UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Daemons_Bane wrote: »Not really wanting to see some horse named Donkey Balls in chat.. But we would with this suggestion
I would love to show off my mounts and pets names. They are background story of my chars and I wish others can see them.
UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
KoshkaMurka wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
Maybe these names could be visible only when player is using nameplate feature?
And it could be optional, there's already some options in nameplate menu.
My preference would be that the name only shows up when you target the mount or pet, exactly the same way player and NPC names show up when you target them. That way if you want to know you can target them and find out, and if you don't care you don't need to look for them..
Why not giving nameplates to them?
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.
UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
Daemons_Bane wrote: »Not really wanting to see some horse named Donkey Balls in chat.. But we would with this suggestion
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"


Bouldercleave wrote: »There are some real winners around Auridon.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"
I see that you are on PS4, which is probably where the confusion is coming from, but thanks to ZOS' helpful text chat article, we can clear that right up! You'll notice halfway through the article that you will be able to link items via text chat. The items may come both from your inventory and your Collections UI. When you name your mount or pet, it does not change the name of the item. Item name and given name are different constructs. All of your mounts and pets already come wit ha default name like "Diamond" or "Fishy Sticks" and such, and changing the name still does not change the name of the item. Thus, you can link your [White Imperial Horse], but under the current rules it doesn't display the given name, which if I recall defaults to "Diamond". THis suggestion is simply to let the name be displayed in the item link window like it would normally appear in your own Collections UI window.
I can see why "linking items" caused some confusion, I should have checked your signature to see what platform you were on before hand, but now that this little misunderstanding is cleared up I hope it will make significantly more sense.
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"
I see that you are on PS4, which is probably where the confusion is coming from, but thanks to ZOS' helpful text chat article, we can clear that right up! You'll notice halfway through the article that you will be able to link items via text chat. The items may come both from your inventory and your Collections UI. When you name your mount or pet, it does not change the name of the item. Item name and given name are different constructs. All of your mounts and pets already come wit ha default name like "Diamond" or "Fishy Sticks" and such, and changing the name still does not change the name of the item. Thus, you can link your [White Imperial Horse], but under the current rules it doesn't display the given name, which if I recall defaults to "Diamond". THis suggestion is simply to let the name be displayed in the item link window like it would normally appear in your own Collections UI window.
I can see why "linking items" caused some confusion, I should have checked your signature to see what platform you were on before hand, but now that this little misunderstanding is cleared up I hope it will make significantly more sense.
You misunderstand. I am not new to the concept of linking items in a text chat. THIS is what I'm talking about:
(How it is now) "Player is showing [Zombie Horse]"
(How you suggest it be) "Player is showing [Drop Dead Fred]"
(Reaction for how it is now) "Oh cool, that person has the Zombie Horse!"
(Reaction for how it would be with your suggestion) "Hmm... I cannot seem to figure out how to acquire Drop Dead Fred. Better ask on the Forums."
They point to Drop Dead Fred and see the Zombie Horse, but are unaware it's actually a "Zombie Horse" and therefore will be asking how you get it. Of course Zombie Horse was a limited-time mount making for a poor example but you get my point.
I imagined something like this (examples are a courtesy of Tegwen, my Bosmer):
UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
You mean like targeting a player's mount instead of the player? Or showing the mount's nameplate over the mount's head?
Like I said, just more problems...
So the original post was about linking into chat from the Collections UI and has nothing to do with this nameplate/targeting tangent you've gone off on, but I might as well entertain it since you've gone this far with it.
A smart approach to adding the mount name into the existing UI would be to simply put an additional line on a character's nameplate while they're riding. So it would look like
Character Name
@ Name - Title
riding "Mount Name"
Nothing fancy or unintuitive.
Pets would be a different story since they would indeed need to be noncombat targetable to have their own nameplate, but as I said originally my initial idea was just to have it be coherent between your own Collectibles settings and when you link said collectible in text chat. In your own collectibles tab you can set the name of your pets and mounts but when you link them in chat the name doesn't show.
Tangent? I'm simply trying to relay the problems that displaying mount names could cause is all, regardless of how it's done.
You're inventing problems that wouldn't exist in the given implementations, not identifying universal issues "regardless of how it's done". It's like being contrary for the sake of contrariness.UltimaJoe777 wrote: »Only way this could work is if the mount name replaces the player's name while they are mounted. Honestly more problematic than anything. Wanna show off its name? Take a screenie of it and show THAT off.
Ew, boring. Also there are dozens of other ways this could work. Don't limit yourself!
Also for the record I don't see anywhere before I made my initial post that stated any "initial method". Contradictions galore!
I think it is the "linked" in the title. It implies that they would display their names when linked in the chat. Like how your achievements, when linked, show your progress to everyone when they click them.
That would get so far beyond confusing people would actually come here asking about it... They'd be like "The hell is a obi-wan and how do I get it?"
I see that you are on PS4, which is probably where the confusion is coming from, but thanks to ZOS' helpful text chat article, we can clear that right up! You'll notice halfway through the article that you will be able to link items via text chat. The items may come both from your inventory and your Collections UI. When you name your mount or pet, it does not change the name of the item. Item name and given name are different constructs. All of your mounts and pets already come wit ha default name like "Diamond" or "Fishy Sticks" and such, and changing the name still does not change the name of the item. Thus, you can link your [White Imperial Horse], but under the current rules it doesn't display the given name, which if I recall defaults to "Diamond". THis suggestion is simply to let the name be displayed in the item link window like it would normally appear in your own Collections UI window.
I can see why "linking items" caused some confusion, I should have checked your signature to see what platform you were on before hand, but now that this little misunderstanding is cleared up I hope it will make significantly more sense.
You misunderstand. I am not new to the concept of linking items in a text chat. THIS is what I'm talking about:
(How it is now) "Player is showing [Zombie Horse]"
(How you suggest it be) "Player is showing [Drop Dead Fred]"
(Reaction for how it is now) "Oh cool, that person has the Zombie Horse!"
(Reaction for how it would be with your suggestion) "Hmm... I cannot seem to figure out how to acquire Drop Dead Fred. Better ask on the Forums."
They point to Drop Dead Fred and see the Zombie Horse, but are unaware it's actually a "Zombie Horse" and therefore will be asking how you get it. Of course Zombie Horse was a limited-time mount making for a poor example but you get my point.I imagined something like this (examples are a courtesy of Tegwen, my Bosmer):
You are definitely still misunderstanding, as Abeille has demonstrated what would actually be the case under the proposed system. When you link [Zombie Horse] it would display [Zombie Horse], just like it always has. But when you click [Zombie Horse] the item window would pop up and display the given name as well. You are fundamentally misunderstanding that your [Zombie Horse] already has a name and doesn't replace [Zombie Horse] in the text chat.