Taleof2Cities wrote: »Some of the top guilds have their own crafter, @ManDraKE. Maybe look into a fellow guildie who is interested in crafting ... and is willing to sell or trade pots within the guild for other services in return.
i dont need a crafter lol, levling up alchemist takes like 5 minutes. Im talking about regent prices. Next time read the post....
Personofsecrets wrote: »It's not like infinite bag space is to blame at all. Oh no, no p2w to see here.
Pick you're own herbs- make your own.. do the whole opportunity cost thang and you discover why people who gather sell at the prices they do.
disintegr8 wrote: »I firmly believe infinite bag space has had an effect on crafting material availability - wood, metal, clothing - so why would the same not apply to alchemy reagents?
.
The market can not be cornered on a readily available, easily farmed resource that respawns. If the price is too much for your gold, then farm the reagents. Then the store prices don't matter. Once that happens, the prices drop because everyone is farming. No guild consortium can dictate the market price for a commodity, only the market can.
I love how many people are saying it's not possible to push the prices of these things up since anyone can go and farm when it's actually happening as we speak, do you not think about this stuff?
@Nestor
In an ideal world situation, I'd agree with you. In a game where you can't farm a specific ingredient because its availability is dependent on RNG, I don't. Columbine is a core ingredient for most of the high demand pots. The amount of time required to farm them is prohibitive for many players.
That means, this market is open for manipulation. Same goes for tempering alloys.

danielpatrickkeaneub17_ESO wrote: »Can we seperate this post into two categories?
1) PC people with MM who are complaining that they can't afford enough mats to drink potions every 45 seconds 24 hours a day and ...
2) Console people who pay prices 4 times higher who can barely afford to drink 50 potions a week.
The PC players complaints on here are laughable. Sorry. You have no idea what an expensive alchemy market looks like.
Bryanonymous wrote: »danielpatrickkeaneub17_ESO wrote: »Can we seperate this post into two categories?
1) PC people with MM who are complaining that they can't afford enough mats to drink potions every 45 seconds 24 hours a day and ...
2) Console people who pay prices 4 times higher who can barely afford to drink 50 potions a week.
The PC players complaints on here are laughable. Sorry. You have no idea what an expensive alchemy market looks like.
From a merchants point of view though, farming alchemy regents sounds very profitable on consoles. Prices go down when the market is flooded, so console players probably don't farm as much.
Bryanonymous wrote: »danielpatrickkeaneub17_ESO wrote: »Can we seperate this post into two categories?
1) PC people with MM who are complaining that they can't afford enough mats to drink potions every 45 seconds 24 hours a day and ...
2) Console people who pay prices 4 times higher who can barely afford to drink 50 potions a week.
The PC players complaints on here are laughable. Sorry. You have no idea what an expensive alchemy market looks like.
From a merchants point of view though, farming alchemy regents sounds very profitable on consoles. Prices go down when the market is flooded, so console players probably don't farm as much.
So what you are really saying is you want them handed to you with no effort.
Having to farm for items to do end game activities is a part of every mmo. Maybe you should think about spending a little less time in end game and a little more preparing for it.
You must either farm for the items or pay the asking price for convenience. Go farm your own or pay the price it is up to you in the end, but don't expect to have things handed to you just because you don't feel like farming the items yourself.
nimander99 wrote: »Am I the only one who thinks hirelings are basically worthless?