Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
old_mufasa wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
But don't you know the person posting is always right....
notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
Low population in game? Are you sure? Where are your facts? Keep pulling numbers out of the smelly part of ur body, its really fun to read.
"The removal of Alliance restriction make recruiting easier."
No *** sherlock. Which is why i was right in the first place and they took 12 updates to grow some common sense.
notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
Low population in game? Are you sure? Where are your facts? Keep pulling numbers out of the smelly part of ur body, its really fun to read.
"The removal of Alliance restriction make recruiting easier."
No *** sherlock. Which is why i was right in the first place and they took 12 updates to grow some common sense.
You seem like a very mad person and should probably calm down. That aside, it's only now that they need to recruit is made easier by removing Alliance restrictions. If you can't tell that the population is massively down over the last year and somewhat before then you are blind.
notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
Low population in game? Are you sure? Where are your facts? Keep pulling numbers out of the smelly part of ur body, its really fun to read.
"The removal of Alliance restriction make recruiting easier."
No *** sherlock. Which is why i was right in the first place and they took 12 updates to grow some common sense.
You seem like a very mad person and should probably calm down. That aside, it's only now that they need to recruit is made easier by removing Alliance restrictions. If you can't tell that the population is massively down over the last year and somewhat before then you are blind.
Unlike u, i dont pull numbers out of my ass. If the numbers are down prove it or just stfu about it.
So back to the topic. To say that recruting should not be made easier from the start but it should be made easier now is not only ***, it shows how lazy you are.
notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
Low population in game? Are you sure? Where are your facts? Keep pulling numbers out of the smelly part of ur body, its really fun to read.
"The removal of Alliance restriction make recruiting easier."
No *** sherlock. Which is why i was right in the first place and they took 12 updates to grow some common sense.
You seem like a very mad person and should probably calm down. That aside, it's only now that they need to recruit is made easier by removing Alliance restrictions. If you can't tell that the population is massively down over the last year and somewhat before then you are blind.
Unlike u, i dont pull numbers out of my ass. If the numbers are down prove it or just stfu about it.
So back to the topic. To say that recruting should not be made easier from the start but it should be made easier now is not only ***, it shows how lazy you are.
It's not that it shouldn't be easier from the start but it didn't need to be any easier because there's plenty of people to choose from in your own faction. And like many games this is a faction based game meaning that you should not really interact with the other faction in a non-violent manner. What you're failing to understand that shows that you have no idea what you're talking about.
Being numbers are impossible to actually know because the game company does not release them you can only speculate based on the population that you see. And since I see the both less people in cities and in PvP it's easy to assume the populations are down. And then go ahead and add and how many people say they've quit and how many people say they are going to quit, perhaps you can use your brain like most humans and speculate.
notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
Low population in game? Are you sure? Where are your facts? Keep pulling numbers out of the smelly part of ur body, its really fun to read.
"The removal of Alliance restriction make recruiting easier."
No *** sherlock. Which is why i was right in the first place and they took 12 updates to grow some common sense.
You seem like a very mad person and should probably calm down. That aside, it's only now that they need to recruit is made easier by removing Alliance restrictions. If you can't tell that the population is massively down over the last year and somewhat before then you are blind.
Unlike u, i dont pull numbers out of my ass. If the numbers are down prove it or just stfu about it.
So back to the topic. To say that recruting should not be made easier from the start but it should be made easier now is not only ***, it shows how lazy you are.
It's not that it shouldn't be easier from the start but it didn't need to be any easier because there's plenty of people to choose from in your own faction. And like many games this is a faction based game meaning that you should not really interact with the other faction in a non-violent manner. What you're failing to understand that shows that you have no idea what you're talking about.
Being numbers are impossible to actually know because the game company does not release them you can only speculate based on the population that you see. And since I see the both less people in cities and in PvP it's easy to assume the populations are down. And then go ahead and add and how many people say they've quit and how many people say they are going to quit, perhaps you can use your brain like most humans and speculate.
So based on ur logic, the game devs should not make the game more accessible to the playerbase because it will take more effort. Its ppl like you the main reason why they needed 12 updates to fix something that should have been there at the start. Regressive, illogical ppl.
notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
Low population in game? Are you sure? Where are your facts? Keep pulling numbers out of the smelly part of ur body, its really fun to read.
"The removal of Alliance restriction make recruiting easier."
No *** sherlock. Which is why i was right in the first place and they took 12 updates to grow some common sense.
You seem like a very mad person and should probably calm down. That aside, it's only now that they need to recruit is made easier by removing Alliance restrictions. If you can't tell that the population is massively down over the last year and somewhat before then you are blind.
Unlike u, i dont pull numbers out of my ass. If the numbers are down prove it or just stfu about it.
So back to the topic. To say that recruting should not be made easier from the start but it should be made easier now is not only ***, it shows how lazy you are.
notimetocare wrote: »notimetocare wrote: »notimetocare wrote: »Better late then never. 12 updates to get rid of alliance restriction in pve when someone with half a brain can get it right from start. There is some serious structural problems with this company. Ppl making the decisions have absolutely no clue about their own game.
Who said Alliance restriction was a bad thing. There's no world PVP in this game there's not any reason to have the factions all together before the fact that the population dipped so far. There's more likely serious problems with your inability to understand game design and the fact that other people's opinions will differ from yours. You might want to work on that before making a post this idiotic. You might report me for harassment but this is my honest opinion to somebody who's insulting game designers he's never met.
Yes thats why they decided to get rid of the alliance restriction after 12 updatea. You obviously have no clue about this game also
They are because they're going with completely different model. And that model is primarily based on the fact there is a very low population in the game now. The removal of Alliance restriction make recruiting easier. Because of that removal there's no longer a reason to restrict the zones based on Alliance. I can reach this conclusion based on common sense. the conclusion you reached is based off of idiocy in thinking that they changed it because they got it wrong. The design team now is not same design team from launch, and it could simply be a difference of opinion. But go ahead and think it's because they got it "wrong"
Low population in game? Are you sure? Where are your facts? Keep pulling numbers out of the smelly part of ur body, its really fun to read.
"The removal of Alliance restriction make recruiting easier."
No *** sherlock. Which is why i was right in the first place and they took 12 updates to grow some common sense.
You seem like a very mad person and should probably calm down. That aside, it's only now that they need to recruit is made easier by removing Alliance restrictions. If you can't tell that the population is massively down over the last year and somewhat before then you are blind.
Unlike u, i dont pull numbers out of my ass. If the numbers are down prove it or just stfu about it.
So back to the topic. To say that recruting should not be made easier from the start but it should be made easier now is not only ***, it shows how lazy you are.
Numbers? lets talk numbers then. 7 mln accounts created from launch ( thanks mr F!) little less than half on pc/mac so its aorund 3.5 mln players.
http://steamspy.com/app/306130
Around 600 k of them bought the game on steam.
http://steamcharts.com/app/306130#All
around 3 k of them online on average.
So 0.5 % precent.... hell lets make it 1 %
Take 1% out of 3.5 mln players... yeah its 35 k online.
Split it in half (NA and EU servers) and you got pretty accurate number of players on average online. Does it sound like a lot of people to you or your arse?
notimetocare wrote: »lol
notimetocare wrote: »lol
That, my friend, is the humble reply, of someone who got owned and has nothing else to say because they know they were wrong
@notimetocare OP clearly doesnt deserve to any answers as hes immune to knowledge like a tank to bullets.