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Linked Mounts and Pets Should Display Given Name

Recremen
Recremen
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We can link out pets and mounts in collectibles, but not show off their hilarious, interesting, or Very Unique names? Dreadful! Let's get that in there, yeah?
Edited by Recremen on August 15, 2016 3:57PM
Men'Do PC NA AD Khajiit
Grand High Illustrious Mid-Tier PvP/PvE Bussmunster

Linked Mounts and Pets Should Display Given Name 65 votes

Yeah
73% 48 votes
Neah
15% 10 votes
Eah?
10% 7 votes
  • Daemons_Bane
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    Not really wanting to see some horse named Donkey Balls in chat.. But we would with this suggestion
  • UltimaJoe777
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    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Recremen
    Recremen
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    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Recremen
    Recremen
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    Not really wanting to see some horse named Donkey Balls in chat.. But we would with this suggestion

    I didn't really want to see a Khajiit named PeesInLitterbox but there he was, getting emp. Giant popup announcement and everything. I think a few unsavory mount names and "your mom/dad" jokes are easy enough to deal with, but I respect your input on the matter.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Danikat
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    I agree, I like seeing what other people name their pets in games.

    Sure most of them are fairly generic or have no obvious meaning - and I'm including mine in that list, my bantam guar is called 'Red' for no reason, and my clouded leopard senche is called Niwl which I doubt many other people in-game would know is Welsh for 'mist' (and if they do it instantly becomes fairly uncreative).

    But every so often there's one which is clever or interesting, or amusing. And I like having the opportunity to see them.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • itehache
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    Definately.

    I was actually pretty disappointed when I realised the game did not show up my travel companion's names haha

    Of course people will use stupid names but that's how life works xD I have cool name, kinda lore-loving and I would love to show them around!!

    And while mounting there are so many ideas on how to show both the mount and the player name :smile:

    Edited for stupid typos
    Edited by itehache on August 15, 2016 5:12PM
  • k9mouse
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    I would love to show off my mounts and pets names. They are background story of my chars and I wish others can see them.
  • LadyNalcarya
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    k9mouse wrote: »
    I would love to show off my mounts and pets names. They are background story of my chars and I wish others can see them.

    I agree. Why not? :)
    More customization is always nice.

    And rude character names are being removed, so if someone would call their mount/pet in offensive way, anyone can just report them.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • UltimaJoe777
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    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...
    Edited by UltimaJoe777 on August 15, 2016 5:04PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • LadyNalcarya
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    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    Maybe these names could be visible only when player is using nameplate feature?
    And it could be optional, there's already some options in nameplate menu.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • UltimaJoe777
    UltimaJoe777
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    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    Maybe these names could be visible only when player is using nameplate feature?
    And it could be optional, there's already some options in nameplate menu.

    The problem with mount nameplates though is the sheer clutter. Everyone on their mounts in a crowd to show off those names and all you will see letters everywhere!
    Edited by UltimaJoe777 on August 15, 2016 5:10PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Snowstrider
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    I always found it weird that other players cant see the name of your Pet and mounts,why bother naming them?

    Esos mount and Pet system is Kinda dull
  • Danikat
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    My preference would be that the name only shows up when you target the mount or pet, exactly the same way player and NPC names show up when you target them. That way if you want to know you can target them and find out, and if you don't care you don't need to look for them.

    But probably the best approach would be to add it to everything that currently shows names and give us options to enable or disable it as we want. That way everyone can decide for themselves whether they see the names and if so when.
    Edited by Danikat on August 15, 2016 5:30PM
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • newtinmpls
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    Danikat wrote: »
    My preference would be that the name only shows up when you target the mount or pet, exactly the same way player and NPC names show up when you target them. That way if you want to know you can target them and find out, and if you don't care you don't need to look for them..

    Yup

    Of course I would also like it to replace the summoned familar tag, so people can see "Roo" instead of "Twilight Matriarch"
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • Milvan
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    Why not giving nameplates to them?
    “Kings of the land and the sky we are; proud gryphons.” Stalker stands, the epitome of pride. Naked and muscular, his wings widen and his feet dig in as if he alone holds down the earth and supports the heavens, keeping the two ever separate.”
    Gryphons guild - @Milvan,
  • Danikat
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    Milvan wrote: »
    Why not giving nameplates to them?

    In my case it's because I keep name plates turned off. I have it on a keybind just in case I ever want to use them, but I don't think I ever have. Most of the time if I want to see a person's name I find it easier to target them than to pick it out of a mass of names that all keep moving around.

    But that's why I said it would probably be best to add it to everything and then let each person choose where they want them displayed or hidden, because everyone will have their own preferences.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Recremen
    Recremen
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    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • UltimaJoe777
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    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Recremen
    Recremen
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    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • UltimaJoe777
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    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
    Edited by UltimaJoe777 on August 15, 2016 7:31PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Abeille
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    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • UltimaJoe777
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    Abeille wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.

    That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"
    Edited by UltimaJoe777 on August 15, 2016 7:36PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Recremen
    Recremen
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    Abeille wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.

    Yes, that was the thrust of the idea.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Bouldercleave
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    Not really wanting to see some horse named Donkey Balls in chat.. But we would with this suggestion

    Really? I see player names with that or worse from some of the less classy crowd.

    I saw "Teabag - yo- face" Argonian or some such just last night in zone chat.

    There are some real winners around Auridon.
  • Recremen
    Recremen
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    Abeille wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.

    That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"

    I see that you are on PS4, which is probably where the confusion is coming from, but thanks to ZOS' helpful text chat article, we can clear that right up! You'll notice halfway through the article that you will be able to link items via text chat. The items may come both from your inventory and your Collections UI. When you name your mount or pet, it does not change the name of the item. Item name and given name are different constructs. All of your mounts and pets already come wit ha default name like "Diamond" or "Fishy Sticks" and such, and changing the name still does not change the name of the item. Thus, you can link your [White Imperial Horse], but under the current rules it doesn't display the given name, which if I recall defaults to "Diamond". THis suggestion is simply to let the name be displayed in the item link window like it would normally appear in your own Collections UI window.

    I can see why "linking items" caused some confusion, I should have checked your signature to see what platform you were on before hand, but now that this little misunderstanding is cleared up I hope it will make significantly more sense.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    Abeille wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.

    That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"

    That would be really confusing xD

    But I imagined something like this (examples are a courtesy of Tegwen, my Bosmer):

    A - How mounts and pets appear when you hover them on the collections.
    arwlgnl.png

    B - How mounts and pets appear when you link them in chat and then click them.
    LAPkj4H.png


    Make it appears like A instead of B when they are linked on chat.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    There are some real winners around Auridon.

    I sometimes run around the starting towns just looking at the names people have...it's always good for a smile.

  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Recremen wrote: »
    Abeille wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.

    That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"

    I see that you are on PS4, which is probably where the confusion is coming from, but thanks to ZOS' helpful text chat article, we can clear that right up! You'll notice halfway through the article that you will be able to link items via text chat. The items may come both from your inventory and your Collections UI. When you name your mount or pet, it does not change the name of the item. Item name and given name are different constructs. All of your mounts and pets already come wit ha default name like "Diamond" or "Fishy Sticks" and such, and changing the name still does not change the name of the item. Thus, you can link your [White Imperial Horse], but under the current rules it doesn't display the given name, which if I recall defaults to "Diamond". THis suggestion is simply to let the name be displayed in the item link window like it would normally appear in your own Collections UI window.

    I can see why "linking items" caused some confusion, I should have checked your signature to see what platform you were on before hand, but now that this little misunderstanding is cleared up I hope it will make significantly more sense.

    You misunderstand. I am not new to the concept of linking items in a text chat. THIS is what I'm talking about:

    (How it is now) "Player is showing [Zombie Horse]"
    (How you suggest it be) "Player is showing [Drop Dead Fred]"

    (Reaction for how it is now) "Oh cool, that person has the Zombie Horse!"
    (Reaction for how it would be with your suggestion) "Hmm... I cannot seem to figure out how to acquire Drop Dead Fred. Better ask on the Forums."

    They point to Drop Dead Fred and see the Zombie Horse, but are unaware it's actually a "Zombie Horse" and therefore will be asking how you get it. Of course Zombie Horse was a limited-time mount making for a poor example but you get my point.
    Edited by UltimaJoe777 on August 15, 2016 8:19PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
  • Recremen
    Recremen
    ✭✭✭✭✭
    ✭✭✭✭✭
    Recremen wrote: »
    Abeille wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.

    That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"

    I see that you are on PS4, which is probably where the confusion is coming from, but thanks to ZOS' helpful text chat article, we can clear that right up! You'll notice halfway through the article that you will be able to link items via text chat. The items may come both from your inventory and your Collections UI. When you name your mount or pet, it does not change the name of the item. Item name and given name are different constructs. All of your mounts and pets already come wit ha default name like "Diamond" or "Fishy Sticks" and such, and changing the name still does not change the name of the item. Thus, you can link your [White Imperial Horse], but under the current rules it doesn't display the given name, which if I recall defaults to "Diamond". THis suggestion is simply to let the name be displayed in the item link window like it would normally appear in your own Collections UI window.

    I can see why "linking items" caused some confusion, I should have checked your signature to see what platform you were on before hand, but now that this little misunderstanding is cleared up I hope it will make significantly more sense.

    You misunderstand. I am not new to the concept of linking items in a text chat. THIS is what I'm talking about:

    (How it is now) "Player is showing [Zombie Horse]"
    (How you suggest it be) "Player is showing [Drop Dead Fred]"

    (Reaction for how it is now) "Oh cool, that person has the Zombie Horse!"
    (Reaction for how it would be with your suggestion) "Hmm... I cannot seem to figure out how to acquire Drop Dead Fred. Better ask on the Forums."

    They point to Drop Dead Fred and see the Zombie Horse, but are unaware it's actually a "Zombie Horse" and therefore will be asking how you get it. Of course Zombie Horse was a limited-time mount making for a poor example but you get my point.
    Abeille wrote: »
    I imagined something like this (examples are a courtesy of Tegwen, my Bosmer):
    arwlgnl.png

    You are definitely still misunderstanding, as Abeille has demonstrated what would actually be the case under the proposed system. When you link [Zombie Horse] it would display [Zombie Horse], just like it always has. But when you click [Zombie Horse] the item window would pop up and display the given name as well. You are fundamentally misunderstanding that your [Zombie Horse] already has a name and doesn't replace [Zombie Horse] in the text chat.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • UltimaJoe777
    UltimaJoe777
    ✭✭✭✭✭
    ✭✭✭
    Recremen wrote: »
    Recremen wrote: »
    Abeille wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?

    Like I said, just more problems...

    So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.

    A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like

    Character Name
    @ Name - Title
    riding "Mount Name"

    Nothing fancy or unintuitive.

    Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.

    Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.

    You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
    Recremen wrote: »
    Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.

    Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!

    Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!

    I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.

    That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"

    I see that you are on PS4, which is probably where the confusion is coming from, but thanks to ZOS' helpful text chat article, we can clear that right up! You'll notice halfway through the article that you will be able to link items via text chat. The items may come both from your inventory and your Collections UI. When you name your mount or pet, it does not change the name of the item. Item name and given name are different constructs. All of your mounts and pets already come wit ha default name like "Diamond" or "Fishy Sticks" and such, and changing the name still does not change the name of the item. Thus, you can link your [White Imperial Horse], but under the current rules it doesn't display the given name, which if I recall defaults to "Diamond". THis suggestion is simply to let the name be displayed in the item link window like it would normally appear in your own Collections UI window.

    I can see why "linking items" caused some confusion, I should have checked your signature to see what platform you were on before hand, but now that this little misunderstanding is cleared up I hope it will make significantly more sense.

    You misunderstand. I am not new to the concept of linking items in a text chat. THIS is what I'm talking about:

    (How it is now) "Player is showing [Zombie Horse]"
    (How you suggest it be) "Player is showing [Drop Dead Fred]"

    (Reaction for how it is now) "Oh cool, that person has the Zombie Horse!"
    (Reaction for how it would be with your suggestion) "Hmm... I cannot seem to figure out how to acquire Drop Dead Fred. Better ask on the Forums."

    They point to Drop Dead Fred and see the Zombie Horse, but are unaware it's actually a "Zombie Horse" and therefore will be asking how you get it. Of course Zombie Horse was a limited-time mount making for a poor example but you get my point.
    Abeille wrote: »
    I imagined something like this (examples are a courtesy of Tegwen, my Bosmer):
    arwlgnl.png

    You are definitely still misunderstanding, as Abeille has demonstrated what would actually be the case under the proposed system. When you link [Zombie Horse] it would display [Zombie Horse], just like it always has. But when you click [Zombie Horse] the item window would pop up and display the given name as well. You are fundamentally misunderstanding that your [Zombie Horse] already has a name and doesn't replace [Zombie Horse] in the text chat.

    You would also have to consider the strain it would put on text chat to do that the way you mention. The game would not only have to draw from the linked source but also from the linked player's data. This would basically result in lag overall.
    Edited by UltimaJoe777 on August 15, 2016 9:19PM
    Guildmaster of Power With Numbers in PS4 NA Server's Aldmeri Dominion.
    Proud Founder of the Yaysay cult! DOWN WITH THE NAYSAY CULT!! #ToxicRemedy
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