wenchmore420b14_ESO wrote: »For Akatosh's sake people. They have to do maintenance. Just like you have to defrag your computer to keep it running smooth. They have to clear caches, LUA, etc. If they only did maintenance once month, the game would be laggy and glitchy as hell. I have seen it, the times they went 3--4 weeks without maintenance. And all large MMO's have to do it. WoW was once a week and be down 8-20 hours!
Be thankful they don't have to do it twice a week anymore like they did at launch. Also, maintenance is not the same thing as "fixes", even though this is the time they use to insert fixes, but not always. So stop thinking that every maintenance is going to fix everything!
Be happy they do them regularly. If you need your ESO fix, go play PTS for 3-6 hours..
No they don't, man. There are many MMO's out there that don't do weekly maintenance. They might have a maintenance once every few months.
I'll answer as I have 21 Years of enterprise IT experience in a world class data center that powered a top 5 in the world retailer. This is just an example as I do not know Zenimax's architecture.
In any AAA MMO system you have several Enterprise class components that are responsible for your session running smoothly.
Firewall's: Enterprise systems must use them for protected DMZ's, Demilitarized Zones as they are calledwhich protect all network traffic within (Incoming and outgoing) as having Firewalls controlling data coming in and out by port and protocol to prevent unwarranted traffic & hackers etc... We used separate Firewall Zones for Initiall Web ingress of traffic, Credit Card zone, Database Zone, Application Zones, this way all different types of data was protected separately. So much easier to put rules around it that way, though not simple. I'll skip the talk of State tables, and NAT's getting full...
Most enterprise level Firewalls are configured in pairs with a crossover cable to make sure that if one side fails the other can take the traffic seamlessly without users knowing a failure occured. (redundancy is huge)
Firewalls maintenance windows for vendor updates (security etc) are required unless you want to be hacked sooner than later. this can sometimes take the Firewall team hours as they do one Firewall Pair at a time. Firewalls are most finicky when updating and sometimes require rebooting several times to become stable. And being that a leading vendor is in Israel (Checkpoint) makes this a pain if you have to contact them with timezones involved.
Application Servers / HTTP Servers Many applications can use app servers to host the users session, that in the case of an MMO might hold the states of a users session with the mirrored variables of the users location, stats, all actions etc.
App servers along with getting required security and O'/S patches which can take hours to apply, (shutdown, patching, startup), can be just that servers that get "Dirty" over time especially with the use of code that leverages JVM's (Java) that can get corrupted over time and have frequent memory problems. spelled pain in the butt. Required weekly reboots are common to prevent alot of problems. With an MMO there are many many servers to reboot and double check that they come back up clean, as users are pretty unforgiving if after maintenance something is not fully working...
Network Typically the most stable part of an enterprise once setup correctly, however with more and more exploits targeting Internet facing Routers with new vulnerabilities that you guessed it have to be Security/firmware patched.
ACE/VPN concentrators: Commonly used to provide a secure tunnel of connected users from the Internet to datacenter backend systems. These must always get patched like everything else and care taken to deprecate old protocols that over time always have vulnerabilities pop up. TLS etc...
One network component that does have a higher failure rate (and time fixing them) are Load Balancers / Content Switches. These can take more maintenance as they are typically setup to take a network request targeting a single IP address and rout traffic round robin etc to multiple backend servers. The pain this causes during longer maintenance window due to Network team members not being thorough or overworked cannot be understated. I always cringed when I saw a change control for a CSS (content switch).
Database servers I'll state this simply as I've gone down the wabbit hole too far already considering this is a gaming forum and not "Unpaid consulting hour"Obviously all your data in several databases in an MMO have millions of transactions of reads and writes. Databases need maintenance in order to optimize paths to the disk to shorten read and write times. Database Administrators can run Stats, Reorgs, create new Indexes or refresh index to keep your data access optimal.
Simply put on large databases this can take HOURS. Nothing is free here and it's typically not optional unless you want your system response time to slow to a crawl, and in an MMO that would kill your application for all users...
You have the same level of complexity with other related systems:
Storage Farms: Servers are typically connected to their remote NAS or SAN hard drives (EMC etc) which require periodic maintenance as well.
Backup and Recovery Servers need to be backed up just in case of catastopophic failure which does occur. Many backups need to take place when users are not on the system. This can sometimes take hour(s) depending on how much local storage of the O/S+ Application and Data are on the server. I can see this occuring 1st during a maintenance window.
TL:DR - Running an MMO requires mandatory maintenance to keep everything running and "secure". No free lunch.
And I would be remiss If I I didn't state that it takes dedicated people to do all this work right. My personal opinion is that IT is the backbone of any modern company and most times no one praises or hears about them unless something goes wrong. I wish they were valued more and staffed appropriately across more US companies.
LaucianNailor wrote: »US players have their US server taken down in the middle of the night for a patch: 3AM.
EU players on the EU server have it taken down during the daytime: 9-11AM
Bigevilpeter wrote: »Seriously are they going to have a maintenance every 2 days or what? this is like the 5th maintenance since the SoTH patch. I was against those subscribers who said ZOS has to make up for the lost time, but now it actually makes sense.
Every maintenance is at least 6 hours.
Get your *** together ZOS!!
LaucianNailor wrote: »US players have their US server taken down in the middle of the night for a patch: 3AM.
EU players on the EU server have it taken down during the daytime: 9-11AM
US servers go down at 4 AM, not 3.
And do none of you people have jobs? For gods sake it's Monday (almost Tuesday in some areas) morning you should be at work not complaining about a video game's weekly scheduled maintenance.
This has always made me wonder, does everyone in EU live in their mothers basement, thus the no need for a job thing?
Or have all of you EU players forgotten the fact that some folks don't even have a dedicated server? I.E. Aussie/NZers, Japan, Indonesia, etc etc.
Keep in mind, you are ****LUCKY**** to have a dedicated server and not be forced to play with 300-400 base ping. PLEASE STOP COMPLAINING ALREADY, YOU LOOK LIKE BABIES.
daswahnsinn wrote: »Bigevilpeter wrote: »Seriously are they going to have a maintenance every 2 days or what? this is like the 5th maintenance since the SoTH patch. I was against those subscribers who said ZOS has to make up for the lost time, but now it actually makes sense.
Every maintenance is at least 6 hours.
Get your *** together ZOS!!
https://forums.elderscrollsonline.com/en/discussion/75114/regular-maintenance-days-times-for-pc-mac#latest
Please read some of the stickied threads here to avoid pointless threads like this one. This thread should be closed to due to lack of constructiveness.
LaucianNailor wrote: »US players have their US server taken down in the middle of the night for a patch: 3AM.
EU players on the EU server have it taken down during the daytime: 9-11AM
US servers go down at 4 AM, not 3.
And do none of you people have jobs? For gods sake it's Monday (almost Tuesday in some areas) morning you should be at work not complaining about a video game's weekly scheduled maintenance.
This has always made me wonder, does everyone in EU live in their mothers basement, thus the no need for a job thing?
Or have all of you EU players forgotten the fact that some folks don't even have a dedicated server? I.E. Aussie/NZers, Japan, Indonesia, etc etc.
Keep in mind, you are ****LUCKY**** to have a dedicated server and not be forced to play with 300-400 base ping. PLEASE STOP COMPLAINING ALREADY, YOU LOOK LIKE BABIES.

LaucianNailor wrote: »US players have their US server taken down in the middle of the night for a patch: 3AM.
EU players on the EU server have it taken down during the daytime: 9-11AM
US servers go down at 4 AM, not 3.
And do none of you people have jobs? For gods sake it's Monday (almost Tuesday in some areas) morning you should be at work not complaining about a video game's weekly scheduled maintenance.
This has always made me wonder, does everyone in EU live in their mothers basement, thus the no need for a job thing?
Or have all of you EU players forgotten the fact that some folks don't even have a dedicated server? I.E. Aussie/NZers, Japan, Indonesia, etc etc.
Keep in mind, you are ****LUCKY**** to have a dedicated server and not be forced to play with 300-400 base ping. PLEASE STOP COMPLAINING ALREADY, YOU LOOK LIKE BABIES.
LaucianNailor wrote: »US players have their US server taken down in the middle of the night for a patch: 3AM.
EU players on the EU server have it taken down during the daytime: 9-11AM
US servers go down at 4 AM, not 3.
I get so confused with so many timezones among guildies that I have to use an online tool to check when the heck something is going to happen in my country XDBecause the whole of the US is in the same timezone, right? Yeah, we have things called timezones. If you happen to be in CST then it's at 3, rather than EST's 4.
ThatAlaskanDude wrote: »Bigevilpeter wrote: »
I prefer they do their job correctly the first time, I don't see that much maintenance in any other mmos.
That's like asking an author to write his book with no errors whatsoever. Nobody's perfect. The fact that ZOS is still taking the time to fix their mistakes in ESO shows they still want to bring the best player experience.
US servers go down at 4 AM, not 3.
And do none of you people have jobs? For gods sake it's Monday (almost Tuesday in some areas) morning you should be at work not complaining about a video game's weekly scheduled maintenance.
This has always made me wonder, does everyone in EU live in their mothers basement, thus the no need for a job thing?
Or have all of you EU players forgotten the fact that some folks don't even have a dedicated server? I.E. Aussie/NZers, Japan, Indonesia, etc etc.
Keep in mind, you are ****LUCKY**** to have a dedicated server and not be forced to play with 300-400 base ping. PLEASE STOP COMPLAINING ALREADY, YOU LOOK LIKE BABIES.