I think mindfully limiting stamina damage from heavy armor sets is the right way to go because Stamina builds come with generic 20% passive physical penetration through maces/mauls whereas magicka penetration passives in heavy armor is limited to destruction staff abilities. So a stamina build in heavy armor in innately stronger already than a magicka build will be.
I think the main reason people pick black rose as magicka or stamina is the constitution. Unless you have a ton of sustain from racial or passive it's hard to manage with the base HA constitution. In most other cases you have to wrap your heavy armor set with a supplemental set because unlike LA/MA you have to build sustain and damage separately through two sets. Black Rose becomes preferred because it so efficiently builds sustain and damage simultaneously. If a large portion of the constitution buff were merged into the the HA passive I think we would see more build options start to develop.
Yolokin_Swagonborn wrote: »Please no more gear or skill nerfs.
When you balance combat mechanics you need to start with the big picture and work your way down. Balancing gear before fixing mechanics (like battle spirit, softcaps and the broken champion system) is like trying to balance a race between an F1 car and a '95 honda civic by requiring the F1 to use civic tires. You can decrease the performance of the race car with crappy tires but you end up with a gimped, poorly performing race car that can still beat the civic because of all of the other differences.
2pc: max stam
3pc: max magicka
4pc: 129 weapon damage + 129 spell damage
5pc: Constitution bonus only
Would pare down the damage in line with other sets, throw magicka a bone by making it a symmetrically hybrid set, and remove some extra durability currently granted by the 4pc health bonus. Had this idea when Sribes' thread was going. The goal is to keep it strong for heavy armor builds wanting some extra non-regen sustain without making it the go-to for brawly stam damage builds like it is now. Thoughts?
@Derra I had been so excited for Galerion's Revenge.
@Derra what if Galerion's had a 4 hit proc instead of 6? Would it still need a damage buff then?
I haven't thought about that set in ages..
I was thinking it'd be nice if it came with jewelry so that it could be combined with pelinals for hybrids.
@Derra what if Galerion's had a 4 hit proc instead of 6? Would it still need a damage buff then?
I haven't thought about that set in ages..
I don´t think the x hits to procc mechanic is working in pvp at all to be honest. It would be better on a 6s cooldown on magic attacks.
What makes proccsets so good is their chance to isntantly apply pressure. A set that requires you to hit 4 basic attacks on the same target (it would be different if it build up on your char but it does not - it´s target based - that´s why merciless resolve works and this would not) to work is simply still terrible.
4 attacks counted on attacker with a dmg buff is sth i´d consider. I´d much rather have a flat cd or a % based proccchance.
Yolokin_Swagonborn wrote: »Please no more gear or skill nerfs.
When you balance combat mechanics you need to start with the big picture and work your way down. Balancing gear before fixing mechanics (like battle spirit, softcaps and the broken champion system) is like trying to balance a race between an F1 car and a '95 honda civic by requiring the F1 to use civic tires. You can decrease the performance of the race car with crappy tires but you end up with a gimped, poorly performing race car that can still beat the civic because of all of the other differences.
I´d argue that more than50% of the current stam meta builds performance is purely gear related. If they did not have access to awesome reliable highdmg procc based sets (i.e.: viper,velidreth, rm) stamina builds would most likely be "fine" after a poison revisit and a magica based healdebuff.
The other way would be to buff the magica based proccsets namely skoria (why only dots make it weapon attacks or melee or whatever), nerieneth (why does it need such a long delay - divide dmg in two parts instant hit + delayed explosion 50:50), galerions revenge (come on just make it procc every 5s on magic attack).
KisoValley wrote: »I assume after BR you'll be making a thread about the other heavy armour sets 1 by 1? Because there are much worse sets than BR (which actually got nerfed btw) right now even on magicka builds (you seem to want to buff magicka heavy armour builds, even though all I'm seeing is heavy armour magicka builds, except on sorcs).
Heavy armour in general is too strong. Not BR. Stop posting propaganda.
Can't take this serious until I see you make a post about the other heavy armour sets.
I think mindfully limiting stamina damage from heavy armor sets is the right way to go because Stamina builds come with generic 20% passive physical penetration through maces/mauls whereas magicka penetration passives in heavy armor is limited to destruction staff abilities. So a stamina build in heavy armor in innately stronger already than a magicka build will be.
I think the main reason people pick black rose as magicka or stamina is the constitution. Unless you have a ton of sustain from racial or passive it's hard to manage with the base HA constitution. In most other cases you have to wrap your heavy armor set with a supplemental set because unlike LA/MA you have to build sustain and damage separately through two sets. Black Rose becomes preferred because it so efficiently builds sustain and damage simultaneously. If a large portion of the constitution buff were merged into the the HA passive I think we would see more build options start to develop.
With 5 pc heavy, the constitution bonus is 930. 50% of that is 465. So I'll ideally get 1395.
When I picture using full heavy armor, I imagine a constitution passive of 1395 instead of 930; so I agree this bonus should be built into the armor line instead of a niche set.
Yesterday, I instantly melted when 3 of those sets proced on me at the same time.. I don't know what to say, stamina is so overbuffed this patch, that's crazy. Also that guy who rekt me with his procskill said to me that he esly can get over 200k dps in pve, @ZOS_GinaBruno is that seriously intended? @ZOS Why are u implementing leaderboards and all that crap when u can outperform evry1 by sloting broken sets...
KisoValley wrote: »I assume after BR you'll be making a thread about the other heavy armour sets 1 by 1? Because there are much worse sets than BR (which actually got nerfed btw) right now even on magicka builds (you seem to want to buff magicka heavy armour builds, even though all I'm seeing is heavy armour magicka builds, except on sorcs).
ebethke_ESO wrote: »I think mindfully limiting stamina damage from heavy armor sets is the right way to go because Stamina builds come with generic 20% passive physical penetration through maces/mauls whereas magicka penetration passives in heavy armor is limited to destruction staff abilities. So a stamina build in heavy armor in innately stronger already than a magicka build will be.
I think the main reason people pick black rose as magicka or stamina is the constitution. Unless you have a ton of sustain from racial or passive it's hard to manage with the base HA constitution. In most other cases you have to wrap your heavy armor set with a supplemental set because unlike LA/MA you have to build sustain and damage separately through two sets. Black Rose becomes preferred because it so efficiently builds sustain and damage simultaneously. If a large portion of the constitution buff were merged into the the HA passive I think we would see more build options start to develop.
With 5 pc heavy, the constitution bonus is 930. 50% of that is 465. So I'll ideally get 1395.
When I picture using full heavy armor, I imagine a constitution passive of 1395 instead of 930; so I agree this bonus should be built into the armor line instead of a niche set.
I don't really get it. Black Rose gives 465 resources back per 4 seconds. That's 233 regen. Is 233 regen THAT game-changing for people to think it's OP?
I get that the 2, 3, 4, and additional damage from five on top of the constitution bonus is very good for stamina, but people seems to think that 233 regen is insane...Yesterday, I instantly melted when 3 of those sets proced on me at the same time.. I don't know what to say, stamina is so overbuffed this patch, that's crazy. Also that guy who rekt me with his procskill said to me that he esly can get over 200k dps in pve, @ZOS_GinaBruno is that seriously intended? @ZOS Why are u implementing leaderboards and all that crap when u can outperform evry1 by sloting broken sets...
While it is brutal to get those sets all proccing at once, saying that you can easily get 200k DPS is either misleading or a blatant lie. Either they are saying that they can pull high AoE dps, are saying they get 200k DPS for a .2 second parse, or are lying.KisoValley wrote: »I assume after BR you'll be making a thread about the other heavy armour sets 1 by 1? Because there are much worse sets than BR (which actually got nerfed btw) right now even on magicka builds (you seem to want to buff magicka heavy armour builds, even though all I'm seeing is heavy armour magicka builds, except on sorcs).
What heavy armor sets are you referring to? The only relatively used magicka heavy sets that aren't inherently better on stamina that I could think of would be reactive (maybe elf-bane?).
Additionally, the reason you are seeing many magicka builds running heavy armor in PvP now (excepting sorcerer) is because the light armor passives do not make a significant amount of difference in a meta where stamina builds will tear through light armor like paper, necessitating tankier magicka builds.
ebethke_ESO wrote: »I think mindfully limiting stamina damage from heavy armor sets is the right way to go because Stamina builds come with generic 20% passive physical penetration through maces/mauls whereas magicka penetration passives in heavy armor is limited to destruction staff abilities. So a stamina build in heavy armor in innately stronger already than a magicka build will be.
I think the main reason people pick black rose as magicka or stamina is the constitution. Unless you have a ton of sustain from racial or passive it's hard to manage with the base HA constitution. In most other cases you have to wrap your heavy armor set with a supplemental set because unlike LA/MA you have to build sustain and damage separately through two sets. Black Rose becomes preferred because it so efficiently builds sustain and damage simultaneously. If a large portion of the constitution buff were merged into the the HA passive I think we would see more build options start to develop.
With 5 pc heavy, the constitution bonus is 930. 50% of that is 465. So I'll ideally get 1395.
When I picture using full heavy armor, I imagine a constitution passive of 1395 instead of 930; so I agree this bonus should be built into the armor line instead of a niche set.
I don't really get it. Black Rose gives 465 resources back per 4 seconds. That's 233 regen. Is 233 regen THAT game-changing for people to think it's OP?
I get that the 2, 3, 4, and additional damage from five on top of the constitution bonus is very good for stamina, but people seems to think that 233 regen is insane...Yesterday, I instantly melted when 3 of those sets proced on me at the same time.. I don't know what to say, stamina is so overbuffed this patch, that's crazy. Also that guy who rekt me with his procskill said to me that he esly can get over 200k dps in pve, @ZOS_GinaBruno is that seriously intended? @ZOS Why are u implementing leaderboards and all that crap when u can outperform evry1 by sloting broken sets...
While it is brutal to get those sets all proccing at once, saying that you can easily get 200k DPS is either misleading or a blatant lie. Either they are saying that they can pull high AoE dps, are saying they get 200k DPS for a .2 second parse, or are lying.KisoValley wrote: »I assume after BR you'll be making a thread about the other heavy armour sets 1 by 1? Because there are much worse sets than BR (which actually got nerfed btw) right now even on magicka builds (you seem to want to buff magicka heavy armour builds, even though all I'm seeing is heavy armour magicka builds, except on sorcs).
What heavy armor sets are you referring to? The only relatively used magicka heavy sets that aren't inherently better on stamina that I could think of would be reactive (maybe elf-bane?).
Additionally, the reason you are seeing many magicka builds running heavy armor in PvP now (excepting sorcerer) is because the light armor passives do not make a significant amount of difference in a meta where stamina builds will tear through light armor like paper, necessitating tankier magicka builds.
KisoValley wrote: »ebethke_ESO wrote: »I think mindfully limiting stamina damage from heavy armor sets is the right way to go because Stamina builds come with generic 20% passive physical penetration through maces/mauls whereas magicka penetration passives in heavy armor is limited to destruction staff abilities. So a stamina build in heavy armor in innately stronger already than a magicka build will be.
I think the main reason people pick black rose as magicka or stamina is the constitution. Unless you have a ton of sustain from racial or passive it's hard to manage with the base HA constitution. In most other cases you have to wrap your heavy armor set with a supplemental set because unlike LA/MA you have to build sustain and damage separately through two sets. Black Rose becomes preferred because it so efficiently builds sustain and damage simultaneously. If a large portion of the constitution buff were merged into the the HA passive I think we would see more build options start to develop.
With 5 pc heavy, the constitution bonus is 930. 50% of that is 465. So I'll ideally get 1395.
When I picture using full heavy armor, I imagine a constitution passive of 1395 instead of 930; so I agree this bonus should be built into the armor line instead of a niche set.
I don't really get it. Black Rose gives 465 resources back per 4 seconds. That's 233 regen. Is 233 regen THAT game-changing for people to think it's OP?
I get that the 2, 3, 4, and additional damage from five on top of the constitution bonus is very good for stamina, but people seems to think that 233 regen is insane...Yesterday, I instantly melted when 3 of those sets proced on me at the same time.. I don't know what to say, stamina is so overbuffed this patch, that's crazy. Also that guy who rekt me with his procskill said to me that he esly can get over 200k dps in pve, @ZOS_GinaBruno is that seriously intended? @ZOS Why are u implementing leaderboards and all that crap when u can outperform evry1 by sloting broken sets...
While it is brutal to get those sets all proccing at once, saying that you can easily get 200k DPS is either misleading or a blatant lie. Either they are saying that they can pull high AoE dps, are saying they get 200k DPS for a .2 second parse, or are lying.KisoValley wrote: »I assume after BR you'll be making a thread about the other heavy armour sets 1 by 1? Because there are much worse sets than BR (which actually got nerfed btw) right now even on magicka builds (you seem to want to buff magicka heavy armour builds, even though all I'm seeing is heavy armour magicka builds, except on sorcs).
What heavy armor sets are you referring to? The only relatively used magicka heavy sets that aren't inherently better on stamina that I could think of would be reactive (maybe elf-bane?).
Additionally, the reason you are seeing many magicka builds running heavy armor in PvP now (excepting sorcerer) is because the light armor passives do not make a significant amount of difference in a meta where stamina builds will tear through light armor like paper, necessitating tankier magicka builds.
Not talking about magicka HA sets. Talking about HA sets working better on magicka builds than stamina, which is why I only see BR on stamina builds yet I see the rest on magicka 90% of the time. If you try to say that's because BR > the rest then you're false. It's because those sets are just a cancer to this game, and I wouldn't be surprised if Kena is running one of these builds which is why he made a post specifically about BR. Even magblades are running these sets. I know a few stam players who tried them but they just didn't work as effectively on a stam build compared to a magicka build.
Not hard to work out the sets I'm referring to. If you can't then you must not PvP much.
A buddy suggested changing the max health bonus to healing received. This would maintain the set's strength as a tanking option while not giving explicit durability to damage builds. Sounds like another good idea to me.
A buddy suggested changing the max health bonus to healing received. This would maintain the set's strength as a tanking option while not giving explicit durability to damage builds. Sounds like another good idea to me.
A buddy suggested changing the max health bonus to healing received. This would maintain the set's strength as a tanking option while not giving explicit durability to damage builds. Sounds like another good idea to me.
Healing received is better than 1,000 hp...I would gladly take that?
That 1000 hp does nothing after you take a hit....