor and bar swapping taking a couple of attempts to actually work .
Is this the norm or is it just me ?
I'm on PS4 and this is happening to me all the time.
It's ruined many good runs for me.
Another thing I've noticed abilities not working until 2 or 3 seconds after using them mainly vigor and bar swapping taking a couple of attempts to actually work .
Is this the norm or is it just me ?
Another thing I've noticed abilities not working until 2 or 3 seconds after using them mainly vigor and bar swapping taking a couple of attempts to actually work .
Is this the norm or is it just me ?
Another thing I've noticed abilities not working until 2 or 3 seconds after using them mainly vigor and bar swapping taking a couple of attempts to actually work .
Is this the norm or is it just me ?