Refuse2GrowUp wrote: »What you propose would make that skill extremely over powered. It is not a damage shield, and should not be compared to one. Rather, it is more of a single cost negate magic of sorts...it negates a single target spell and absorbs it healing the caster. That is not something damage shields do.
The real value in the skill is the reduced cost of blocking and extra block mitigation. The absorb is supposed to be a situation specific cast and should be single spell proc and expensive.
With the prevalence of HA and S&B in PvP in the current meta, especially Templars and DKs, your proposal would absolutely be over powered and ridiculous.
LegendaryNinja wrote: »Refuse2GrowUp wrote: »What you propose would make that skill extremely over powered. It is not a damage shield, and should not be compared to one. Rather, it is more of a single cost negate magic of sorts...it negates a single target spell and absorbs it healing the caster. That is not something damage shields do.
The real value in the skill is the reduced cost of blocking and extra block mitigation. The absorb is supposed to be a situation specific cast and should be single spell proc and expensive.
With the prevalence of HA and S&B in PvP in the current meta, especially Templars and DKs, your proposal would absolutely be over powered and ridiculous.
You do have a point but they can also increase the cost of this ability to compensate to make it in par with other damage shields while still retaining the passive bonuses; they can even decrease the healing done as well and make it balanced; so no in my opinion the ability can be changed so that it's not overpowered.
LegendaryNinja wrote: »Refuse2GrowUp wrote: »What you propose would make that skill extremely over powered. It is not a damage shield, and should not be compared to one. Rather, it is more of a single cost negate magic of sorts...it negates a single target spell and absorbs it healing the caster. That is not something damage shields do.
The real value in the skill is the reduced cost of blocking and extra block mitigation. The absorb is supposed to be a situation specific cast and should be single spell proc and expensive.
With the prevalence of HA and S&B in PvP in the current meta, especially Templars and DKs, your proposal would absolutely be over powered and ridiculous.
You do have a point but they can also increase the cost of this ability to compensate to make it in par with other damage shields while still retaining the passive bonuses; they can even decrease the healing done as well and make it balanced; so no in my opinion the ability can be changed so that it's not overpowered.