Dk's perma root was the main reason I started using rearming trap (I used it before it was cool, now it's mainstream), it is great vs them cause they lack mobility and become uncomfortable when they have to dodge roll a lot.
There has been a recent revival of ranged mag DKs, so if you run across a destro wielding heavy attacker? Just run if they manage to hit you, you will most likely die. I've seen a 25k hit from a mag DK fire staff heavy attack...redonculous
AverageJo3Gam3r wrote: »Walk away if you need to. You're fighting a spec that has been built to be tanky. They should have low burst and no execute, though, so rally, vigor, dodge roll will out heal their damage. mDKs lack a burst heal, so fear+incap strike+exec hits hard.
You're playing the strongest PvP spec against the weakest.
AverageJo3Gam3r wrote: »There has been a recent revival of ranged mag DKs, so if you run across a destro wielding heavy attacker? Just run if they manage to hit you, you will most likely die. I've seen a 25k hit from a mag DK fire staff heavy attack...redonculous
@Baconlad heavy attack mDKs are troll builds. They rely on an attack that takes 3 seconds to charge, you can see them winding up, and has a flight time. Y u no dodge? Y u no block? Y u no cc them when they are winding up?
AverageJo3Gam3r wrote: »Still not seeing how a heavy attack mDK is anything but a troll build. In group play, sure it can pick people off. But how do you open world solo PvP with it? You'll never get the heavy attack off when outnumbered.