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Increasing Spell DPS - Need Help

Travy_2Hype
Travy_2Hype
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Just created a new account that is a DD Magplar and trying to increase my Spell Damage.
Currently my Spell Damage is 2361 (unburied). Once I open up Entropy it'll raise to 2833.

Mundus: Apprentice (adds spell damage)
Weapons: Absorb Magicka (deals magic and restores magic) - Infused; Absorb Magicka - Sharpened.
- Sets -
Willpower: Adds 186 Spell Damage
Adroitness: Adds 121 Spell Damage
Elegant: Adds 124 Spell Damage
Molag Kena: Adds 124 Spell Damage
Overwhelming Surge: Adds 248 Spell Damage

For the most part the sets I have are because I needed something quick and I could find them easily and cheaply.
I have the plan to craft the Julianos Set as soon as I've researched enough traits.

Race: High Elf (not looking to change race)
Not sure on Champions Points - welcome to suggestions.
Edited by Travy_2Hype on August 20, 2016 6:05PM
X-Box: EU

Orc Stamina DragonKnight - Tank
Altmer Magicka Templar - DPS
Redguard Stamina Sorcerer - DPS
  • Mojmir
    Mojmir
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    Just created a new account that is a DD Magplar and trying to increase my Spell Damage.
    Currently my Spell Damage is 2081 (unbuffed).

    Mundus: Apprentice (adds spell damage)
    Weapons: Absorb Magicka (deals magic and restores magic) - Infused; Absorb Magicka - Sharpened.
    - Sets -
    Willpower: Adds 186 Spell Damage
    Adroitness: Adds 121 Spell Damage
    Elegant: Adds 124 Spell Damage & 20% increase to Light and Heavy attacks
    Molag Kena: Adds 124 Spell Damage

    For the most part the sets I have are because I needed something quick and I could find them easily and cheaply.
    I have the plan to craft the Julianos Set as soon as I've researched enough traits.

    Race: High Elf (not looking to change race)


    Skill bar set up?
    Rotation?
    So many other variables
    Edited by Mojmir on August 18, 2016 11:59PM
  • Pandorii
    Pandorii
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    Buff your spell damage with a skill that has major sorcery. I use structured entropy from the mages guild skill line.

    Golding your weapons will increase your spell damage. Dual Wield has a passive that increases damage if you use swords.
  • Travy_2Hype
    Travy_2Hype
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    Pandorii wrote: »
    Buff your spell damage with a skill that has major sorcery. I use structured entropy from the mages guild skill line.

    Golding your weapons will increase your spell damage. Dual Wield has a passive that increases damage if you use swords.

    Yeah, just made character few days ago - still working on Entropy.
    Have the swords for dual wield.
    X-Box: EU

    Orc Stamina DragonKnight - Tank
    Altmer Magicka Templar - DPS
    Redguard Stamina Sorcerer - DPS
  • Pandorii
    Pandorii
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    Hey OP.

    I just want to say that currently the game is designed to where spell damage cannot be stacked as much as weapon damage. That number really isn't the end-all be-all. Weapon damage can be stacked much more than spell damage because of a combination of abundant weapon-damage passives, more variety of set combinations, that medium armor has a weapon damage passive (meanwhile light armor has spell penetration, which is just as good but invisible on character sheet), and maelstrom weapons that give weapon damage.

    For magicka types, max magicka is really important too. In fact, when it comes to damage output, it's based on both your spell damage and your magicka pool taken together.

    The reason I'm saying this is because I think players feel something like 'damage-envy' of people who have 'big' numbers, but those 'big' numbers may trade of a resource pool that will affect sustainability and overall damage output.

    These are just my thoughts. I mostly run magicka classes. I am overly pessimistic of our current state in the game.
    Edited by Pandorii on August 20, 2016 6:53AM
  • Robbmrp
    Robbmrp
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    You could always add + SD/WD enchants to your weapons.
    NA Server - Kildair
  • Mush55
    Mush55
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    How about trying 5 julianous, 1piece kenna, and 2/3 turogs (staff head or shoulders depending on kenna piece and dual swords) if your not to bothered about running a monster set.
  • QuebraRegra
    QuebraRegra
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    Pandorii wrote: »
    Buff your spell damage with a skill that has major sorcery. I use structured entropy from the mages guild skill line.

    Golding your weapons will increase your spell damage. Dual Wield has a passive that increases damage if you use swords.

    I HATE the silliness that DUAL WIELD gives more spell dmg than using a staff... they need to fix that.
  • Beardimus
    Beardimus
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    ^ @QuebraRegra dual wield doesn't change Spell Damage. It 'increases damage', there is a difference. Spell damage is a stat.

    And if you are a sorc trying to play at range (I.e. You don't want to Melee) having ranged attacks to proc the Spell Damage Glyph brings you alot closer on damage done now, than it used to, and destro staffs have that penetration passive to help you.

    Regardless I like a Sorc with a Sword ;) just my style so happy to DW
    Xbox One | EU | EP
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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Just to clarify, duel wield does give you more spell damage then a staff, something like 260 more base spell damage, cause the second weapon gives 20% of its damage to the total.

    Then you can add in another set piece, there is more there.

    Swords are the only one hand type that do more then the aforementioned extra spell damage. They give 2.5% more damage per.
    Edited by Lightspeedflashb14_ESO on August 20, 2016 6:18AM
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Put your blue CP into an exactly 50/50 split between Elemental Expert and Thurmatauge. This will give your Templar the most magic DPS possible.

    And yes, stacking max magicka does about 99.9% of the damage as stacking max spell power, but leaves you with a significantly larger gas tank. My unbuffed spell power is only 2.4K but gets buffed above 3.3K pretty easily. That 44.3K magicka pool I have though ... yikes. Without buffs my Radiant Destruction tooltip value is 16,064. Not sure off hand what it is when I'm buffed but the end result is melted faces.
  • Travy_2Hype
    Travy_2Hype
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    Put your blue CP into an exactly 50/50 split between Elemental Expert and Thurmatauge. This will give your Templar the most magic DPS possible.

    And yes, stacking max magicka does about 99.9% of the damage as stacking max spell power, but leaves you with a significantly larger gas tank. My unbuffed spell power is only 2.4K but gets buffed above 3.3K pretty easily. That 44.3K magicka pool I have though ... yikes. Without buffs my Radiant Destruction tooltip value is 16,064. Not sure off hand what it is when I'm buffed but the end result is melted faces.

    Thanks a lot, right now I have everything pumped into Thurmatauge because that's what everyone told me to do, still unsure what DoT attacks I use on my templar...
    X-Box: EU

    Orc Stamina DragonKnight - Tank
    Altmer Magicka Templar - DPS
    Redguard Stamina Sorcerer - DPS
  • Acsvf
    Acsvf
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    Beardimus wrote: »
    ^ @QuebraRegra dual wield doesn't change Spell Damage. It 'increases damage', there is a difference. Spell damage is a stat.
    Common misconception. It does both.
    @LightArray
    Lightarray Level 50 Dunmer Magicka Templar Healer

    CP: 192

    Add @Acsvf when quoting me to give me a notification!
  • Travy_2Hype
    Travy_2Hype
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    Acsvf wrote: »
    Beardimus wrote: »
    ^ @QuebraRegra dual wield doesn't change Spell Damage. It 'increases damage', there is a difference. Spell damage is a stat.
    Common misconception. It does both.

    Yeah my duel wield swords brings my Spell Damage from 1827 currently to 2240.
    X-Box: EU

    Orc Stamina DragonKnight - Tank
    Altmer Magicka Templar - DPS
    Redguard Stamina Sorcerer - DPS
  • DRXHarbinger
    DRXHarbinger
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    Put your blue CP into an exactly 50/50 split between Elemental Expert and Thurmatauge. This will give your Templar the most magic DPS possible.

    And yes, stacking max magicka does about 99.9% of the damage as stacking max spell power, but leaves you with a significantly larger gas tank. My unbuffed spell power is only 2.4K but gets buffed above 3.3K pretty easily. That 44.3K magicka pool I have though ... yikes. Without buffs my Radiant Destruction tooltip value is 16,064. Not sure off hand what it is when I'm buffed but the end result is melted faces.

    Thanks a lot, right now I have everything pumped into Thurmatauge because that's what everyone told me to do, still unsure what DoT attacks I use on my templar...

    Jabs, bane, radiant. All dots and most importantly your spammable. Plus nova gets buffed by it.
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  • Travy_2Hype
    Travy_2Hype
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    Put your blue CP into an exactly 50/50 split between Elemental Expert and Thurmatauge. This will give your Templar the most magic DPS possible.

    And yes, stacking max magicka does about 99.9% of the damage as stacking max spell power, but leaves you with a significantly larger gas tank. My unbuffed spell power is only 2.4K but gets buffed above 3.3K pretty easily. That 44.3K magicka pool I have though ... yikes. Without buffs my Radiant Destruction tooltip value is 16,064. Not sure off hand what it is when I'm buffed but the end result is melted faces.

    Thanks a lot, right now I have everything pumped into Thurmatauge because that's what everyone told me to do, still unsure what DoT attacks I use on my templar...

    Jabs, bane, radiant. All dots and most importantly your spammable. Plus nova gets buffed by it.

    Hmm don't see jabs as DoT but cool if it is. Bane, are you referring to the Vamp Skill? Nova makes sense.
    X-Box: EU

    Orc Stamina DragonKnight - Tank
    Altmer Magicka Templar - DPS
    Redguard Stamina Sorcerer - DPS
  • ryanborror
    ryanborror
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    Beardimus wrote: »
    ^ @QuebraRegra dual wield doesn't change Spell Damage. It 'increases damage', there is a difference. Spell damage is a stat.

    And if you are a sorc trying to play at range (I.e. You don't want to Melee) having ranged attacks to proc the Spell Damage Glyph brings you alot closer on damage done now, than it used to, and destro staffs have that penetration passive to help you.

    Regardless I like a Sorc with a Sword ;) just my style so happy to DW
    It increases spell damage, twin blade and blunt increases all damage with swords.,
    dooderrr
    templars, nightblades
    PC/XB1 NA
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