Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Sorcerer nerfs

  • Torbschka
    Torbschka
    ✭✭✭✭
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).
  • bryanhaas
    bryanhaas
    ✭✭✭✭
    Only thing I would like to see changed on sorcs is to have hardened ward absorb more damage and the other morph last a few more seconds (I would prolly still stick with hardened though). Also dark exchange or w/e it is called in addition to the heal and mag restore possibly also increase magic regen just a tad for like 10 sec and overload return a little more magic. in PVE overload just seems fine but in PVP it could use just a tad more. Regardless though I am still going to keep playing my High Elf Mag. Sorc Vampire. In PVP it seems just load up on the CC's streak and lightning form on the overload bar and all is good. I don't run resto just dual wield and destro.
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Torbschka wrote: »
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).

    Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?

    Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Torbschka
    Torbschka
    ✭✭✭✭
    I really dont explain that math, srsly >.> Just saying, its a damage shield, if its 10k and the dmg u deal goes up to 25%, that shields getting destroyed 25% earlier :P it's not hard, I guess u can figure it out somehow lol?

    Well, about the harness/dampen: in theory - yes. but since 1 10k shield is destroyed or at least reducd to around 2-3k before u overlap with the other - no.

    speaking about 1vx here, as I said, duels are fine.
  • Xeven
    Xeven
    ✭✭✭✭✭
    Torbschka wrote: »
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).

    Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?

    Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.

    Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.

    I dont even run harness anymore. You s*** heads are exhausting.
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xeven wrote: »
    Torbschka wrote: »
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).

    Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?

    Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.

    Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.

    I dont even run harness anymore. You s*** heads are exhausting.

    So what changed? Last patch you only had 1 shield to go against stamina builds anyway.

    Is it really that hard to throw some impen or so when your shields fall and you fail to keept them up you don't get bursted for like 21k hp? You can easily survive and easy mode shield stack again?

    Seems like a L2P issue, all the good sorc's i know seem to have no problem.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Torbschka
    Torbschka
    ✭✭✭✭
    Xeven wrote: »
    Torbschka wrote: »
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).

    Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?

    Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.

    Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.

    I dont even run harness anymore. You s*** heads are exhausting.

    So what changed? Last patch you only had 1 shield to go against stamina builds anyway.

    Is it really that hard to throw some impen or so when your shields fall and you fail to keept them up you don't get bursted for like 21k hp? You can easily survive and easy mode shield stack again?

    Seems like a L2P issue, all the good sorc's i know seem to have no problem.

    oh plz, do u even read posts?

    Funny side note for all MAIN sorcs:

    "Seems like a L2P issue, all the good sorc's i know seem to have no problem" aka "I dont play mag sorc and have no Idea what im talking about, but my op friend told me everything is fine" - should we start make a summary of those sentences?
    Edited by Torbschka on August 16, 2016 4:55PM
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Torbschka wrote: »
    Xeven wrote: »
    Torbschka wrote: »
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).

    Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?

    Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.

    Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.

    I dont even run harness anymore. You s*** heads are exhausting.

    So what changed? Last patch you only had 1 shield to go against stamina builds anyway.

    Is it really that hard to throw some impen or so when your shields fall and you fail to keept them up you don't get bursted for like 21k hp? You can easily survive and easy mode shield stack again?

    Seems like a L2P issue, all the good sorc's i know seem to have no problem.

    oh plz, do u even read posts?

    Yeah i did, yours seemed to be something like this:

    'Cry, cry, cry ,cry, cry, i can't throw on shields and ignore defence for 20s straight because i have uncritable shields bigger than my hp pool anymore... cry, cry, cry, cry, now i have to actually keep track of when to recast it or throw on something so i don't get bursted down by good stamina players who seem to know my shield timing bettter than i do, cry, cry, cry, cry... my sorcerer is no longer fotm easy mode and now requires some skill so it's needs to be buffed because i want super easy mode again... cry, cry, cry.

    Accurate aren't i.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • RinaldoGandolphi
    RinaldoGandolphi
    ✭✭✭✭✭
    ✭✭✭✭
    Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.

    Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.

    2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.

    Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.

    Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.

    No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.

    Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
    Officer Fire and Ice
    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • Xeven
    Xeven
    ✭✭✭✭✭
    i have uncritable shields bigger than my hp pool

    legit.

    Someone is getting rekt by gimped sorcs. LOL.



    Edited by Xeven on August 16, 2016 5:08PM
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.

    Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.

    2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.

    Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.

    Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.

    No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.

    Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.

    ... crown, such a reliable guy, he also used to get his friends to feed him ticks so he could get emp and then proceed to lie about it saying he would farm groups of people solo on a magplar at an enemy resource for 4 consecutive hours.

    Shields are a buff, there a defensive skill, Entropgy, surge etc... are buff's.

    A dk has to recast wings every 4s?
    A nb has to recast cloak every 3
    A templar has to keep recasting ritual.

    So what? You can cast a shield and then proceed to go on the offensive, or two shield if you feel like you need it.

    Low stam pool? Thats got nothing to do with the class, you have full control over your stam pool. Tri food + pots = no stamina issues.

    Penetration effects everything, you think medium armour has any actual armour against penetration? Light armour gives you 5.2k itself, 5.2k via sharpened, more via desto staff, thats without cp. Only heavy armour mitigates penetration and even then it barely does that, this isn't a sorc issue.

    7x impen is like a 26% reduction in crit's. It helps. I'm sure you can use lightning form or such for mobility, aoe dot, armour and proc'ing disintegration.. Now you have 16k armour grats.

    Mines are so strong vs melee builds as well, 4k magicka for 5x mines that do 3.5k each and root you. Oh and you have 5 and there are bunched up.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Taternater
    Taternater
    ✭✭✭
    I play a nightblade so nerfing sorcs makes things easier for me, so nerf away. Now they just need to buff nightblades.
  • Xeven
    Xeven
    ✭✭✭✭✭
    Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.

    Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.

    2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.

    Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.

    Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.

    No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.

    Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.

    ... crown, such a reliable guy, he also used to get his friends to feed him ticks so he could get emp and then proceed to lie about it saying he would farm groups of people solo on a magplar at an enemy resource for 4 consecutive hours.

    Shields are a buff, there a defensive skill, Entropgy, surge etc... are buff's.

    A dk has to recast wings every 4s?
    A nb has to recast cloak every 3
    A templar has to keep recasting ritual.

    So what? You can cast a shield and then proceed to go on the offensive, or two shield if you feel like you need it.

    Low stam pool? Thats got nothing to do with the class, you have full control over your stam pool. Tri food + pots = no stamina issues.

    Penetration effects everything, you think medium armour has any actual armour against penetration? Light armour gives you 5.2k itself, 5.2k via sharpened, more via desto staff, thats without cp. Only heavy armour mitigates penetration and even then it barely does that, this isn't a sorc issue.

    7x impen is like a 26% reduction in crit's. It helps. I'm sure you can use lightning form or such for mobility, aoe dot, armour and proc'ing disintegration.. Now you have 16k armour grats.

    Mines are so strong vs melee builds as well, 4k magicka for 5x mines that do 3.5k each and root you. Oh and you have 5 and there are bunched up.

    They're
  • leepalmer95
    leepalmer95
    ✭✭✭✭✭
    ✭✭✭✭✭
    Xeven wrote: »
    Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.

    Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.

    2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.

    Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.

    Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.

    No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.

    Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.

    ... crown, such a reliable guy, he also used to get his friends to feed him ticks so he could get emp and then proceed to lie about it saying he would farm groups of people solo on a magplar at an enemy resource for 4 consecutive hours.

    Shields are a buff, there a defensive skill, Entropgy, surge etc... are buff's.

    A dk has to recast wings every 4s?
    A nb has to recast cloak every 3
    A templar has to keep recasting ritual.

    So what? You can cast a shield and then proceed to go on the offensive, or two shield if you feel like you need it.

    Low stam pool? Thats got nothing to do with the class, you have full control over your stam pool. Tri food + pots = no stamina issues.

    Penetration effects everything, you think medium armour has any actual armour against penetration? Light armour gives you 5.2k itself, 5.2k via sharpened, more via desto staff, thats without cp. Only heavy armour mitigates penetration and even then it barely does that, this isn't a sorc issue.

    7x impen is like a 26% reduction in crit's. It helps. I'm sure you can use lightning form or such for mobility, aoe dot, armour and proc'ing disintegration.. Now you have 16k armour grats.

    Mines are so strong vs melee builds as well, 4k magicka for 5x mines that do 3.5k each and root you. Oh and you have 5 and there are bunched up.

    They're

    ty for that wonderful solution.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Torbschka
    Torbschka
    ✭✭✭✭
    Torbschka wrote: »
    Xeven wrote: »
    Torbschka wrote: »
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).

    Can you explain the simple math of every stam class getting 25% more damage making shields 25% weaker?

    Are you also going to ignore harness/dampen now working with physical damage? That basically doubled your effectiveness vs stam builds.

    Hardened has 5 seconds left on it's duration by the time you cast Harness. It's redundant to stack barring being overload spammed, or being steamrolled by 6 players, in which case, youre dead anyway.

    I dont even run harness anymore. You s*** heads are exhausting.

    So what changed? Last patch you only had 1 shield to go against stamina builds anyway.

    Is it really that hard to throw some impen or so when your shields fall and you fail to keept them up you don't get bursted for like 21k hp? You can easily survive and easy mode shield stack again?

    Seems like a L2P issue, all the good sorc's i know seem to have no problem.

    oh plz, do u even read posts?

    Yeah i did, yours seemed to be something like this:

    'Cry, cry, cry ,cry, cry, i can't throw on shields and ignore defence for 20s straight because i have uncritable shields bigger than my hp pool anymore... cry, cry, cry, cry, now i have to actually keep track of when to recast it or throw on something so i don't get bursted down by good stamina players who seem to know my shield timing bettter than i do, cry, cry, cry, cry... my sorcerer is no longer fotm easy mode and now requires some skill so it's needs to be buffed because i want super easy mode again... cry, cry, cry.

    Accurate aren't i.

    Nope, all u proved is, that u DONT read it or u are not able to understand it - i hope honestly it's the first for u.

    Nevertheless, u have aweseome talent little boy - maybe u should try become comedian, u really make me laugh lol
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.

    Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.

    2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.

    Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.

    Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.

    No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.

    Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.

    This pretty much. I'm glad we finally have someone wh understands the game mechanics thoroughly as an advocate.

  • Draven147
    Draven147
    ✭✭✭

    They're

    ^^ I laughed wayyyy too hard at that


    well done sir, well done
    Edited by Draven147 on August 16, 2016 5:34PM
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    A dk has to recast wings every 4s?
    A nb has to recast cloak every 3
    A templar has to keep recasting ritual.

    Extended Ritual 22 seconds
    Channeled Focus 15 seconds
    Radiant Aura 15 seconds
    Hardened/Volatile Armor 20 seconds
    Shuffle 20 seconds
    ...

    Let's not even talk about DK wings. It's the most essential but completely buggy and expensive skill a magicka DK has and is not a good model for any skill unless we nerf everything.

    The damage and shield nerfs would hurt a lot less if they gave us our mobility back and Bolt Escape could actually let you escape a bad situation. Reduce the penalty, give it back momentum, make it have a longer distance than gap closers or some combination of that.

    I'd be totally fine with a high mobility, high damage but squishy class, but we have gimped mobility, nerfed damage and are still squishy.

    If/when I return to playing my sorc as my main, I guess I'll gank people and pew pew from walls when there aren't friendly meat shields around.
  • DHale
    DHale
    ✭✭✭✭✭
    When I kill allll the players I could never kill before and dawn breaker the shield right off of those Sorcs I think to myself glad I retired mine and wow these are the guys actually saying sorc is fine.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    .
    Impen is useless when your armor less then 10k= being naked. This is due to penetration ignoring 100% of light armor value.

    Did you know that if your resist is less then 10k that reinforced is better then impen. I done the tests and it is, it's only when your armor rating is higher then 10k when impen is better. I always chuckle how folks parot full impen is always the go too having never done the math. Even Crown figured this out during his impen testing which if you search this forum you can find where he touches on this fact.

    2k crit resist means very little when you have zero armor rating. It's only when your armor rating is above 10k(after penetration) that impen begins to really scale which is why heavy armor Stam builds and magplars are the bane of pvp and the most complained about.

    Sorcs had the strongest shield because they were the squishiest class underneath it. Running impen on a light armor Sorc who is naked due to no armor makes no practical sense.

    Magic Sorc is forced to spam a shield every 6 secs which is s DPS loss and results in magic Sorc unable to maintain pressure on a target.

    No other class is forced to rebuff every 6 secs to prevent death, low Stam pool means we can hardly dodge. Its completely a flawed argument.

    Any magic Sorc going up against any Stam build who knows how to play his class makes magic Sorc an ap piñata....it's the truth....when other classes are forced to rebuff every 5-6 secs to survive losing damage output and offensive pressure then we can discuss this, until then it's flawed and magic Sorc is way to weak currently and the successive nerfs to destro staff and magic det hurt us even more in pvp.

    It's possible for a "light armour" sorc to reach over 10k resistances though with a couple of pieces of heavy, defending staves and boundless storm. This combined with impen does indeed make you more survivable, although you do have to sacrifice some damage. Maybe not as much as people think though. Vampirism is also a must for sorcs these days imo, helping to increase survivability and regen. These are my battle-stats, admittedly inflated by a tripot:

    I'm not saying sorcs are fine and don't need buffs, just saying it's still possible to have fun on a sorc solo (or at least small group), and I think trying to increase resistances under your shields is a good way to do this. My resistances in the screen shot are a result of 2 pieces of heavy, defending staves and boundless storm, I'm not even using reinforced. Playing like this, and with the 33% less damage at low hp from vamp, really takes the panic out of a shield cast, even when outnumbered. I've gone back to using Degeneration to set up burst as a way to mitigate the damage loss from my setup, and I can still kill people believe it or not.


    Edit: can't get img tags to work so the spoiler is just a link lol
    Edited by FriedEggSandwich on August 16, 2016 7:27PM
    PC | EU
  • Thelon
    Thelon
    ✭✭✭✭✭
    A dk has to recast wings every 4s?
    A nb has to recast cloak every 3
    A templar has to keep recasting ritual.
    NBrookus wrote: »

    Extended Ritual 22 seconds
    Channeled Focus 15 seconds
    Radiant Aura 15 seconds
    Hardened/Volatile Armor 20 seconds
    Shuffle 20 seconds
    rekt
    Edited by Thelon on August 16, 2016 7:54PM
  • E-Zekiel
    E-Zekiel
    ✭✭✭
    I dunno guys. I didn't play a sorc pre-"nerfs" but I have to say my magicka sorcerer feels particularly powerful in both PVE and PVP. Obviously a lot of you seem to have had/be having issues but this really just does not line up with the experience I've had.

    Things of note, maybe? Altmer, light armor, exclusively use the storm tree with 1 dark magic ability and all passives from both trees. I use absolutely nothing from the summoning tree. One bar is destructive reach and the first three stormcalling abilities. The other is the first four restoration staff abilities and surge.

    Are you guys maybe playing in the CP campaign in PVP or something? If so, I'd say that's your problem. I never play in PVP with CP on as I feel it completely undermines the game balance and is unwelcoming to newer players.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    E-Zekiel wrote: »
    I dunno guys. I didn't play a sorc pre-"nerfs" but I have to say my magicka sorcerer feels particularly powerful in both PVE and PVP. Obviously a lot of you seem to have had/be having issues but this really just does not line up with the experience I've had.

    Things of note, maybe? Altmer, light armor, exclusively use the storm tree with 1 dark magic ability and all passives from both trees. I use absolutely nothing from the summoning tree. One bar is destructive reach and the first three stormcalling abilities. The other is the first four restoration staff abilities and surge.

    Are you guys maybe playing in the CP campaign in PVP or something? If so, I'd say that's your problem. I never play in PVP with CP on as I feel it completely undermines the game balance and is unwelcoming to newer players.

    So. You're not using conjured ward or curse? Those are necessary and staple sorc abilities in the daedric summoning tree.

    And the class is 'fine' because you do 'ok' Zerg-surfing on a level 50 playground campaign... Without shields or curse? I'd love to duel you on Azuras sometime.

    Sorry. Some of us want to be viable in the big leagues.

    Edit: you do have a point, sorcs are still amazing in No-CP. But that's because everyone's damage is lower. Shields don't get knocked down in one hit, and you can't one shot anyone. And no unchained passive...
    Edited by Minalan on August 17, 2016 2:24AM
  • E-Zekiel
    E-Zekiel
    ✭✭✭
    Minalan wrote: »
    E-Zekiel wrote: »
    I dunno guys. I didn't play a sorc pre-"nerfs" but I have to say my magicka sorcerer feels particularly powerful in both PVE and PVP. Obviously a lot of you seem to have had/be having issues but this really just does not line up with the experience I've had.

    Things of note, maybe? Altmer, light armor, exclusively use the storm tree with 1 dark magic ability and all passives from both trees. I use absolutely nothing from the summoning tree. One bar is destructive reach and the first three stormcalling abilities. The other is the first four restoration staff abilities and surge.

    Are you guys maybe playing in the CP campaign in PVP or something? If so, I'd say that's your problem. I never play in PVP with CP on as I feel it completely undermines the game balance and is unwelcoming to newer players.

    So. You're not using conjured ward or curse? Those are necessary and staple sorc abilities in the daedric summoning tree.

    And the class is 'fine' because you do 'ok' Zerg-surfing on a level 50 playground campaign... Without shields or curse? I'd love to duel you on Azuras sometime.

    Sorry. Some of us want to be viable in the big leagues.

    Edit: you do have a point, sorcs are still amazing in No-CP. But that's because everyone's damage is lower. Shields don't get knocked down in one hit, and you can't one shot anyone. And no unchained passive...

    I mostly play in Blackwater, and I don't always zerg serf. I have the highest rate of success in 1 on 1 fights with my magicka sorc though, compared to my stamina DK tank and nightblade DK tank. I can't speak for my stamina nightblide DPS though as I haven't really played him in PVP in recent months. I used to play him regularly around a year ago though, and compared to that experience I feel like I have an easier time on my sorc.

    It's because of this (admittedly, initially unexpected) high success rate though, I rarely run when engaged one on one unless I have other things that need immediate attention. Like I'm running to defend a home keep or something.

    I zerg plenty, sure, but I don't shy away from small scale stuff and I seem to do really well lol, and I have no qualms about going to solo flag a keep to help out my alliance trying to take something.

    Anyway, that's why I pitched that maybe it was a CP thing. I don't think I'm some godly amazing awesome sorc, and yet I have a very high (IMO) rate of success in 1 on 1s and small group engagements, generally winning about 3/4 of them (I include NB's that run away but I don't necessarily kill in this).

    But yeah. I feel CP causes major balance issues, but that's also why I stay away from Trueflame
    Edited by E-Zekiel on August 17, 2016 2:47AM
  • Jar_Ek
    Jar_Ek
    ✭✭✭✭✭
    Hmm if no CP sorcerer pvp works then maybe the answer is somewhere in the CP system. Maybe if bastion had an impact on shield duration or shields were included in blessed and bastion was revisited it would help.

    Also if persistence worked on all sorcerer skills that would be good for lots of skills, but esp. ward and boundless... much more useful than just dark magic.
  • Izaki
    Izaki
    ✭✭✭✭✭
    ✭✭
    Torbschka wrote: »
    If its only shields you're talking about then L2P. Sorry to put it this way, but really shields are fine. Power Surge is better than ever, your health always at 100% in vMSA (everywhere else you use Spell Power pots anyway). In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you. Shields never lasted for 20seconds. If they did means you weren't getting hit.

    and @Chilla_Deluxe

    the amount of non-sense I have to read in this thread really blows me away lol. As I mentioned before, I dont care about the shield duration. But especially this:

    "In PvP sorcs are fine, nothing changed at all, you still have to spam your shields when there's 10 people hitting you"

    is so *** garbage man, srsly, do u really belive the unlogical nonsense u are writing? With every stam class get's around 25% more dmg automatically makes shields 25% weaker. This is simple *** math men. Curse and DET no longer scales with thauma reduces the dmg we can output witht that combo. Not to mention, thats its the most obvious burst combo in that game lol. Hey you have a curse on you and my hands are in purple lightning hhuehue what will happen next?

    Not mean to be offensive, but plz jsut rewrite and consider your posts once. @chilla_deluxe u basically are one of those guys comming here saying "yeah well, L2p, I dont play a mage but my roxx0r firends told me.." Oh plz >.>.

    Summary:

    In my opinion sorcs are fine and pretty well balanced right now, most other classes just over the top with the amount of dmg they can output and still have best defense (e.g. above why shields<<<<<<<dodge rolling). It is by far the hradest class to play in micromanaging and 1 mistake basically means u are dead, I'm fine with that, because this is usually waht sorcs are meant to be (in other games).

    Yeah so what changed since the times where 10 people were hitting you and you were spamming your shields? If you only single out "nothing has changed" then you can't really say that I'm writing "unlogical nonesense".
    The sorc burst combo has been evident forever, it has never changed and no one was complaining before. Curse doesn't scale with Thaurma but still hits hard. If you still use DET well then... l2p your sorc...
    + stop taking half of my sentence and quit raging over it, its my opinion. I'm fine on my sorc, I don't feel that much has changed at all in the class.
    What do you mean stam gets 25% more damage? TNo one got a sudden 25% damage buff. Medium armor gives 12% (its been like that for ages), Fighters Guild gives 3 for each ability (DBoS). Thats 15%. Its always

    What you're talking about is basically nerf all stamina classes and all other magicka classes, which is entirely off-topic from sorcerers. Also you say sorcs are balanced in general, you seen stam sorc? 1 skill that scales with Physical Damage. How cool and balanced is that?
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • NBrookus
    NBrookus
    ✭✭✭✭✭
    ✭✭✭✭
    Jar_Ek wrote: »
    Hmm if no CP sorcerer pvp works then maybe the answer is somewhere in the CP system.

    There are a lot of people in the no CP campaign on PC NA that are poorly geared and/or inexperienced, so it's hard to say for sure. But it seems to me like the overall imbalance between stamina and magicka is much less severe without CP in the equation. I think its because stamina can't just stack max damage on max damage while ignoring resources like they can with CP. Magicka can do the same, but we just can't stack damage as high as stamina can.
  • Cronopoly
    Cronopoly
    ✭✭✭✭✭
    So many Mag DK's trying to enter the "Magicka Race to the Bottom" by adding their similar woes to this thread.

    Both classes suffer against any competent Stamina toon in PVP that can barely be hit, let alone have any type of sustained damage against. Burst is a thing of the past sadly for both MagDK and MagSorc.

    Obviously Zos wants Magic to only be used in PVE excepting Templars.
  • E-Zekiel
    E-Zekiel
    ✭✭✭
    CP aside, I can't say I've maybe run into two stamina characters that I can recall having issues killing that seemed like a "class" (if that's the right word) disparity rather than a skill disparity. I've fought against a lot of good nightblade soloers....and killed them with honestly minimal effort, despite my apparent disadvantage. One defeated me, and the other ran away and there was quite literally nothing I could do to stop him that was actually working.

    But then I think (CP aside) they're not terrible difficult to counter if you're ready for them. If I'm semi-distracted they can certainly drop me fast before I can react, but if I'm on the ball it's not so easy. If I get low, I put up my resto shield and keep refreshing it while healing myself. When I'm back up to acceptable health and shield levels, I make sure surge is up, apply a DOT, proc crystal, spam execute...They die fast if they don't start focusing on their own health as opposed to continuing trying to drop mine. The ones that adapt to this are usually the ones that aren't the easy fights. Most don't adapt, though, and...well, it makes them easy, despite the magicka disadvantage :P
    Edited by E-Zekiel on August 17, 2016 11:16PM
Sign In or Register to comment.