So the only reasonable approach to keep something in check (in your example vampirism) is to offer the possibility to score instantkills on them with a cheapshot mechanic?
By that logic can i please get an ability that let´s me instakill stamina builds because in my opinion there are way to many of them running around in cyrodiil atm @BruhItsOver9000 - it´s a plague. I need expert stam exterminator10k.
Burning_Talons wrote: »Oh can it. First lets nerf shuffle see how you like that.
This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.

Sugaroverdose wrote: »i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
Astanphaeus wrote: »Sugaroverdose wrote: »i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.
Astanphaeus wrote: »Sugaroverdose wrote: »i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.
That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!
And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.
Astanphaeus wrote: »Astanphaeus wrote: »Sugaroverdose wrote: »i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.
That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!
And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.
Sorry, I mixed you with the person who started this thread.
But the downside is the increased fire damage (particularly from siege) and the increased damage from dawnbreaker, an ult that is used by basically every stam user and is so cheap it is practically spammable.
Astanphaeus wrote: »Astanphaeus wrote: »Sugaroverdose wrote: »i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.
That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!
And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.
Sorry, I mixed you with the person who started this thread.
But the downside is the increased fire damage (particularly from siege) and the increased damage from dawnbreaker, an ult that is used by basically every stam user and is so cheap it is practically spammable.
My point: The undead passive helps more reduces more extra damage than both of those do. It probably shouldn't.
But hey, I just want to one shot everyone. Hur durr
Astanphaeus wrote: »Astanphaeus wrote: »Astanphaeus wrote: »Sugaroverdose wrote: »i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.
That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!
And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.
Sorry, I mixed you with the person who started this thread.
But the downside is the increased fire damage (particularly from siege) and the increased damage from dawnbreaker, an ult that is used by basically every stam user and is so cheap it is practically spammable.
My point: The undead passive helps more reduces more extra damage than both of those do. It probably shouldn't.
But hey, I just want to one shot everyone. Hur durr
Undeath does up to 33%, at low health, so it is only canceling out the fire damage at very low health, and Dawnbreaker does 60% additional damage, so you are just flat out wrong on that one.
Astanphaeus wrote: »Sugaroverdose wrote: »i want to oneshot vaaaaampsThis is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.
Cyrodiil has dozens of more practical issues that actually cause problems every day.
Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.Rage_Killin wrote: »Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius
Thats how I view this thread.
Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?
Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.
Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.
Ouch! +1 awesome.
And no. For the record. Vamps shouldn't be one shot, but what is the downside to being one? Someone tell me.

vamp_emily wrote: »No downside? Look at my face craters ( blows you a slobbery kiss ), and 75% health recovery reduction is no joke.
vamp_emily wrote: »No downside? Look at my face craters ( blows you a slobbery kiss ), and 75% health recovery reduction is no joke.
vamp_emily wrote: »No downside? Look at my face craters ( blows you a slobbery kiss ), and 75% health recovery reduction is no joke.