Anyone know that pirate DLC on skyrim where you go around and loot and battle? That would be nice if Zenimax added that in eso. A piracy DLC.
Each big guild can build a ship and sail to places and travel etc. Each guild is part of its faction, but that's not all! ESO can add a water zone with tiny islands with treasures, gold, etc. but it goes mostly to the guild and some to the players that participated. Maybe you could also attack other ships and loot them, but there can't be all on one. If there are ship fights it should only be one on one.
There should be siege weapons on the ship and cannons to attack the other ship, and loot it. Maybe a possible area is the Pyandonean/Fish Elf area. There could be a story mode where you join a crew but this story mode is only in the PvE area. In the PvE area there could be island exploring/looting and the PvP area could be for the faction guild fights. Note: You can only fight guild from other factions as factions can have control over some waters.
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- dynamic grass
Enemy-of-Coldharbour wrote: »
- Remove BOP
- Token System











Anyone know that pirate DLC on skyrim where you go around and loot and battle? That would be nice if Zenimax added that in eso. A piracy DLC. Each big guild can build a ship and sail to places and travel etc. Each guild is part of its faction. But that's not all. ESO can add a water zone with tiny islands with treasures, gold, etc. But it goes mostly to the guild and some to the players that participated. Maybe you could also attack other ships and loot them. But there can't be all on one. If there are ship fights it should only be one on one. There should be siege weapons on the ship and cannons to attack the other ship, and loot it. Maybe a possible area is the Pyandonean/Fish Elf area. There could be a story mode where you join a crew but this story mode is only in the PvE area. In the PvE area there could be island exploring/looting and the PvP area could be for the faction guild fights. Note: You can only fight guild from other factions as factions can have control over some waters.
Backpacks. Not the capes, just backpacks.
They were on the early concept arts by Corey Loving


