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No class and skill balance changes in patch 12?

  • timidobserver
    timidobserver
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    The last time Wrobel was on ESO live he implied a lot of balance changes in this update but then clammed up before giving any specifics.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • RebornV3x
    RebornV3x
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    Another quarter were stam dominates and mag DK and mag Sorcs are just meh and outclassed.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Ch4mpTW
    Ch4mpTW
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    RebornV3x wrote: »
    Another quarter were stam dominates and mag DK and mag Sorcs are just meh and outclassed.

    I pray not. Honest to goodness. It's getting out-of-hand at this point. :(
  • themdogesbite
    themdogesbite
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    Komma wrote: »
    It's because classes are about as balanced as you can get in a class based game. There are a few skills that need looked at but like you said, with the new ultimates going in i'm sure they don't want anymore knee jerk reactions from the few complainers.

    Balanced? Magicka Dragonknight disagrees with you.
    :]
  • Wreuntzylla
    Wreuntzylla
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    I'm only talking from a PvP viewpoint, but mag dk's and sorcs both have builds that are roflstomp wonders. There is very little diversity for either, but that's a different topic.
  • Dracane
    Dracane
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    I just hope, that they buff Magicka DKs 1vx and open world capabilities and leave their 1v1 potential as it is, they are too potent in 1v1 for me :D QQ
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • old_mufasa
    old_mufasa
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    Vezuls wrote: »
    old_mufasa wrote: »
    Vezuls wrote: »
    The funniest thing is mag DK's complaining. Not like Mag DK was the undisputed best class for a year or anything....

    What the heck does that have to do with anything... HAHA it was unbalanced then so it should be now... what is that....

    This must be your first mmo. There will always be a "best class" in an MMO, and it often changes with the META. If you can't deal with that, stop playing MMO's. That's the best advice I can give you.

    [minor edit for quote]

    For one I have been playing mmo's longer then you most likely as a UO/AC/EQ vet and have been play mmos for well over a decade..

    Seconded... its real stupid comment to say well X class was overpowered way back and now its our turn. like some how that justifies the bad balance back then... Also when the so called rain of the magic DKs was all so the rain of vampires and nightblades.. nightblades were top for much longer and still are very effective.. while magic DKs are pretty much in the toilet...

    I didn't ask for advice..i was commenting and childish attitude that players are showing... balance will always be a work in progress.. its a never ending cycle.. but when you throw it so far out of wack it issue.. this is a 5% power issue even a 10% it workable but this is a much greater issue.. the whole defense system in the game is stamina based... so right now no matter what you do with damage powers having the defensive action only stamina based makes balance almost imposable... How did magic light wears get around that inr the past.. shield stacking.. stam players got role and block 10x more then a magic user.. a magic user wasn't near so mobile but had shields.. they adjusted shields with out taking into account that major flaw with the defensive system in the game.

    Just because it was broken or unbalanced 2years ago in favor of vampire mDKs and nightblades doesn't mean you over nerf to compensate so the other class can be overpowered to this extent.. it poor balancing and game design.. and yes it should be called out...

    You would think they would learn from the last time they did this.. but I guess fanboys got to be fanboys instead of showing constructive feed back of the issue...
  • Derra
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    Classes atm need hardly any balance. Light armor needs improvements aswell as the mages guild skillline when compared to what fighters guild offers.

    Edit: Also needed would be a magica melee weaponskilline to counterbalance destruction staves and help improving both skillines.
    Edited by Derra on August 25, 2016 2:12PM
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • bertenburnyb16_ESO
    bertenburnyb16_ESO
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    Komma wrote: »
    It's because classes are about as balanced as you can get in a class based game.

    L
    O
    L
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Xjcon
    Xjcon
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    Vezuls wrote: »
    Carbonised wrote: »
    It's the idiocy of someone who obviously plays stam and is happy as a pumpkin about the current situation.
    Man I hope your class and your build gets nerfed into the floor later on.

    You're so mad for no reason. Grow up.

    Btw, I've played stam since I got this game on console. So all those patches where stam supposedly was awful, I was there on a stam Nightblade. Funny thing, I'm playing magic Nightblade lately since we require range in a lot of content. I don't complain and cry when something I play isn't "meta" or isn't as good as something else. I instead, seek out to prove that a class that isn't "meta" can still compete.

    And news flash, there are many videos showing all builds are viable. Sorcs, magblades, mag DK, magplar, stam builds all pulling >40k dps single target.

    You simply have to work and perfect a rotation on every class. The fact that you're crying thinking you were nerfed is laughable. Maybe you should learn how to play your class better, because Mag DK is quite strong, capable of easily putting up 40k Single target, and great players can pump out 45k.

    Seems many people complain to complain without doing any research.

    [minor edit for quote]

    And in the same fight a stam DK will pull 50k+
    Stam is better by far right now. Your a good enough player to know this.
    Briza Do'urdenx V16 Dunmer DK
    Jcon V16 Orc DK
    Vierna Do'urdenx V16 Bosmer NB
    Jarlaxle Baenrex V16 Dunmer NB
  • Bashev
    Bashev
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    Moglijuana wrote: »
    The good thing is that with dueling now coming out, people are going to see just how imbalanced certain class/builds really are. That in itself will hopefully start a movement to better balancing across the board.
    Nope. Some builds are strong in duels but in open pvp they suffer. If ZoS make the balance based on dueling magicka dk will never be fixed.
    Because I can!
  • Dracane
    Dracane
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    Bashev wrote: »
    Moglijuana wrote: »
    The good thing is that with dueling now coming out, people are going to see just how imbalanced certain class/builds really are. That in itself will hopefully start a movement to better balancing across the board.
    Nope. Some builds are strong in duels but in open pvp they suffer. If ZoS make the balance based on dueling magicka dk will never be fixed.

    Because you know they are 1v1 monsters :)
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • Amdar_Godkiller
    Amdar_Godkiller
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    Derra wrote: »
    Classes atm need hardly any balance. Light armor needs improvements aswell as the mages guild skillline when compared to what fighters guild offers.

    Edit: Also needed would be a magica melee weaponskilline to counterbalance destruction staves and help improving both skillines.

    FG and MG aren't that far apart in terms of utility. There are really only 2 incredible Fighter's Guild skills DB and Trap Beast. Entropy, Meteor and Inner Light are arguably better.
  • NewBlacksmurf
    NewBlacksmurf
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    There's no need for balance because...again....you cannot balance both PvE and PvP using the same skills, stats and spells

    Until these are seperate it'll never happen. It only upsets large groups of players
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • bowmanz607
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    My guess is we see a change to the weapon skill lines such as resto and desto to offer more. My guess is this patch is all about weapon changes.
  • Thelon
    Thelon
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    Vezuls wrote: »
    I laugh at people who think stam is much more OP than magic.
    Magic has greater utility, less of a chance to die (movement and harness which absorbs all damage now), farther range than melee which allows easier reaction time, and similar damage. In a PERFECT scenario, yes, a master stam build will pull a bit more than a master mag build, but that's how it should be. Melee should be stronger than caster.

    19hr33.jpg
  • nikolaj.lemcheb16_ESO
    nikolaj.lemcheb16_ESO
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    Class balance is like a hydra. Cut off a head and two new grow out.

    Just look at stam sorc who went from a joke to top of the food chain with 1 change to a class ability.

    It is a good thing that they are careful and take one step at a time. Nothing is worse than devs panicking.
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