IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
and @Chilla_Deluxe
the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:
"In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"
is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?
Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.
Summary:
In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
leepalmer95 wrote: »IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
and @Chilla_Deluxe
the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:
"In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"
is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?
Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.
Summary:
In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?
Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.
leepalmer95 wrote: »IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
and @Chilla_Deluxe
the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:
"In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"
is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?
Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.
Summary:
In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?
Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.
Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.
I dont even run harness anymore. You s*** heads are exhausting.
leepalmer95 wrote: »leepalmer95 wrote: »IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
and @Chilla_Deluxe
the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:
"In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"
is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?
Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.
Summary:
In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?
Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.
Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.
I dont even run harness anymore. You s*** heads are exhausting.
So what changed? Last patch you only had 1 shield to go against stamina builds anyway.
Is it really that hard to throw some impen or so when your shields fall and you fail to keept them up you don't get bursted for like 21k hp? You can easily survive and easy mode shield stack again?
Seems like a L2P issue, all the good sorc's i know seem to have no problem.
leepalmer95 wrote: »leepalmer95 wrote: »IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
and @Chilla_Deluxe
the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:
"In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"
is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?
Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.
Summary:
In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?
Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.
Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.
I dont even run harness anymore. You s*** heads are exhausting.
So what changed? Last patch you only had 1 shield to go against stamina builds anyway.
Is it really that hard to throw some impen or so when your shields fall and you fail to keept them up you don't get bursted for like 21k hp? You can easily survive and easy mode shield stack again?
Seems like a L2P issue, all the good sorc's i know seem to have no problem.
oh plz, do u even read posts?
leepalmer95 wrote: »i have uncritable shields bigger than my hp pool
RinaldoGandolphi wrote: »Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.
Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.
2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.
Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.
Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.
No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.
Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.
leepalmer95 wrote: »RinaldoGandolphi wrote: »Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.
Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.
2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.
Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.
Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.
No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.
Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.
... crown, such a reliable guy, he also used to get his friends to feed him ticks so he could get emp and then proceed to lie about it saying he would farm groups of people solo on a magplar at an enemy resource for 4 consecutive hours.
Shields are a buff, there a defensive skill, Entropgy, surge etc... are buff's.
A dk has to recast wings every 4s?
A nb has to recast cloak every 3
A templar has to keep recasting ritual.
So what? You can cast a shield and then proceed to go on the offensive, or two shield if you feel like you need it.
Low stam pool? Thats got nothing to do with the class, you have full control over your stam pool. Tri food + pots = no stamina issues.
Penetration effects everything, you think medium armour has any actual armour against penetration? Light armour gives you 5.2k itself, 5.2k via sharpened, more via desto staff, thats without cp. Only heavy armour mitigates penetration and even then it barely does that, this isn't a sorc issue.
7x impen is like a 26% reduction in crit's. It helps. I'm sure you can use lightning form or such for mobility, aoe dot, armour and proc'ing disintegration.. Now you have 16k armour grats.
Mines are so strong vs melee builds as well, 4k magicka for 5x mines that do 3.5k each and root you. Oh and you have 5 and there are bunched up.
leepalmer95 wrote: »RinaldoGandolphi wrote: »Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.
Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.
2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.
Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.
Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.
No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.
Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.
... crown, such a reliable guy, he also used to get his friends to feed him ticks so he could get emp and then proceed to lie about it saying he would farm groups of people solo on a magplar at an enemy resource for 4 consecutive hours.
Shields are a buff, there a defensive skill, Entropgy, surge etc... are buff's.
A dk has to recast wings every 4s?
A nb has to recast cloak every 3
A templar has to keep recasting ritual.
So what? You can cast a shield and then proceed to go on the offensive, or two shield if you feel like you need it.
Low stam pool? Thats got nothing to do with the class, you have full control over your stam pool. Tri food + pots = no stamina issues.
Penetration effects everything, you think medium armour has any actual armour against penetration? Light armour gives you 5.2k itself, 5.2k via sharpened, more via desto staff, thats without cp. Only heavy armour mitigates penetration and even then it barely does that, this isn't a sorc issue.
7x impen is like a 26% reduction in crit's. It helps. I'm sure you can use lightning form or such for mobility, aoe dot, armour and proc'ing disintegration.. Now you have 16k armour grats.
Mines are so strong vs melee builds as well, 4k magicka for 5x mines that do 3.5k each and root you. Oh and you have 5 and there are bunched up.
They're
leepalmer95 wrote: »leepalmer95 wrote: »leepalmer95 wrote: »IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
and @Chilla_Deluxe
the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:
"In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"
is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?
Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.
Summary:
In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?
Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.
Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.
I dont even run harness anymore. You s*** heads are exhausting.
So what changed? Last patch you only had 1 shield to go against stamina builds anyway.
Is it really that hard to throw some impen or so when your shields fall and you fail to keept them up you don't get bursted for like 21k hp? You can easily survive and easy mode shield stack again?
Seems like a L2P issue, all the good sorc's i know seem to have no problem.
oh plz, do u even read posts?
Yeah i did, yours seemed to be something like this:
'Cry, cry, cry ,cry, cry, i can't throw on shields and ignore defence for 20s straight because i have uncritable shields bigger than my hp pool anymore... cry, cry, cry, cry, now i have to actually keep track of when to recast it or throw on something so i don't get bursted down by good stamina players who seem to know my shield timing bettter than i do, cry, cry, cry, cry... my sorcerer is no longer fotm easy mode and now requires some skill so it's needs to be buffed because i want super easy mode again... cry, cry, cry.
Accurate aren't i.
RinaldoGandolphi wrote: »Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.
Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.
2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.
Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.
Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.
No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.
Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.
They're
leepalmer95 wrote: »A dk has to recast wings every 4s?
A nb has to recast cloak every 3
A templar has to keep recasting ritual.
RinaldoGandolphi wrote: »Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.
Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.
2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.
Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.
Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.
No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.
Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.
leepalmer95 wrote: »A dk has to recast wings every 4s?
A nb has to recast cloak every 3
A templar has to keep recasting ritual.
rekt
Extended Ritual 22 seconds
Channeled Focus 15 seconds
Radiant Aura 15 seconds
Hardened/Volatile Armor 20 seconds
Shuffle 20 seconds
I dunno guys. I didn't play a sorc pre-"nerfs" but I have to say my magicka sorcerer feels particularly powerful in both PVE and PVP. Obviously a lot of you seem to have had/be having issues but this really just does not line up with the experience I've had.
Things of note, maybe? Altmer, light armor, exclusively use the storm tree with 1 dark magic ability and all passives from both trees. I use absolutely nothing from the summoning tree. One bar is destructive reach and the first three stormcalling abilities. The other is the first four restoration staff abilities and surge.
Are you guys maybe playing in the CP campaign in PVP or something? If so, I'd say that's your problem. I never play in PVP with CP on as I feel it completely undermines the game balance and is unwelcoming to newer players.
I dunno guys. I didn't play a sorc pre-"nerfs" but I have to say my magicka sorcerer feels particularly powerful in both PVE and PVP. Obviously a lot of you seem to have had/be having issues but this really just does not line up with the experience I've had.
Things of note, maybe? Altmer, light armor, exclusively use the storm tree with 1 dark magic ability and all passives from both trees. I use absolutely nothing from the summoning tree. One bar is destructive reach and the first three stormcalling abilities. The other is the first four restoration staff abilities and surge.
Are you guys maybe playing in the CP campaign in PVP or something? If so, I'd say that's your problem. I never play in PVP with CP on as I feel it completely undermines the game balance and is unwelcoming to newer players.
So. You're not using conjured ward or curse? Those are necessary and staple sorc abilities in the daedric summoning tree.
And the class is 'fine' because you do 'ok' Zerg-surfing on a level 50 playground campaign... Without shields or curse? I'd love to duel you on Azuras sometime.
Sorry. Some of us want to be viable in the big leagues.
Edit: you do have a point, sorcs are still amazing in No-CP. But that's because everyone's damage is lower. Shields don't get knocked down in one hit, and you can't one shot anyone. And no unchained passive...
IzakiBrotheSs wrote: »If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.
and @Chilla_Deluxe
the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:
"In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"
is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?
Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.
Summary:
In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
Hmm if no CP sorcerer pvp works then maybe the answer is somewhere in the CP system.