vyndral13preub18_ESO wrote: »A good healer adjusts their game accordingly - sometimes you F it up like I did. Was just a reminder to me to pay attn. I do hate being ordered about though. Makes me want to take my resto staff and go home.
I just wish there were targeted heals in this game. It can be hard to just let one annoying person die.
ZinnathPS4 wrote: »What do you do when your healer is running out of magicka because they are dpsing too much and often late on heals. There was one instance where the templar completely stopped healing once the boss hit 30% and radiant destruction on the boss while the tank and dps all died from damage. Also the templar doesn't use shards and doesn't use repentance.... what is one to do?
Sounds like it's time for you to roll a healer. Then you can slot the skills you want others to for you. Everyone has skills that will heal them in this game through class or weapon morphs. Whether they choose to take those skills or not is on them.
From a healers perspective, I toss up HoT heals and then DPS to help the group as healers ARE expected to DPS also. If they are only healing, other players will get upset that they aren't DPS'ing.
The bottom line is everyone needs to help the group. Everyone should have a heal ability or potion that they can pop at times and not rely on one player who's expected to heal/dps/debuff/buff etc. Everything that a DPS does can help a healer. When a player is standing in red and refusing to move because it will lower their DPS, they shouldn't blame the healer if they die.....
I'm not saying that's what happened with your group, but it is pretty typical of some of the dungeon runs I have been on.
Giles.floydub17_ESO wrote: »Sounds like it's time for you to roll a healer. Then you can slot the skills you want others to for you. Everyone has skills that will heal them in this game through class or weapon morphs. Whether they choose to take those skills or not is on them.
From a healers perspective, I toss up HoT heals and then DPS to help the group as healers ARE expected to DPS also. If they are only healing, other players will get upset that they aren't DPS'ing.
The bottom line is everyone needs to help the group. Everyone should have a heal ability or potion that they can pop at times and not rely on one player who's expected to heal/dps/debuff/buff etc. Everything that a DPS does can help a healer. When a player is standing in red and refusing to move because it will lower their DPS, they shouldn't blame the healer if they die.....
I'm not saying that's what happened with your group, but it is pretty typical of some of the dungeon runs I have been on.
This is not correct. Maybe with more causal groups or if one is pugging but not in general.
On my magika Templar I do not have BoL when I'm doing dps and onky get a self heal when I'm attacking which some fights require moving away so it's not a reliable heal. And no heal during execute phase.
In my magika NB only skill on my bar that heals is an aoe and it does a very very small heal if there are no targets to damage so not very useful with single target fights. It's also removed from my bar for some fights.
Heck, before vigor I could not even think of self healing on a stam character. Odd how that works.
vyndral13preub18_ESO wrote: »I just wish there were targeted heals in this game. It can be hard to just let one annoying person die.
I was guilty of this last night and we wiped b/c I was not paying attention. I was very embarassed and apologised profusely. I was with a group doing much less damage than I was used to. We rezzed, I focused on healing and let the group take their time wearing the boss down. No more deaths. A hard earned lesson!
Totalitarian wrote: »However, now I must bring up some questions for you: did your group stand in red constantly? Did your group run away from the healer (not the healer running away from you)? Because those could be reasons for dying and late heals. I hate seeing group members die during Lord Warden Dusk because they're on the other side of the arena and I can't heal them, so distance can be a real cause of slow heals/deaths.
ZinnathPS4 wrote: »What do you do when the healer has 3k spell damage and 1200 regen because he is more concerned about dpsing and doesn't have room on his bar for shards to help the tank? I get it Off dpsing is great and does help, but there is a fine line and I'm trying to figure out how to adjust.
ZinnathPS4 wrote: »What about the lack of shards and repentance, typically if your dps is going for maximum damage you don't want your dps slotting heals and hots to stay alive.
vyndral13preub18_ESO wrote: »I often fall asleep while healing. No one in the group ever thinks it is as funny as i do.
Anywho you cant really blame them. Ive seen tons of post o these forums saying if you arent also dpsing as a healer you suck. So healers dps. Which has always been funny to me since in like 90% of the dungeons 2 dps doing decent dps kill a boss very fast.
But whatever. It isnt enough you keep them alive you need to carry them to the finish line as dps as well.
FortheloveofKrist wrote: »Exactly why I rarely do dungeons...
Why aren't you a dedicated healer?
Why aren't you helping DPS?
Why ARE you helping DPS?
Why did you let me die?
Why did you die?
Why don't you have the right abilities slotted?
Why don't you have the right morphs?
I believe this is a L2STFU issue.
FortheloveofKrist wrote: »Exactly why I rarely do dungeons...
Why aren't you a dedicated healer?
Why aren't you helping DPS?
Why ARE you helping DPS?
Why did you let me die?
Why did you die?
Why don't you have the right abilities slotted?
Why don't you have the right morphs?
I believe this is a L2STFU issue.
Yeh, i'm one of those healers
Only on easy dungeons woth guildies though.
I heal on my NB sometimes so don't have shards or repentance.
Thing is, on some thought fight, RD spam is worth it even if it a dps dies. It's too strong not to want it on the boss.