Revert the changes to expert hunter

  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Just make the damage reduction from undead under half health apply to everything *except* fire.
  • KenaPKK
    KenaPKK
    ✭✭✭✭✭
    ✭✭
    Derra wrote: »
    So the only reasonable approach to keep something in check (in your example vampirism) is to offer the possibility to score instantkills on them with a cheapshot mechanic?

    By that logic can i please get an ability that let´s me instakill stamina builds because in my opinion there are way to many of them running around in cyrodiil atm @BruhItsOver9000 - it´s a plague. I need expert stam exterminator10k.

    Lol this.
    Kena
    Former Class Rep
    Former Legend GM
    Theorycrafter
    Beta player

    youtube.com/@KenaPKK (inactive)
  • Kelces
    Kelces
    ✭✭✭✭✭
    I understand the changes made as being the stamina equivalent of mage light, so it is more balanced than before in my opinion. Using the ability myself, I came to appreciate the changes made there, as I am now able to uncloak players instead of having a very short timed buff.

    Champions of the fighters guild are awarded more damage to undead and daedra anyway, even if they have none of that tree's abilities slotted.

    The real issue seems to me, that the silver shards have been altered aswell, where the actual disadvantage seems to be now. If anything, maybe adding a stun effect against undead again would even the playing field again. But I'm not so sure about that...
    You reveal yourself best in how you play.

    Kelces - Argonian Templar
    Farel Donvu - Dark Elf Sorcerer
    Navam Llervu - Dark Elf Dragonknight
    Aniseth - Wood Elf Warden
    Therediel - Wood Elf Templar
    Nilonwy - Wood Elf Nightblade
    Jurupari - Argonian Warden
    Kú-Chulainn - Argonian Sorcerer
    PC - EU
    For the Pact!
  • zyk
    zyk
    ✭✭✭✭✭
    ✭✭✭✭✭
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

  • Solariken
    Solariken
    ✭✭✭✭✭
    ✭✭✭✭
    I agree that they made the skill incredibly lame, but I really hated what it did previously - it was so toxic for the game. I'd rather it be a lame duck skill than a game-breaking one. They could maybe work it into a poor man's Relentless Focus, which could be really fun.

    For the record, vampires do take a huge risk in PvP. Dawnbreaker and Prismatic Weapon will both push their s#1t in.
  • Burning_Talons
    Burning_Talons
    ✭✭✭✭✭
    Oh can it. First lets nerf shuffle see how you like that.
  • BruhItsOver9000
    BruhItsOver9000
    ✭✭✭✭✭
    Oh can it. First lets nerf shuffle see how you like that.

    I also want shuffle nerfed.
    WOOD ELF MASTER RACE.

  • Rylana
    Rylana
    ✭✭✭✭✭
    ✭✭✭✭✭
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    @rylanadionysis == Closed Beta Tester October 2013 == Retired October 2016 == Uninstalled @ One Tamriel Release == Inactive Indefinitely
    Ebonheart Pact: Lyzara Dionysis - Sorc - AR 37 (Former Empress of Blackwater Blade and Haderus) == Shondra Dionysis - Temp - AR 23 == Arrianaya Dionysis - DK - AR 17
    Aldmeri Dominion: Rylana Dionysis - DK - AR 25 == Kailiana - NB - AR 21 == Minerva Dionysis - Temp - AR 21 == Victoria Dionysis - Sorc - AR 13
    Daggerfall Covenant: Dannika Dionysis - DK - AR 21 == The Catman Rises - Temp - AR 15 (Former Emperor of Blackwater Blade)
    Forum LOL Champion (retired) == Black Belt in Ballista-Fu == The Last Vice Member == Praise Cheesus == Electro-Goblin
  • Rage_Killin
    Rage_Killin
    ✭✭✭
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


  • Astanphaeus
    Astanphaeus
    ✭✭✭✭✭
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


    I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


    I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.

    Ouch! +1 awesome.

    And no. For the record. Vamps shouldn't be one shot, but what is the downside to being one? Someone tell me.

    Edited by Minalan on August 11, 2016 8:48PM
  • Astanphaeus
    Astanphaeus
    ✭✭✭✭✭
    Minalan wrote: »
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


    I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.

    That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!

    And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.

    Sorry, I mixed you with the person who started this thread.

    But the downside is the increased fire damage (particularly from siege) and the increased damage from dawnbreaker, an ult that is used by basically every stam user and is so cheap it is practically spammable.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Minalan wrote: »
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


    I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.

    That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!

    And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.

    Sorry, I mixed you with the person who started this thread.

    But the downside is the increased fire damage (particularly from siege) and the increased damage from dawnbreaker, an ult that is used by basically every stam user and is so cheap it is practically spammable.

    My point: The undead passive helps more reduces more extra damage than both of those do. It probably shouldn't.

    But hey, I just want to one shot everyone. Hur durr
  • Astanphaeus
    Astanphaeus
    ✭✭✭✭✭
    Minalan wrote: »
    Minalan wrote: »
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


    I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.

    That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!

    And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.

    Sorry, I mixed you with the person who started this thread.

    But the downside is the increased fire damage (particularly from siege) and the increased damage from dawnbreaker, an ult that is used by basically every stam user and is so cheap it is practically spammable.

    My point: The undead passive helps more reduces more extra damage than both of those do. It probably shouldn't.

    But hey, I just want to one shot everyone. Hur durr

    Undeath does up to 33%, at low health, so it is only canceling out the fire damage at very low health, and Dawnbreaker does 60% additional damage, so you are just flat out wrong on that one.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    Minalan wrote: »
    Minalan wrote: »
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


    I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.

    That... Wasn't me. I think it takes more skill to avoid a gank than pull one off. I know it's really really hard for you to read, but if you keep trying you can improve!

    And no. Vamps shouldn't be one shot, but what is the downside to being one? You tell me.

    Sorry, I mixed you with the person who started this thread.

    But the downside is the increased fire damage (particularly from siege) and the increased damage from dawnbreaker, an ult that is used by basically every stam user and is so cheap it is practically spammable.

    My point: The undead passive helps more reduces more extra damage than both of those do. It probably shouldn't.

    But hey, I just want to one shot everyone. Hur durr

    Undeath does up to 33%, at low health, so it is only canceling out the fire damage at very low health, and Dawnbreaker does 60% additional damage, so you are just flat out wrong on that one.

    My bad, I thought DB was only 30%!

    Holy crap, that's devastating.
  • Vythri
    Vythri
    ✭✭✭✭
    Can't we just give Expert Hunter the Major Brutality buff instead of giving it's damage back?
  • Ghost-Shot
    Ghost-Shot
    ✭✭✭✭✭
    ✭✭
    Minalan wrote: »
    Minalan wrote: »
    zyk wrote: »
    This is a total non-issue. Vampires are not dominating Cyrodiil. It is the opposite. Vampirism is popular to help overcome shortcomings of Magicka builds -- which are presently weak.

    Cyrodiil has dozens of more practical issues that actually cause problems every day.

    Are we playing in the same Cyrodiil? Because the one I'm in, just about every other person is a vampire right now. But.. They aren't dominating or anything? The only non-vampires I see anymore are werewolves.
    Just because there is a lot of vampires in pvp now doesn't mean we nerf it. Geez what is with all these kids crying NERF NERF NERF.

    It's nearly everyone. Because there is NO downside to it. When everyone has to slot an ability to survive or perform better, it means there's a problem with it.
    Rylana wrote: »
    Buff magelight to give stealth detection 100 percent uptime in a 50 meter radius

    Thats how I view this thread.

    Of course. Let's argue something ridiculous to get us all to forget about it. How about we introduce a REAL penalty to being a vampire? Something that makes sense?

    Like: The undead damage reduction bonus doesn't apply to fire or dawnbreaker. Because right now it negates both bonuses while under half health.

    Problem fixed. The vamps have a counter, and there's a real reason NOT to be one other than the ugly monster look.
    i want to oneshot vaaaaamps
    crying-is-okay.jpg


    I mean, what can you expect from the guy who also started a thread saying that ganking takes skill.

    Ouch! +1 awesome.

    And no. For the record. Vamps shouldn't be one shot, but what is the downside to being one? Someone tell me.

    +25% flame damage (most magicka builds are using flame damage), 200 health regen, and extra damage from dawnbreaker (can't remember the exact %) in exchange for up to 30% damage mitigation at low hp, 10% stamina/magicka regen, increased sneak speed, bats and mist form which is the only way for a magicka build to have any sort of mobility with all the snares and roots that exist right now. There are a lot of benefits to being a vampire sure but they are hardly OP when you look at what you sacrifice to get them, the dawnbreaker damage is brutal.
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    All night long I get Dawnbreaker Omlete in face . Please no more instant Vampire killing skills .
  • vamp_emily
    vamp_emily
    ✭✭✭✭✭
    ✭✭✭
    No downside? Look at my face craters ( blows you a slobbery kiss ), and 75% health recovery reduction is no joke.

    vamp.png
    Edited by vamp_emily on August 12, 2016 6:00PM

    If you want a friend, get a dog.
    AW Rank: Grand Warlord 1 ( level 49)

  • Astanphaeus
    Astanphaeus
    ✭✭✭✭✭
    vamp_emily wrote: »
    No downside? Look at my face craters ( blows you a slobbery kiss ), and 75% health recovery reduction is no joke.

    vamp.png

    Yeah, the hideousness is almost enough of a deterrent in and of itself.
  • Rohamad_Ali
    Rohamad_Ali
    ✭✭✭✭✭
    ✭✭✭✭✭
    vamp_emily wrote: »
    No downside? Look at my face craters ( blows you a slobbery kiss ), and 75% health recovery reduction is no joke.

    vamp.png

    Here I make you pretty again

    pretty-face-brown-paper-bag.jpg
  • BruhItsOver9000
    BruhItsOver9000
    ✭✭✭✭✭
    vamp_emily wrote: »
    No downside? Look at my face craters ( blows you a slobbery kiss ), and 75% health recovery reduction is no joke.

    vamp.png

    Holy [snip], wtf, i was eating. :(
    Edited by ZOS_KatP on May 21, 2018 7:32PM
    WOOD ELF MASTER RACE.

  • mook-eb16_ESO
    mook-eb16_ESO
    ✭✭✭✭
    I'm still rooting for a cc that costs magicka to remove :)
Sign In or Register to comment.