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I don't know if I'm missing something, but aren't there only like 10 new vet dungeons being added? Where are all these monster helms coming from? Are they replacing old ones?
You don't get the point. No "vet" dungeon with an another story is added (well, perhaps one, we don't know).
Eadh dungeon with two stories will be splitted into two separated dungeon. That's mean we'll have 16+8 = 22 dungeons + 4 DLC dungeons. And like the dlc dungeons, all of them can be done in normal and vet mode.
All actual "normal" dungeon will get a Undauted mask. You'll have an Undauted mask agains the Whisperer in Spindleclutch, for example.
That's mean we'll have 16 new mask, but ZOS keep saying 17, so that's why we can expect a new story for one dungeon, or a new dungeon.
the 16 normal dungeons will receive a vet mode, (each alliance has 5 maps each map has a dungeon plus coldharbour)
but 17 has been repetendly stated so i assume one of the normal dungeons will be receiving a 2nd story or something in craglorn will become a dungeon, its all guess work & speculation re the 17th dungeon atm though
Ah alright thanks, that really clears it up. I'd rather have new stories for all the dungeons that don't have a vet version, but this makes more sense with the 17 helms statement, thanks!