redspecter23 wrote: »An ability to change traits could be one of the best things to happen to this game and clear up the EXTREME RNG issues that many experience. It doesn't necessarily have to be an easy thing to do, but having the ability in some way to change traits would be fantastic.
we can change the type of enchantment on an equipment (re-enchant), why is there no option to change a trait of an existing armor piece, weapon or jewelry?
So you're forced to run the same easy-as-crap PvE content over and over again, in order to artificially prolong the life of the game.
Same reasoning goes behind raising the level cap.
Just a thought, traits are part of the gear think of embedded in the gear but enchants are after the fact. Kinda think it should stay like it is but if they change it that would be fine too. I just feel that things should not be too easy. Allowing a trait change seems to feel too easy. Also as far as suspension of disbelief it feels that changing a trait would break that to some degree.
BECAUSE,
It'd make the game too fun. You'd get great loot and be able to run content for the fun of it instead of the grind.
Wouldn't want that
BECAUSE,
It'd make the game too fun. You'd get great loot and be able to run content for the fun of it instead of the grind.
Wouldn't want that
Unfortunately most people run content for loot.
I agree that the ability to change traits would be a great addition to crafting, but it must come at a substantial cost. After all you are giving the ability to obtain the gear people desire a lot more easily.
I can see this being of particular interest to PvP players who as a group tend to want to minimise their exposure to the PvE 'grind' and get back to what they like most
A barrier such as substantial outlay of gold improvement materials would ensure the cost is high enough to deter casual trait alteration and give other options than battling the RNG for wanted gear.
Change trait
• 10 New Trait Materials
• 10 appropriate Blue Upgrade Materials
• 10 appropriate Green Upgrade Materials
• 5 appropriate Purple Upgrade Materials
Change Style
• 3 New Style Materials
• 10 appropriate Blue Upgrade Materials
• 10 appropriate Green Upgrade Materials
• 5 appropriate Purple Upgrade Materials
Well that is how Weapon Dyeing should work:
Change Color
• 50 of the appropriate level material
• 1 of the appropriate upgrade material
Change trait
• 10 New Trait Materials
• 10 appropriate Blue Upgrade Materials
• 10 appropriate Green Upgrade Materials
• 5 appropriate Purple Upgrade Materials
Change Style
• 3 New Style Materials
• 10 appropriate Blue Upgrade Materials
• 10 appropriate Green Upgrade Materials
• 5 appropriate Purple Upgrade Materials
That's insane considering it only costs 2 green, 3 blue, and 4 purple upgrade materials to upgrade a brand new item starting from white... So you'd then have us pay, what, 10-15 instead of 8 gold upgrade materials? So under your proposal it costs more to change trait/style than to make a new one.
I think if we were to be able to do it, they might overcharge perhaps on trait/style gems, but leave the weapon the quality it is before being altered, just like changing the enchant on jewelry and don't charge any upgrade materials. Perhaps charge 3 trait/style gems and one third to half the normal creation material cost -- that would be plenty of a penalty to prevent overuse while still enabling such a feature.Well that is how Weapon Dyeing should work:
Change Color
• 50 of the appropriate level material
• 1 of the appropriate upgrade material
Dying is free for armor and shield, should be free and included for weapons, in my opinion.
While changing traits would be an awesome addition to the game it also is detrimental to it. Combine that with being able to trade items within the group, people could get the monster helm they wanted with minimal runs. They could buy what ever armor type helm they wanted from the Monster vendor in Cyrodil and change the trait easily. It just doesn't go with the design of an MMO that wants people to have to grind endlessly for the things they really want.
I just don't see this happening unfortunately.