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Alchemy regents are getting out of control, need hirelings ASAP

  • Personofsecrets
    Personofsecrets
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    It's not like infinite bag space is to blame at all. Oh no, no p2w to see here.
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  • Taleof2Cities
    Taleof2Cities
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    ManDraKE wrote: »
    Some of the top guilds have their own crafter, @ManDraKE. Maybe look into a fellow guildie who is interested in crafting ... and is willing to sell or trade pots within the guild for other services in return.

    i dont need a crafter lol, levling up alchemist takes like 5 minutes. Im talking about regent prices. Next time read the post....

    Just trying to give you some alternate ideas ... since you're clearly averse to spending time looking for a good deal at the guild stores (as well as farming for your own reagents).

    In the time you took for all your replies in this thread you probably could have used that time instead to farm a stack of reagents ... so the lol is on you.
  • disintegr8
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    I firmly believe infinite bag space has had an effect on crafting material availability - wood, metal, clothing - so why would the same not apply to alchemy reagents?

    I do lower level writs to Craglorn and have a lot more trouble finding things like Mahogany and Ironthread in guild stores now than I ever did before the crafting bags came in. I don't know if this is because fewer people are farming them with the vet removal changes or because fewer people have to sell excess supplies due to them having crafting bags.

    I know I don't sell a lot of lower cost items because the reward is not always worth the effort - hence I have huge amounts of stock in my craft bag that are next to useless to me but I don't have to sell. I have over 3000 fish bait, several hundred of most alchemy reagents, 600+ larkhams tears, 6000 void cloth, 1200 ta, and so on. I will never need them all but I don't have to get rid of them now that I have the craft bag.

    As soon as the demand outstrips the supply, the prices will always go up, it is basic economics. Now if I flood the market with some of my stock...........
    Australian on PS4 NA server.
    Everyone's entitled to an opinion.
  • Synfaer
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    My Solution;

    A) Farm for 2 hours a week. Collect herbs & sell other farmed mats (inc gold mats) -> buy more herbs
    B) All of the above

    Everything I collect/refine in 2 hours usually gives me enough herbs & gold to buy herbs for a weeks worth of pots.
    An alchemy hireling would be nice though.
  • Unsent.Soul
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    It's not like infinite bag space is to blame at all. Oh no, no p2w to see here.

    I feel like you were chomping at the bit to get a P2W arguement going...

    Crafting bags are not P2W... learn what P2W actually means instead of being a troll.
  • SublimeSparo
    SublimeSparo
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    There is kind of an alchemy hireling already...
    If you level up the dark brotherhood skill line, at around rank 5 i think it is a passive called shadowy supplier -
    Once a day you can go to any thieves den and find remains sikent npc, ask him for poisons and you will receive a toxin satchel which usually contains flowers and poison ingredients, and occasionally spell power pots/ escape draughts etc
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  • bebynnag
    bebynnag
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    I USE A CRAZY AMOUNT, BUT I HOARD EVEN MORE

    edt simply to apologise for the caps cant be bothered 2 retype!
    Edited by bebynnag on August 30, 2016 5:01AM
  • Acid_Glow
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    I am not opposing the idea of alchemy hireling why not ?

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  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    You have my vote. Alchemy hirelings should definitely be a thing. They should also buff Writ Surveys a bit. Perhaps a normal plant drops 2 and surveys drop 5.
  • Mettaricana
    Mettaricana
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    Or just hear me out.. go farm some any open field normally has columbine. wrothgar is all shroom paradise if ya need rots thistle is the most common thing on nirn asude from nightshade...

    If your not gonna pay the price then get out tg ere and farm it yourself. I got a guy who craps gold on taco night at me for columbines he set the prices not me been selling them to him 500-1000g each as needs rise and fall
  • itehache
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    BRogueNZ wrote: »
    Pick you're own herbs- make your own.. do the whole opportunity cost thang and you discover why people who gather sell at the prices they do.

    Yup!! :smile:

    At first I did not want to level up alchemy, I though I'd just buy the mats. When I saw the prices I quickly decided to level up alchemy and farming flowers is hell xD

    I always sell my mats according to the average price.

    To the OP, you should give a try to collect the flowers to make your own potions. I love to mix stuff and pickip up flowers can be tedious but once you know what you need and where to find it it should not be a problem!
  • UltimaJoe777
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    Look, regardless of whether or not an Alchemy Hireling is or is not a good or bad idea the fact of the matter is Snakeblood is useless and needs replacing and a Hireling is a good choice for a replacement. To keep it on par with Provisioning there isn't really anything else TO add in place of Snakeblood beyond a Hireling.
    Edited by UltimaJoe777 on August 30, 2016 5:40AM
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  • STEVIL
    STEVIL
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    disintegr8 wrote: »
    I firmly believe infinite bag space has had an effect on crafting material availability - wood, metal, clothing - so why would the same not apply to alchemy reagents?

    .

    Well the issue is the pricing for in-demand ingredients - things that would normally be selling at higher demand and quick turnaround for decent prices. i dont myself think the raising of the stack size of columbine from 200 per stack to 4 billion has had that big of an impact on that item. The high demand items weren't IMX being horded by the thousands eating up tons of mule slots... so more bag space isn't to blame there.

    The low demand items, yeah sure, i can buy that. i grab whatever nodfe i hit unless i know i am in a scaled zone set to the stupid and mostly useless mid-low vet level types. just letting whatever trash accumulates. Like you said, not worth bothering with.

    But the key remains - if i have only 30 slots per guild to sell with... why would i fill my slots with slow moving low profit mahogany?



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  • Decado
    Decado
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    I love how many people are saying it's not possible to push the prices of these things up since anyone can go and farm when it's actually happening as we speak, do you not think about this stuff?

    Let's take columbine for example, when I used to buy ingredients and craft pots to sell I used to go around every guild store and buy up all the columbine I could find up to the price of 400G each, I used to find literally thousands each time I did this, probably once a week (and yes for a long time after crafting bags) then I got told by a friend of btw xxx is back and has decided he wants to push the price of columbine up, and that week I started noticing less and less columbine in the traders and I saw this person spamming all guild chats and some chats I was in WTB columbine 450G each CoD any amount of people obviously send him loads is this was above MM price,

    Then 2 days later you saw the same person WTB columbine 500G each etc and still little to 0 columbine in the guild traders, then I started to see the same person listing literally 1000s of columbine at 600/750+ gold each while still buying up the whole stock of any below and so MM price kept rising, simple rinse and repeat from there,

    Unless this is just a huge coincidence and him claiming to rise the prices and buying it all
    Up had nothing to do with the rise in prices? That's just because crafting bags and it took weeks for it to show?
  • Leandor
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    Nestor wrote: »
    The market can not be cornered on a readily available, easily farmed resource that respawns. If the price is too much for your gold, then farm the reagents. Then the store prices don't matter. Once that happens, the prices drop because everyone is farming. No guild consortium can dictate the market price for a commodity, only the market can.

    @Nestor
    In an ideal world situation, I'd agree with you. In a game where you can't farm a specific ingredient because its availability is dependent on RNG, I don't. Columbine is a core ingredient for most of the high demand pots. The amount of time required to farm them is prohibitive for many players.

    That means, this market is open for manipulation. Same goes for tempering alloys.
  • ManDraKE
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    Decado wrote: »
    I love how many people are saying it's not possible to push the prices of these things up since anyone can go and farm when it's actually happening as we speak, do you not think about this stuff?

    Been trying to explain that the entire post, good luck with that. Everyone here seems to be an expert on economics, yet is pretty obvious that most of them don't understand how the market works in the game.
  • Nestor
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    Leandor wrote: »

    @Nestor
    In an ideal world situation, I'd agree with you. In a game where you can't farm a specific ingredient because its availability is dependent on RNG, I don't. Columbine is a core ingredient for most of the high demand pots. The amount of time required to farm them is prohibitive for many players.

    That means, this market is open for manipulation. Same goes for tempering alloys.

    @Leandor

    Thing is, the drop rate is the same for everyone, in aggregate. Individuals can get higher or lower rates, but that ebbs and flows. The Average is still the Average, and that is what people get. Yes, ZOS manipulates the drop rates, but those affect everyone equally.

    I have almost 1000 Columbine (and more of the other useful flowers). I did nothing special to gain these, just farming as I go through the game. It takes me months to go through a 200 stack of Tri-Pots since I don't do Trials or PvP, so that is why I have an excess. If I did PvP or Trials, I would be feeling the same pain as everyone else. But it would not be market manipulation.

    I also think the recent changes to guaranteeing a Monster Drop has gotten more people to run Vet Dungeons, and more people are doing Trials for those drops (and older trials no one did are now back in fashion), so the demand is just up right now for Tri-Pots, so the price increases.

    Also, I have not sold a Crafting Mat since I got my Crafting Bags, an informal poll of the group night players in my guild last night confirmed that one person is still selling Crafting Mats, the rest of us are Hoarding. The person selling is making some good gold though. However overall supply is down. Crafting Bags are the reason for that.

    Could someone be trying to manipulate the market? Maybe. Are they going to have any success at it? Doubtful. But I really think Supply and Demand are the biggest factor in the current commodity prices.
    Edited by Nestor on August 30, 2016 2:49PM
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  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    so go on a flower run....
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  • Wreuntzylla
    Wreuntzylla
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    ZoS needs to ruing the alchemy market. It's too important for competitive play and a time sink stacked on 50 other time sinks at this point.
  • Bryanonymous
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    It's funny how the conspiracy theories started, but another thing I forgot to mention was that adding more plants would drop the price of all the regular plants which only sell for 70-110g currently. You basically encourage farmers to skip even more nodes, thus making plants like columbine even harder to find. Alchemy is pretty much the best way for any player of any level to make a decent amount of gold, and the OP wants to destroy that simply because they are too lazy.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Can we seperate this post into two categories?

    1) PC people with MM who are complaining that they can't afford enough mats to drink potions every 45 seconds 24 hours a day and ...

    2) Console people who pay prices 4 times higher who can barely afford to drink 50 potions a week.


    The PC players complaints on here are laughable. Sorry. You have no idea what an expensive alchemy market looks like.
  • Bryanonymous
    Bryanonymous
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    Can we seperate this post into two categories?

    1) PC people with MM who are complaining that they can't afford enough mats to drink potions every 45 seconds 24 hours a day and ...

    2) Console people who pay prices 4 times higher who can barely afford to drink 50 potions a week.


    The PC players complaints on here are laughable. Sorry. You have no idea what an expensive alchemy market looks like.

    From a merchants point of view though, farming alchemy regents sounds very profitable on consoles. Prices go down when the market is flooded, so console players probably don't farm as much.
    Edited by Bryanonymous on August 30, 2016 4:43PM
  • Mettaricana
    Mettaricana
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    Can we seperate this post into two categories?

    1) PC people with MM who are complaining that they can't afford enough mats to drink potions every 45 seconds 24 hours a day and ...

    2) Console people who pay prices 4 times higher who can barely afford to drink 50 potions a week.


    The PC players complaints on here are laughable. Sorry. You have no idea what an expensive alchemy market looks like.

    From a merchants point of view though, farming alchemy regents sounds very profitable on consoles. Prices go down when the market is flooded, so console players probably don't farm as much.

    Made 1.4 mil on ps4 just selling snock columbine bugloss and cornflower
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Can we seperate this post into two categories?

    1) PC people with MM who are complaining that they can't afford enough mats to drink potions every 45 seconds 24 hours a day and ...

    2) Console people who pay prices 4 times higher who can barely afford to drink 50 potions a week.


    The PC players complaints on here are laughable. Sorry. You have no idea what an expensive alchemy market looks like.

    From a merchants point of view though, farming alchemy regents sounds very profitable on consoles. Prices go down when the market is flooded, so console players probably don't farm as much.

    This is absolutely accurate. Real example ... I use columbine (700), bugloss (150), wormwood (150) and Lorkan's Tears (easily farmable) to make my potions. They give me health, health recovery, magic, magic recovery and immovable. 10 of them costs me about 2500 gold if I can find the mats at the prices listed above which isn't easy at all.

    Selling them at 5000 for 10 will usually sell out within 48 hours.
  • alexkdd99
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    So what you are really saying is you want them handed to you with no effort.

    Having to farm for items to do end game activities is a part of every mmo. Maybe you should think about spending a little less time in end game and a little more preparing for it.
    You must either farm for the items or pay the asking price for convenience. Go farm your own or pay the price it is up to you in the end, but don't expect to have things handed to you just because you don't feel like farming the items yourself.
  • ManDraKE
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    alexkdd99 wrote: »
    So what you are really saying is you want them handed to you with no effort.

    Having to farm for items to do end game activities is a part of every mmo. Maybe you should think about spending a little less time in end game and a little more preparing for it.
    You must either farm for the items or pay the asking price for convenience. Go farm your own or pay the price it is up to you in the end, but don't expect to have things handed to you just because you don't feel like farming the items yourself.

    yeah no effort because hirelings will give me 100 regents per day lol. I'm requesting hirelings to inject more regents into the market, from a source that can't be over-farmed to avoid price manipulation by big traders.

    I'm done with this kind of comments, is like trying to explain maths to monkeys.
  • nimander99
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    Am I the only one who thinks hirelings are basically worthless?
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  • Bryanonymous
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    nimander99 wrote: »
    Am I the only one who thinks hirelings are basically worthless?

    I got sick of getting junk mail so I stopped using all of them. I only want mail with gold attached to it.
    Edited by Bryanonymous on August 30, 2016 9:14PM
  • Skcarkden
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    ManDraKE wrote: »
    Skcarkden wrote: »
    Auction House/Trade Hub would solve the issue. Anyone and everyone can sell alchemy products, no need to waste time trying to find someone actually selling it, let alone at a rip off price

    that would be even more easy to manipulate.

    Would not. I dunno about you but i actually like being able to go to a centralised trade hub and knowing that if it isn't listed, it's because it's not listed at all, rather than "oh, maybe i should check all the other 50 guild vendors, maybe after i'm done checking all 50 i can restart looking all over again"
  • Xsorus
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    Make a bunch of low level 6 characters

    DO Alchemy writ on them daily

    Profit

    Seriously...sitting at over 1k Columbine and over 1k in most of the others...
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